Files
love/CMakeLists.txt

2179 lines
67 KiB
CMake

#
# Copyright (c) 2006-2026 LOVE Development Team
#
# This software is provided 'as-is', without any express or implied
# warranty. In no event will the authors be held liable for any damages
# arising from the use of this software.
#
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
#
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would be
# appreciated but is not required.
# 2. Altered source versions must be plainly marked as such, and must not be
# misrepresented as being the original software.
# 3. This notice may not be removed or altered from any source distribution.
#
if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR})
# Protip: run cmake like this: cmake -G "<generator>" -H. -Bbuild
message(FATAL_ERROR "Prevented in-tree build.")
endif()
cmake_minimum_required(VERSION 3.19)
project(love)
set(CMAKE_MODULE_PATH "${love_SOURCE_DIR}/extra/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE) # Needed for shared libs on Linux. (-fPIC).
set(CMAKE_CXX_STANDARD 17)
set_property(GLOBAL PROPERTY USE_FOLDERS ON) # Allow grouping projects in Visual Studio
if(APPLE)
message(WARNING "CMake is not an officially supported build system for love on Apple platforms.")
message(WARNING "Use the prebuilt .app or the xcode project in platform/xcode/ instead.")
endif()
if(MINGW)
message(WARNING "MinGW is not an officially supported build system for love.")
message(WARNING "Use megasource with Visual Studio instead.")
message(WARNING "Please see https://github.com/love2d/megasource")
endif()
include(LoveMacros)
# Extract version.h contents.
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/src/common/version.h LOVE_VERSION_FILE_CONTENTS)
# Extract one of LOVE_VERSION_MAJOR/MINOR/REV.
function(match_version ARG_STRING OUT_VAR)
string(REGEX MATCH "VERSION_${ARG_STRING} = ([0-9]+);" TMP_VER "${LOVE_VERSION_FILE_CONTENTS}")
string(REGEX MATCH "[0-9]+" TMP_VER "${TMP_VER}")
set(${OUT_VAR} ${TMP_VER} PARENT_SCOPE)
endfunction()
match_version("MAJOR" LOVE_VERSION_MAJOR)
match_version("MINOR" LOVE_VERSION_MINOR)
match_version("REV" LOVE_VERSION_REV)
set(LOVE_VERSION_STR "${LOVE_VERSION_MAJOR}.${LOVE_VERSION_MINOR}")
message(STATUS "Version: ${LOVE_VERSION_STR}")
set(LOVE_EXE_NAME love CACHE STRING "The name of the executable, usually 'love'")
set(LOVE_DEFAULT_LIB_NAME liblove)
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
set(LOVE_DEFAULT_LIB_NAME "${LOVE_EXE_NAME}-${LOVE_VERSION_STR}")
endif()
set(LOVE_LIB_NAME ${LOVE_DEFAULT_LIB_NAME} CACHE STRING "The name of the lua library, usually 'liblove' or 'love'")
set(LOVE_CONSOLE_EXE_NAME "${LOVE_EXE_NAME}c" CACHE STRING "The name of the console version of the executable, usually 'lovec'")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(LOVE_X64 TRUE)
set(LOVE_TARGET_PLATFORM x64)
else()
set(LOVE_X86 TRUE)
set(LOVE_TARGET_PLATFORM x86)
endif()
if(APPLE)
set(LOVE_DEFAULT_JIT FALSE)
else()
set(LOVE_DEFAULT_JIT TRUE)
endif()
option(LOVE_JIT "Use LuaJIT" ${LOVE_DEFAULT_JIT})
if(LOVE_JIT)
if(APPLE)
message(WARNING "JIT not supported yet on Mac.")
endif()
message(STATUS "LuaJIT: Enabled")
else()
message(STATUS "LuaJIT: Disabled")
endif()
message(STATUS "Target platform: ${LOVE_TARGET_PLATFORM}")
add_library(lovedep::SDL INTERFACE IMPORTED)
add_library(lovedep::Freetype INTERFACE IMPORTED)
add_library(lovedep::Harfbuzz INTERFACE IMPORTED)
add_library(lovedep::OpenAL INTERFACE IMPORTED)
add_library(lovedep::Modplug INTERFACE IMPORTED)
add_library(lovedep::Theora INTERFACE IMPORTED)
add_library(lovedep::Vorbis INTERFACE IMPORTED)
add_library(lovedep::Ogg INTERFACE IMPORTED)
add_library(lovedep::Zlib INTERFACE IMPORTED)
add_library(lovedep::Lua INTERFACE IMPORTED)
if(MEGA)
# LOVE_MSVC_DLLS contains runtime DLLs that should be bundled with the love
# binary (in e.g. the installer). Example: msvcp140.dll.
set(LOVE_MSVC_DLLS ${MEGA_MSVC_DLLS})
# These DLLs are moved next to the love binary in a post-build step to
# love runnable from inside Visual Studio.
#
# LOVE_MOVE_DLLS can contain CMake targets, in which case the target's
# output is assumed to be a DLL, or it can contain paths to actual files.
# We detect whether or not each item is a target, and take the appropriate
# action.
set(LOVE_MOVE_DLLS
${MEGA_SDL3}
${MEGA_OPENAL}
)
# LOVE_EXTRA_DLLS are non-runtime DLLs which should be bundled with the
# love binary in installers, etc. It's only needed for external
# (non-CMake) targets, i.e. LuaJIT.
if(NOT DEFINED LOVE_EXTRA_DLLS)
set(LOVE_EXTRA_DLLS)
endif()
target_link_libraries(lovedep::SDL INTERFACE ${MEGA_SDL3})
target_link_libraries(lovedep::Freetype INTERFACE ${MEGA_FREETYPE})
target_link_libraries(lovedep::Harfbuzz INTERFACE ${MEGA_HARFBUZZ})
target_link_libraries(lovedep::OpenAL INTERFACE ${MEGA_OPENAL})
target_link_libraries(lovedep::Modplug INTERFACE ${MEGA_MODPLUG})
target_link_libraries(lovedep::Theora INTERFACE ${MEGA_LIBTHEORA})
target_link_libraries(lovedep::Vorbis INTERFACE ${MEGA_LIBVORBIS} ${MEGA_LIBVORBISFILE})
target_link_libraries(lovedep::Ogg INTERFACE ${MEGA_LIBOGG})
target_link_libraries(lovedep::Zlib INTERFACE ${MEGA_ZLIB})
if(LOVE_JIT)
target_include_directories(lovedep::Lua INTERFACE ${MEGA_LUAJIT_INCLUDE})
target_link_libraries(lovedep::Lua INTERFACE ${MEGA_LUAJIT_LIB})
set(LOVE_EXTRA_DLLS ${LOVE_EXTRA_DLLS} ${MEGA_LUAJIT_DLL})
set(LOVE_EXTRA_DEPENDECIES luajit)
set(LOVE_MOVE_DLLS
${LOVE_MOVE_DLLS}
${MEGA_LUAJIT_DLL}
)
else()
# MEGA_LUA51 is a CMake target, so includes are handled
# automatically.
target_link_libraries(lovedep::Lua INTERFACE ${MEGA_LUA51})
set(LOVE_MOVE_DLLS
${LOVE_MOVE_DLLS}
${MEGA_LUA51}
)
endif()
else()
if(MSVC OR ANDROID)
message(FATAL_ERROR "
It is currently only possible to build with megasource on Windows and Android.
Please see https://github.com/love2d/megasource
")
endif()
# required for enet
add_definitions(-D HAS_SOCKLEN_T)
find_package(SDL3 3.1.3 REQUIRED CONFIG)
target_include_directories(lovedep::SDL INTERFACE ${SDL3_INCLUDE_DIRS})
target_link_libraries(lovedep::SDL INTERFACE ${SDL3_LIBRARIES})
find_package(Freetype REQUIRED)
target_include_directories(lovedep::Freetype INTERFACE ${FREETYPE_INCLUDE_DIRS})
target_link_libraries(lovedep::Freetype INTERFACE ${FREETYPE_LIBRARY})
find_package(Harfbuzz REQUIRED)
target_include_directories(lovedep::Harfbuzz INTERFACE ${HARFBUZZ_INCLUDE_DIR})
target_link_libraries(lovedep::Harfbuzz INTERFACE ${HARFBUZZ_LIBRARY})
find_package(OpenAL REQUIRED)
target_include_directories(lovedep::OpenAL INTERFACE ${OPENAL_INCLUDE_DIR})
target_link_libraries(lovedep::OpenAL INTERFACE ${OPENAL_LIBRARY})
find_package(ModPlug REQUIRED)
target_include_directories(lovedep::Modplug INTERFACE ${MODPLUG_INCLUDE_DIR})
target_link_libraries(lovedep::Modplug INTERFACE ${MODPLUG_LIBRARY})
find_package(Theora REQUIRED)
target_include_directories(lovedep::Theora INTERFACE ${THEORA_INCLUDE_DIR})
target_link_libraries(lovedep::Theora INTERFACE ${THEORA_LIBRARY} ${THEORADEC_LIBRARY})
find_package(Vorbis REQUIRED)
target_include_directories(lovedep::Vorbis INTERFACE ${VORBIS_INCLUDE_DIR})
target_link_libraries(lovedep::Vorbis INTERFACE ${VORBISFILE_LIBRARY})
find_package(Ogg REQUIRED)
target_include_directories(lovedep::Ogg INTERFACE ${OGG_INCLUDE_DIR})
target_link_libraries(lovedep::Ogg INTERFACE ${OGG_LIBRARY})
find_package(ZLIB REQUIRED)
target_include_directories(lovedep::Zlib INTERFACE ${ZLIB_INCLUDE_DIRS})
target_link_libraries(lovedep::Zlib INTERFACE ${ZLIB_LIBRARY})
if(LOVE_JIT)
find_package(LuaJIT REQUIRED)
target_include_directories(lovedep::Lua INTERFACE ${LUAJIT_INCLUDE_DIR})
target_link_libraries(lovedep::Lua INTERFACE ${LUAJIT_LIBRARY})
else()
find_package(Lua51 REQUIRED)
target_include_directories(lovedep::Lua INTERFACE ${LUA_INCLUDE_DIR})
target_link_libraries(lovedep::Lua INTERFACE ${LUA_LIBRARY})
endif()
endif()
###
### No Megasource-specific stuff beyond this point!
###
if(MSVC)
set(DISABLE_WARNING_FLAG -W0)
else()
set(DISABLE_WARNING_FLAG -w)
endif()
function(love_disable_warnings ARG_TARGET)
target_compile_options(${ARG_TARGET} PRIVATE ${DISABLE_WARNING_FLAG})
endfunction()
#
# common
#
add_library(love_common STATIC
src/common/android.cpp
src/common/android.h
src/common/b64.cpp
src/common/b64.h
src/common/Color.h
src/common/config.h
src/common/Data.cpp
src/common/Data.h
src/common/delay.cpp
src/common/delay.h
src/common/deprecation.cpp
src/common/deprecation.h
src/common/EnumMap.h
src/common/Exception.cpp
src/common/Exception.h
src/common/floattypes.cpp
src/common/floattypes.h
src/common/int.h
src/common/math.h
src/common/Matrix.cpp
src/common/Matrix.h
src/common/memory.cpp
src/common/memory.h
src/common/Module.cpp
src/common/Module.h
src/common/Object.cpp
src/common/Object.h
src/common/Optional.h
src/common/pixelformat.cpp
src/common/pixelformat.h
src/common/Range.h
src/common/Reference.cpp
src/common/Reference.h
src/common/runtime.cpp
src/common/runtime.h
src/common/Stream.cpp
src/common/Stream.h
src/common/StringMap.cpp
src/common/StringMap.h
src/common/types.cpp
src/common/types.h
src/common/utf8.cpp
src/common/utf8.h
src/common/Variant.cpp
src/common/Variant.h
#src/common/Vector.cpp # Vector.cpp is empty.
src/common/Vector.h
src/common/version.h
)
target_link_libraries(love_common PUBLIC
lovedep::Lua
lovedep::SDL
)
if (APPLE)
target_sources(love_common PRIVATE
src/common/apple.mm
)
target_link_libraries(love_common PUBLIC
objc
"-framework CoreFoundation"
)
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
target_sources(love_common PRIVATE
src/common/macos.mm
)
target_link_libraries(love_common PUBLIC
"-framework AppKit"
)
else()
target_sources(love_common PRIVATE
src/common/ios.mm
)
target_link_libraries(love_common PUBLIC
"-framework UIKit"
)
endif()
endif()
#
# love.audio
#
add_library(love_audio_root STATIC
src/modules/audio/Audio.cpp
src/modules/audio/Audio.h
src/modules/audio/Source.cpp
src/modules/audio/Source.h
src/modules/audio/RecordingDevice.cpp
src/modules/audio/RecordingDevice.h
src/modules/audio/Filter.cpp
src/modules/audio/Filter.h
src/modules/audio/Effect.cpp
src/modules/audio/Effect.h
src/modules/audio/wrap_Audio.cpp
src/modules/audio/wrap_Audio.h
src/modules/audio/wrap_Source.cpp
src/modules/audio/wrap_Source.h
src/modules/audio/wrap_RecordingDevice.cpp
src/modules/audio/wrap_RecordingDevice.h
)
target_link_libraries(love_audio_root PUBLIC
lovedep::Lua
lovedep::OpenAL
)
add_library(love_audio_null STATIC
src/modules/audio/null/Audio.cpp
src/modules/audio/null/Audio.h
src/modules/audio/null/Source.cpp
src/modules/audio/null/Source.h
src/modules/audio/null/RecordingDevice.cpp
src/modules/audio/null/RecordingDevice.h
)
add_library(love_audio_openal STATIC
src/modules/audio/openal/Audio.cpp
src/modules/audio/openal/Audio.h
src/modules/audio/openal/Pool.cpp
src/modules/audio/openal/Pool.h
src/modules/audio/openal/Source.cpp
src/modules/audio/openal/Source.h
src/modules/audio/openal/RecordingDevice.cpp
src/modules/audio/openal/RecordingDevice.h
src/modules/audio/openal/Filter.cpp
src/modules/audio/openal/Filter.h
src/modules/audio/openal/Effect.cpp
src/modules/audio/openal/Effect.h
)
target_link_libraries(love_audio_openal PUBLIC
lovedep::OpenAL
)
add_library(love_audio INTERFACE)
target_link_libraries(love_audio INTERFACE
love_audio_root
love_audio_null
love_audio_openal
)
#
# love.data
#
add_library(love_data STATIC
src/modules/data/ByteData.cpp
src/modules/data/ByteData.h
src/modules/data/CompressedData.cpp
src/modules/data/CompressedData.h
src/modules/data/Compressor.cpp
src/modules/data/Compressor.h
src/modules/data/DataModule.cpp
src/modules/data/DataModule.h
src/modules/data/DataStream.cpp
src/modules/data/DataStream.h
src/modules/data/DataView.cpp
src/modules/data/DataView.h
src/modules/data/HashFunction.cpp
src/modules/data/HashFunction.h
src/modules/data/wrap_ByteData.cpp
src/modules/data/wrap_ByteData.h
src/modules/data/wrap_CompressedData.cpp
src/modules/data/wrap_CompressedData.h
src/modules/data/wrap_Data.cpp
src/modules/data/wrap_Data.h
src/modules/data/wrap_Data.lua
src/modules/data/wrap_DataModule.cpp
src/modules/data/wrap_DataModule.h
src/modules/data/wrap_DataView.cpp
src/modules/data/wrap_DataView.h
)
target_link_libraries(love_data PUBLIC
lovedep::Lua
lovedep::Zlib
)
#
# love.event
#
add_library(love_event_root STATIC
src/modules/event/Event.cpp
src/modules/event/Event.h
src/modules/event/wrap_Event.cpp
src/modules/event/wrap_Event.h
src/modules/event/wrap_Event.lua
)
target_link_libraries(love_event_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_event_sdl STATIC
src/modules/event/sdl/Event.cpp
src/modules/event/sdl/Event.h
)
target_link_libraries(love_event_sdl PUBLIC
lovedep::SDL
)
add_library(love_event INTERFACE)
target_link_libraries(love_event INTERFACE
love_event_root
love_event_sdl
)
#
# love.filesystem
#
add_library(love_filesystem_root STATIC
src/modules/filesystem/File.cpp
src/modules/filesystem/File.h
src/modules/filesystem/FileData.cpp
src/modules/filesystem/FileData.h
src/modules/filesystem/Filesystem.cpp
src/modules/filesystem/Filesystem.h
src/modules/filesystem/NativeFile.cpp
src/modules/filesystem/NativeFile.h
src/modules/filesystem/wrap_File.cpp
src/modules/filesystem/wrap_File.h
src/modules/filesystem/wrap_FileData.cpp
src/modules/filesystem/wrap_FileData.h
src/modules/filesystem/wrap_Filesystem.cpp
src/modules/filesystem/wrap_Filesystem.h
src/modules/filesystem/wrap_NativeFile.cpp
src/modules/filesystem/wrap_NativeFile.h
)
target_link_libraries(love_filesystem_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_filesystem_physfs STATIC
src/modules/filesystem/physfs/File.cpp
src/modules/filesystem/physfs/File.h
src/modules/filesystem/physfs/Filesystem.cpp
src/modules/filesystem/physfs/Filesystem.h
src/modules/filesystem/physfs/PhysfsIo.h
src/modules/filesystem/physfs/PhysfsIo.cpp
)
if(ANDROID)
target_link_libraries(love_filesystem_physfs PUBLIC
lovedep::SDL
)
endif()
add_library(love_filesystem INTERFACE)
target_link_libraries(love_filesystem INTERFACE
love_filesystem_root
love_filesystem_physfs
)
#
# love.font
#
add_library(love_font_root STATIC
src/modules/font/BMFontRasterizer.cpp
src/modules/font/BMFontRasterizer.h
src/modules/font/Font.cpp
src/modules/font/Font.h
src/modules/font/GenericShaper.cpp
src/modules/font/GenericShaper.h
src/modules/font/GlyphData.cpp
src/modules/font/GlyphData.h
src/modules/font/ImageRasterizer.cpp
src/modules/font/ImageRasterizer.h
src/modules/font/Rasterizer.cpp
src/modules/font/Rasterizer.h
src/modules/font/TextShaper.cpp
src/modules/font/TextShaper.h
src/modules/font/TrueTypeRasterizer.cpp
src/modules/font/TrueTypeRasterizer.h
src/modules/font/wrap_Font.cpp
src/modules/font/wrap_Font.h
src/modules/font/wrap_GlyphData.cpp
src/modules/font/wrap_GlyphData.h
src/modules/font/wrap_Rasterizer.cpp
src/modules/font/wrap_Rasterizer.h
)
target_link_libraries(love_font_root PUBLIC
lovedep::Lua
lovedep::Freetype
)
add_library(love_font_freetype STATIC
src/modules/font/freetype/Font.cpp
src/modules/font/freetype/Font.h
src/modules/font/freetype/HarfbuzzShaper.cpp
src/modules/font/freetype/HarfbuzzShaper.h
src/modules/font/freetype/TrueTypeRasterizer.cpp
src/modules/font/freetype/TrueTypeRasterizer.h
)
target_link_libraries(love_font_freetype PUBLIC
lovedep::Freetype
lovedep::Harfbuzz
)
add_library(love_font INTERFACE)
target_link_libraries(love_font INTERFACE
love_font_root
love_font_freetype
)
#
# love.graphics
#
add_library(love_graphics_root STATIC
src/modules/graphics/Buffer.cpp
src/modules/graphics/Buffer.h
src/modules/graphics/Deprecations.cpp
src/modules/graphics/Deprecations.h
src/modules/graphics/Drawable.cpp
src/modules/graphics/Drawable.h
src/modules/graphics/Font.cpp
src/modules/graphics/Font.h
src/modules/graphics/Graphics.cpp
src/modules/graphics/Graphics.h
src/modules/graphics/GraphicsReadback.cpp
src/modules/graphics/GraphicsReadback.h
src/modules/graphics/Mesh.cpp
src/modules/graphics/Mesh.h
src/modules/graphics/ParticleSystem.cpp
src/modules/graphics/ParticleSystem.h
src/modules/graphics/Polyline.cpp
src/modules/graphics/Polyline.h
src/modules/graphics/Quad.cpp
src/modules/graphics/Quad.h
src/modules/graphics/renderstate.cpp
src/modules/graphics/renderstate.h
src/modules/graphics/Resource.h
src/modules/graphics/Shader.cpp
src/modules/graphics/Shader.h
src/modules/graphics/ShaderStage.cpp
src/modules/graphics/ShaderStage.h
src/modules/graphics/SpriteBatch.cpp
src/modules/graphics/SpriteBatch.h
src/modules/graphics/StreamBuffer.cpp
src/modules/graphics/StreamBuffer.h
src/modules/graphics/TextBatch.cpp
src/modules/graphics/TextBatch.h
src/modules/graphics/Texture.cpp
src/modules/graphics/Texture.h
src/modules/graphics/vertex.cpp
src/modules/graphics/vertex.h
src/modules/graphics/Video.cpp
src/modules/graphics/Video.h
src/modules/graphics/Volatile.cpp
src/modules/graphics/Volatile.h
src/modules/graphics/wrap_Buffer.cpp
src/modules/graphics/wrap_Buffer.h
src/modules/graphics/wrap_Font.cpp
src/modules/graphics/wrap_Font.h
src/modules/graphics/wrap_Graphics.cpp
src/modules/graphics/wrap_Graphics.h
src/modules/graphics/wrap_Graphics.lua
src/modules/graphics/wrap_GraphicsReadback.cpp
src/modules/graphics/wrap_GraphicsReadback.h
src/modules/graphics/wrap_Mesh.cpp
src/modules/graphics/wrap_Mesh.h
src/modules/graphics/wrap_ParticleSystem.cpp
src/modules/graphics/wrap_ParticleSystem.h
src/modules/graphics/wrap_Quad.cpp
src/modules/graphics/wrap_Quad.h
src/modules/graphics/wrap_Shader.cpp
src/modules/graphics/wrap_Shader.h
src/modules/graphics/wrap_SpriteBatch.cpp
src/modules/graphics/wrap_SpriteBatch.h
src/modules/graphics/wrap_Texture.cpp
src/modules/graphics/wrap_Texture.h
src/modules/graphics/wrap_TextBatch.cpp
src/modules/graphics/wrap_TextBatch.h
src/modules/graphics/wrap_Video.cpp
src/modules/graphics/wrap_Video.h
src/modules/graphics/wrap_Video.lua
)
target_link_libraries(love_graphics_root PUBLIC
lovedep::Lua
)
add_library(love_graphics_opengl STATIC
src/modules/graphics/opengl/Buffer.cpp
src/modules/graphics/opengl/Buffer.h
src/modules/graphics/opengl/FenceSync.cpp
src/modules/graphics/opengl/FenceSync.h
src/modules/graphics/opengl/Graphics.cpp
src/modules/graphics/opengl/Graphics.h
src/modules/graphics/opengl/GraphicsReadback.cpp
src/modules/graphics/opengl/GraphicsReadback.h
src/modules/graphics/opengl/OpenGL.cpp
src/modules/graphics/opengl/OpenGL.h
src/modules/graphics/opengl/Shader.cpp
src/modules/graphics/opengl/Shader.h
src/modules/graphics/opengl/ShaderStage.cpp
src/modules/graphics/opengl/ShaderStage.h
src/modules/graphics/opengl/StreamBuffer.cpp
src/modules/graphics/opengl/StreamBuffer.h
src/modules/graphics/opengl/Texture.cpp
src/modules/graphics/opengl/Texture.h
)
target_link_libraries(love_graphics_opengl PUBLIC
lovedep::SDL
)
add_library(love_graphics INTERFACE)
target_link_libraries(love_graphics INTERFACE
love_graphics_root
love_graphics_opengl
)
if(APPLE)
add_library(love_graphics_metal STATIC
src/modules/graphics/metal/Buffer.h
src/modules/graphics/metal/Buffer.mm
src/modules/graphics/metal/Graphics.h
src/modules/graphics/metal/Graphics.mm
src/modules/graphics/metal/GraphicsReadback.h
src/modules/graphics/metal/GraphicsReadback.mm
src/modules/graphics/metal/Metal.h
src/modules/graphics/metal/Metal.mm
src/modules/graphics/metal/Shader.h
src/modules/graphics/metal/Shader.mm
src/modules/graphics/metal/ShaderStage.h
src/modules/graphics/metal/ShaderStage.mm
src/modules/graphics/metal/StreamBuffer.h
src/modules/graphics/metal/StreamBuffer.mm
src/modules/graphics/metal/Texture.h
src/modules/graphics/metal/Texture.mm
)
target_link_libraries(love_graphics_metal PUBLIC
objc
"-framework Metal"
"-framework QuartzCore"
)
target_link_libraries(love_graphics INTERFACE
love_graphics_metal
)
else()
add_library(love_graphics_vulkan STATIC
src/modules/graphics/vulkan/Graphics.h
src/modules/graphics/vulkan/Graphics.cpp
src/modules/graphics/vulkan/GraphicsReadback.h
src/modules/graphics/vulkan/GraphicsReadback.cpp
src/modules/graphics/vulkan/Shader.h
src/modules/graphics/vulkan/Shader.cpp
src/modules/graphics/vulkan/ShaderStage.h
src/modules/graphics/vulkan/ShaderStage.cpp
src/modules/graphics/vulkan/StreamBuffer.h
src/modules/graphics/vulkan/StreamBuffer.cpp
src/modules/graphics/vulkan/Buffer.h
src/modules/graphics/vulkan/Buffer.cpp
src/modules/graphics/vulkan/Texture.h
src/modules/graphics/vulkan/Texture.cpp
src/modules/graphics/vulkan/Vulkan.h
src/modules/graphics/vulkan/Vulkan.cpp
src/modules/graphics/vulkan/VulkanWrapper.h
)
target_link_libraries(love_graphics_vulkan PUBLIC
lovedep::SDL
)
target_link_libraries(love_graphics INTERFACE
love_graphics_vulkan
)
endif()
#
# love.image
#
add_library(love_image_root STATIC
src/modules/image/CompressedImageData.cpp
src/modules/image/CompressedImageData.h
src/modules/image/CompressedSlice.cpp
src/modules/image/CompressedSlice.h
src/modules/image/FormatHandler.cpp
src/modules/image/FormatHandler.h
src/modules/image/Image.cpp
src/modules/image/Image.h
src/modules/image/ImageData.cpp
src/modules/image/ImageData.h
src/modules/image/ImageDataBase.cpp
src/modules/image/ImageDataBase.h
src/modules/image/wrap_CompressedImageData.cpp
src/modules/image/wrap_CompressedImageData.h
src/modules/image/wrap_Image.cpp
src/modules/image/wrap_Image.h
src/modules/image/wrap_ImageData.cpp
src/modules/image/wrap_ImageData.h
src/modules/image/wrap_ImageData.lua
)
target_link_libraries(love_image_root PUBLIC
lovedep::Lua
)
add_library(love_image_magpie STATIC
src/modules/image/magpie/ASTCHandler.cpp
src/modules/image/magpie/ASTCHandler.h
src/modules/image/magpie/ddsHandler.cpp
src/modules/image/magpie/ddsHandler.h
src/modules/image/magpie/EXRHandler.cpp
src/modules/image/magpie/EXRHandler.h
src/modules/image/magpie/KTXHandler.cpp
src/modules/image/magpie/KTXHandler.h
src/modules/image/magpie/PKMHandler.cpp
src/modules/image/magpie/PKMHandler.h
src/modules/image/magpie/PNGHandler.cpp
src/modules/image/magpie/PNGHandler.h
src/modules/image/magpie/PVRHandler.cpp
src/modules/image/magpie/PVRHandler.h
src/modules/image/magpie/STBHandler.cpp
src/modules/image/magpie/STBHandler.h
)
target_link_libraries(love_image_magpie PUBLIC
lovedep::Zlib
)
add_library(love_image INTERFACE)
target_link_libraries(love_image INTERFACE
love_image_root
love_image_magpie
)
#
# love.joystick
#
add_library(love_joystick_root STATIC
src/modules/joystick/Joystick.cpp
src/modules/joystick/Joystick.h
src/modules/joystick/JoystickModule.h
src/modules/joystick/wrap_Joystick.cpp
src/modules/joystick/wrap_Joystick.h
src/modules/joystick/wrap_JoystickModule.cpp
src/modules/joystick/wrap_JoystickModule.h
)
target_link_libraries(love_joystick_root PUBLIC
lovedep::Lua
)
add_library(love_joystick_sdl STATIC
src/modules/joystick/sdl/Joystick.cpp
src/modules/joystick/sdl/Joystick.h
src/modules/joystick/sdl/JoystickModule.cpp
src/modules/joystick/sdl/JoystickModule.h
)
target_link_libraries(love_joystick_sdl PUBLIC
lovedep::SDL
)
add_library(love_joystick INTERFACE)
target_link_libraries(love_joystick INTERFACE
love_joystick_root
love_joystick_sdl
)
#
# love.keyboard
#
add_library(love_keyboard_root STATIC
src/modules/keyboard/Keyboard.cpp
src/modules/keyboard/Keyboard.h
src/modules/keyboard/wrap_Keyboard.cpp
src/modules/keyboard/wrap_Keyboard.h
)
target_link_libraries(love_keyboard_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_keyboard_sdl STATIC
src/modules/keyboard/sdl/Keyboard.cpp
src/modules/keyboard/sdl/Keyboard.h
)
target_link_libraries(love_keyboard_sdl PUBLIC
lovedep::SDL
)
add_library(love_keyboard INTERFACE)
target_link_libraries(love_keyboard INTERFACE
love_keyboard_root
love_keyboard_sdl
)
#
# love.math
#
add_library(love_math STATIC
src/modules/math/BezierCurve.cpp
src/modules/math/BezierCurve.h
src/modules/math/MathModule.cpp
src/modules/math/MathModule.h
src/modules/math/RandomGenerator.cpp
src/modules/math/RandomGenerator.h
src/modules/math/Transform.cpp
src/modules/math/Transform.h
src/modules/math/wrap_BezierCurve.cpp
src/modules/math/wrap_BezierCurve.h
src/modules/math/wrap_Math.cpp
src/modules/math/wrap_Math.h
src/modules/math/wrap_Math.lua
src/modules/math/wrap_RandomGenerator.cpp
src/modules/math/wrap_RandomGenerator.h
src/modules/math/wrap_RandomGenerator.lua
src/modules/math/wrap_Transform.cpp
src/modules/math/wrap_Transform.h
)
target_link_libraries(love_math PUBLIC
lovedep::Lua
)
#
# love.mouse
#
add_library(love_mouse_root STATIC
src/modules/mouse/Cursor.cpp
src/modules/mouse/Cursor.h
src/modules/mouse/Mouse.h
src/modules/mouse/wrap_Cursor.cpp
src/modules/mouse/wrap_Cursor.h
src/modules/mouse/wrap_Mouse.cpp
src/modules/mouse/wrap_Mouse.h
)
target_link_libraries(love_mouse_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_mouse_sdl STATIC
src/modules/mouse/sdl/Cursor.cpp
src/modules/mouse/sdl/Cursor.h
src/modules/mouse/sdl/Mouse.cpp
src/modules/mouse/sdl/Mouse.h
)
target_link_libraries(love_mouse_sdl PUBLIC
lovedep::SDL
)
add_library(love_mouse INTERFACE)
target_link_libraries(love_mouse INTERFACE
love_mouse_root
love_mouse_sdl
)
#
# love.physics
#
add_library(love_physics_root STATIC
src/modules/physics/Body.cpp
src/modules/physics/Body.h
src/modules/physics/Joint.cpp
src/modules/physics/Joint.h
src/modules/physics/Shape.cpp
src/modules/physics/Shape.h
)
add_library(love_physics_box2d STATIC
src/modules/physics/box2d/Body.cpp
src/modules/physics/box2d/Body.h
src/modules/physics/box2d/ChainShape.cpp
src/modules/physics/box2d/ChainShape.h
src/modules/physics/box2d/CircleShape.cpp
src/modules/physics/box2d/CircleShape.h
src/modules/physics/box2d/Contact.cpp
src/modules/physics/box2d/Contact.h
src/modules/physics/box2d/DistanceJoint.cpp
src/modules/physics/box2d/DistanceJoint.h
src/modules/physics/box2d/EdgeShape.cpp
src/modules/physics/box2d/EdgeShape.h
src/modules/physics/box2d/FrictionJoint.cpp
src/modules/physics/box2d/FrictionJoint.h
src/modules/physics/box2d/GearJoint.cpp
src/modules/physics/box2d/GearJoint.h
src/modules/physics/box2d/Joint.cpp
src/modules/physics/box2d/Joint.h
src/modules/physics/box2d/MotorJoint.cpp
src/modules/physics/box2d/MotorJoint.h
src/modules/physics/box2d/MouseJoint.cpp
src/modules/physics/box2d/MouseJoint.h
src/modules/physics/box2d/Physics.cpp
src/modules/physics/box2d/Physics.h
src/modules/physics/box2d/PolygonShape.cpp
src/modules/physics/box2d/PolygonShape.h
src/modules/physics/box2d/PrismaticJoint.cpp
src/modules/physics/box2d/PrismaticJoint.h
src/modules/physics/box2d/PulleyJoint.cpp
src/modules/physics/box2d/PulleyJoint.h
src/modules/physics/box2d/RevoluteJoint.cpp
src/modules/physics/box2d/RevoluteJoint.h
src/modules/physics/box2d/RopeJoint.cpp
src/modules/physics/box2d/RopeJoint.h
src/modules/physics/box2d/Shape.cpp
src/modules/physics/box2d/Shape.h
src/modules/physics/box2d/WeldJoint.cpp
src/modules/physics/box2d/WeldJoint.h
src/modules/physics/box2d/WheelJoint.cpp
src/modules/physics/box2d/WheelJoint.h
src/modules/physics/box2d/World.cpp
src/modules/physics/box2d/World.h
src/modules/physics/box2d/wrap_Body.cpp
src/modules/physics/box2d/wrap_Body.h
src/modules/physics/box2d/wrap_ChainShape.cpp
src/modules/physics/box2d/wrap_ChainShape.h
src/modules/physics/box2d/wrap_CircleShape.cpp
src/modules/physics/box2d/wrap_CircleShape.h
src/modules/physics/box2d/wrap_Contact.cpp
src/modules/physics/box2d/wrap_Contact.h
src/modules/physics/box2d/wrap_DistanceJoint.cpp
src/modules/physics/box2d/wrap_DistanceJoint.h
src/modules/physics/box2d/wrap_EdgeShape.cpp
src/modules/physics/box2d/wrap_EdgeShape.h
src/modules/physics/box2d/wrap_FrictionJoint.cpp
src/modules/physics/box2d/wrap_FrictionJoint.h
src/modules/physics/box2d/wrap_GearJoint.cpp
src/modules/physics/box2d/wrap_GearJoint.h
src/modules/physics/box2d/wrap_Joint.cpp
src/modules/physics/box2d/wrap_Joint.h
src/modules/physics/box2d/wrap_MotorJoint.cpp
src/modules/physics/box2d/wrap_MotorJoint.h
src/modules/physics/box2d/wrap_MouseJoint.cpp
src/modules/physics/box2d/wrap_MouseJoint.h
src/modules/physics/box2d/wrap_Physics.cpp
src/modules/physics/box2d/wrap_Physics.h
src/modules/physics/box2d/wrap_PolygonShape.cpp
src/modules/physics/box2d/wrap_PolygonShape.h
src/modules/physics/box2d/wrap_PrismaticJoint.cpp
src/modules/physics/box2d/wrap_PrismaticJoint.h
src/modules/physics/box2d/wrap_PulleyJoint.cpp
src/modules/physics/box2d/wrap_PulleyJoint.h
src/modules/physics/box2d/wrap_RevoluteJoint.cpp
src/modules/physics/box2d/wrap_RevoluteJoint.h
src/modules/physics/box2d/wrap_RopeJoint.cpp
src/modules/physics/box2d/wrap_RopeJoint.h
src/modules/physics/box2d/wrap_Shape.cpp
src/modules/physics/box2d/wrap_Shape.h
src/modules/physics/box2d/wrap_WeldJoint.cpp
src/modules/physics/box2d/wrap_WeldJoint.h
src/modules/physics/box2d/wrap_WheelJoint.cpp
src/modules/physics/box2d/wrap_WheelJoint.h
src/modules/physics/box2d/wrap_World.cpp
src/modules/physics/box2d/wrap_World.h
)
target_link_libraries(love_physics_box2d PUBLIC
lovedep::Lua
)
add_library(love_physics INTERFACE)
target_link_libraries(love_physics INTERFACE
love_physics_root
love_physics_box2d
)
#
# love.sensor
#
add_library(love_sensor_root STATIC
src/modules/sensor/Sensor.cpp
src/modules/sensor/Sensor.h
src/modules/sensor/wrap_Sensor.cpp
src/modules/sensor/wrap_Sensor.h
)
target_link_libraries(love_sensor_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_sensor_sdl STATIC
src/modules/sensor/sdl/Sensor.cpp
src/modules/sensor/sdl/Sensor.h
)
target_link_libraries(love_sensor_sdl PUBLIC
lovedep::SDL
)
add_library(love_sensor INTERFACE)
target_link_libraries(love_sensor INTERFACE
love_sensor_root
love_sensor_sdl
)
#
# love.sound
#
add_library(love_sound_root STATIC
src/modules/sound/Decoder.cpp
src/modules/sound/Decoder.h
src/modules/sound/Sound.cpp
src/modules/sound/Sound.h
src/modules/sound/SoundData.cpp
src/modules/sound/SoundData.h
src/modules/sound/wrap_Decoder.cpp
src/modules/sound/wrap_Decoder.h
src/modules/sound/wrap_Sound.cpp
src/modules/sound/wrap_Sound.h
src/modules/sound/wrap_SoundData.cpp
src/modules/sound/wrap_SoundData.h
src/modules/sound/wrap_SoundData.lua
)
target_link_libraries(love_sound_root PUBLIC
lovedep::Lua
)
add_library(love_sound_lullaby STATIC
src/modules/sound/lullaby/FLACDecoder.cpp
src/modules/sound/lullaby/FLACDecoder.h
src/modules/sound/lullaby/ModPlugDecoder.cpp
src/modules/sound/lullaby/ModPlugDecoder.h
src/modules/sound/lullaby/MP3Decoder.h
src/modules/sound/lullaby/MP3Decoder.cpp
src/modules/sound/lullaby/Sound.cpp
src/modules/sound/lullaby/Sound.h
src/modules/sound/lullaby/VorbisDecoder.cpp
src/modules/sound/lullaby/VorbisDecoder.h
src/modules/sound/lullaby/WaveDecoder.cpp
src/modules/sound/lullaby/WaveDecoder.h
)
target_link_libraries(love_sound_lullaby PUBLIC
lovedep::Modplug
lovedep::Vorbis
lovedep::Ogg
)
add_library(love_sound INTERFACE)
target_link_libraries(love_sound INTERFACE
love_sound_root
love_sound_lullaby
)
#
# love.system
#
add_library(love_system_root STATIC
src/modules/system/System.cpp
src/modules/system/System.h
src/modules/system/wrap_System.cpp
src/modules/system/wrap_System.h
)
target_link_libraries(love_system_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_system_sdl STATIC
src/modules/system/sdl/System.cpp
src/modules/system/sdl/System.h
)
target_link_libraries(love_system_sdl PUBLIC
lovedep::SDL
)
add_library(love_system INTERFACE)
target_link_libraries(love_system INTERFACE
love_system_root
love_system_sdl
)
#
# love.thread
#
add_library(love_thread_root STATIC
src/modules/thread/Channel.cpp
src/modules/thread/Channel.h
src/modules/thread/LuaThread.cpp
src/modules/thread/LuaThread.h
src/modules/thread/Thread.h
src/modules/thread/ThreadModule.cpp
src/modules/thread/ThreadModule.h
src/modules/thread/threads.cpp
src/modules/thread/threads.h
src/modules/thread/wrap_Channel.cpp
src/modules/thread/wrap_Channel.h
src/modules/thread/wrap_LuaThread.cpp
src/modules/thread/wrap_LuaThread.h
src/modules/thread/wrap_ThreadModule.cpp
src/modules/thread/wrap_ThreadModule.h
)
target_link_libraries(love_thread_root PUBLIC
lovedep::Lua
)
add_library(love_thread_sdl STATIC
src/modules/thread/sdl/Thread.cpp
src/modules/thread/sdl/Thread.h
src/modules/thread/sdl/threads.cpp
src/modules/thread/sdl/threads.h
)
target_link_libraries(love_thread_sdl PUBLIC
lovedep::SDL
)
add_library(love_thread INTERFACE)
target_link_libraries(love_thread INTERFACE
love_thread_root
love_thread_sdl
)
#
# love.timer
#
add_library(love_timer STATIC
src/modules/timer/Timer.cpp
src/modules/timer/Timer.h
src/modules/timer/wrap_Timer.cpp
src/modules/timer/wrap_Timer.h
)
target_link_libraries(love_timer PUBLIC
lovedep::Lua
)
#
# love.touch
#
add_library(love_touch_root STATIC
src/modules/touch/Touch.cpp
src/modules/touch/Touch.h
src/modules/touch/wrap_Touch.cpp
src/modules/touch/wrap_Touch.h
)
target_link_libraries(love_touch_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_touch_sdl STATIC
src/modules/touch/sdl/Touch.cpp
src/modules/touch/sdl/Touch.h
)
target_link_libraries(love_touch_sdl PUBLIC
lovedep::SDL
)
add_library(love_touch INTERFACE)
target_link_libraries(love_touch INTERFACE
love_touch_root
love_touch_sdl
)
#
# love.video
#
add_library(love_video_root STATIC
src/modules/video/Video.h
src/modules/video/VideoStream.cpp
src/modules/video/VideoStream.h
src/modules/video/wrap_Video.cpp
src/modules/video/wrap_Video.h
src/modules/video/wrap_VideoStream.cpp
src/modules/video/wrap_VideoStream.h
)
target_link_libraries(love_video_root PUBLIC
lovedep::Lua
lovedep::Theora
lovedep::Ogg
)
add_library(love_video_theora STATIC
src/modules/video/theora/Video.cpp
src/modules/video/theora/Video.h
src/modules/video/theora/OggDemuxer.cpp
src/modules/video/theora/OggDemuxer.h
src/modules/video/theora/TheoraVideoStream.cpp
src/modules/video/theora/TheoraVideoStream.h
)
target_link_libraries(love_video_theora PUBLIC
lovedep::Theora
lovedep::Ogg
)
add_library(love_video INTERFACE)
target_link_libraries(love_video INTERFACE
love_video_root
love_video_theora
)
#
# love.window
#
add_library(love_window_root STATIC
src/modules/window/Window.cpp
src/modules/window/Window.h
src/modules/window/wrap_Window.cpp
src/modules/window/wrap_Window.h
)
target_link_libraries(love_window_root PUBLIC
lovedep::Lua
lovedep::SDL
)
add_library(love_window_sdl STATIC
src/modules/window/sdl/Window.cpp
src/modules/window/sdl/Window.h
)
target_link_libraries(love_window_sdl PUBLIC
lovedep::SDL
)
add_library(love_window INTERFACE)
target_link_libraries(love_window INTERFACE
love_window_root
love_window_sdl
)
###################################
# Third-party libraries
###################################
#
# Box2D
#
add_library(love_3p_box2d
src/libraries/box2d/Box2D.h
src/libraries/box2d/collision/b2_broad_phase.cpp
src/libraries/box2d/collision/b2_chain_shape.cpp
src/libraries/box2d/collision/b2_circle_shape.cpp
src/libraries/box2d/collision/b2_collide_circle.cpp
src/libraries/box2d/collision/b2_collide_edge.cpp
src/libraries/box2d/collision/b2_collide_polygon.cpp
src/libraries/box2d/collision/b2_collision.cpp
src/libraries/box2d/collision/b2_distance.cpp
src/libraries/box2d/collision/b2_dynamic_tree.cpp
src/libraries/box2d/collision/b2_edge_shape.cpp
src/libraries/box2d/collision/b2_polygon_shape.cpp
src/libraries/box2d/collision/b2_time_of_impact.cpp
src/libraries/box2d/common/b2_block_allocator.cpp
src/libraries/box2d/common/b2_draw.cpp
src/libraries/box2d/common/b2_math.cpp
src/libraries/box2d/common/b2_settings.cpp
src/libraries/box2d/common/b2_stack_allocator.cpp
src/libraries/box2d/common/b2_timer.cpp
src/libraries/box2d/dynamics/b2_body.cpp
src/libraries/box2d/dynamics/b2_chain_circle_contact.cpp
src/libraries/box2d/dynamics/b2_chain_circle_contact.h
src/libraries/box2d/dynamics/b2_chain_polygon_contact.cpp
src/libraries/box2d/dynamics/b2_chain_polygon_contact.h
src/libraries/box2d/dynamics/b2_circle_contact.cpp
src/libraries/box2d/dynamics/b2_circle_contact.h
src/libraries/box2d/dynamics/b2_contact.cpp
src/libraries/box2d/dynamics/b2_contact_manager.cpp
src/libraries/box2d/dynamics/b2_contact_solver.cpp
src/libraries/box2d/dynamics/b2_contact_solver.h
src/libraries/box2d/dynamics/b2_distance_joint.cpp
src/libraries/box2d/dynamics/b2_edge_circle_contact.cpp
src/libraries/box2d/dynamics/b2_edge_circle_contact.h
src/libraries/box2d/dynamics/b2_edge_polygon_contact.cpp
src/libraries/box2d/dynamics/b2_edge_polygon_contact.h
src/libraries/box2d/dynamics/b2_fixture.cpp
src/libraries/box2d/dynamics/b2_friction_joint.cpp
src/libraries/box2d/dynamics/b2_gear_joint.cpp
src/libraries/box2d/dynamics/b2_island.cpp
src/libraries/box2d/dynamics/b2_island.h
src/libraries/box2d/dynamics/b2_joint.cpp
src/libraries/box2d/dynamics/b2_motor_joint.cpp
src/libraries/box2d/dynamics/b2_mouse_joint.cpp
src/libraries/box2d/dynamics/b2_polygon_circle_contact.cpp
src/libraries/box2d/dynamics/b2_polygon_circle_contact.h
src/libraries/box2d/dynamics/b2_polygon_contact.cpp
src/libraries/box2d/dynamics/b2_polygon_contact.h
src/libraries/box2d/dynamics/b2_prismatic_joint.cpp
src/libraries/box2d/dynamics/b2_pulley_joint.cpp
src/libraries/box2d/dynamics/b2_revolute_joint.cpp
src/libraries/box2d/dynamics/b2_weld_joint.cpp
src/libraries/box2d/dynamics/b2_wheel_joint.cpp
src/libraries/box2d/dynamics/b2_world.cpp
src/libraries/box2d/dynamics/b2_world_callbacks.cpp
src/libraries/box2d/rope/b2_rope.cpp
)
love_disable_warnings(love_3p_box2d)
#
# ddsparse
#
add_library(love_3p_ddsparse
src/libraries/ddsparse/ddsinfo.h
src/libraries/ddsparse/ddsparse.cpp
src/libraries/ddsparse/ddsparse.h
)
#
# dr_flac
#
# dr_flac has no implementation files of its own.
#add_library(love_3p_drflac
# src/libraries/dr/dr_flac.h
#)
#
# dr_mp3
#
# dr_mp3 has no implementation files of its own.
#add_library(love_3p_drmp3
# src/libraries/dr/dr_mp3.h
#)
#
# enet
#
add_library(love_3p_enet
src/libraries/enet/enet.cpp
src/libraries/enet/lua-enet.h
src/libraries/enet/libenet/callbacks.c
src/libraries/enet/libenet/compress.c
src/libraries/enet/libenet/host.c
src/libraries/enet/libenet/list.c
src/libraries/enet/libenet/packet.c
src/libraries/enet/libenet/peer.c
src/libraries/enet/libenet/protocol.c
src/libraries/enet/libenet/unix.c
src/libraries/enet/libenet/win32.c
src/libraries/enet/libenet/include/enet/enet.h
src/libraries/enet/libenet/include/enet/list.h
src/libraries/enet/libenet/include/enet/protocol.h
src/libraries/enet/libenet/include/enet/time.h
src/libraries/enet/libenet/include/enet/types.h
src/libraries/enet/libenet/include/enet/unix.h
src/libraries/enet/libenet/include/enet/utility.h
src/libraries/enet/libenet/include/enet/win32.h
)
love_disable_warnings(love_3p_enet)
target_link_libraries(love_3p_enet lovedep::Lua)
target_include_directories(love_3p_enet PUBLIC src/libraries/enet/libenet/include)
if(MINGW)
target_link_libraries(love_3p_enet winmm.a)
endif()
#
# GLAD
#
add_library(love_3p_glad
src/libraries/glad/glad.cpp
src/libraries/glad/glad.hpp
src/libraries/glad/gladfuncs.hpp
)
#
# glslang
#
add_library(love_3p_glslang
src/libraries/glslang/glslang/build_info.h
src/libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp
src/libraries/glslang/glslang/GenericCodeGen/Link.cpp
src/libraries/glslang/glslang/Include/arrays.h
src/libraries/glslang/glslang/Include/BaseTypes.h
src/libraries/glslang/glslang/Include/Common.h
src/libraries/glslang/glslang/Include/ConstantUnion.h
src/libraries/glslang/glslang/Include/InfoSink.h
src/libraries/glslang/glslang/Include/InitializeGlobals.h
src/libraries/glslang/glslang/Include/intermediate.h
src/libraries/glslang/glslang/Include/PoolAlloc.h
src/libraries/glslang/glslang/Include/ResourceLimits.h
src/libraries/glslang/glslang/Include/ShHandle.h
src/libraries/glslang/glslang/Include/SpirvIntrinsics.h
src/libraries/glslang/glslang/Include/Types.h
src/libraries/glslang/glslang/Include/visibility.h
src/libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp
src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp
src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h
src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h
src/libraries/glslang/glslang/MachineIndependent/attribute.cpp
src/libraries/glslang/glslang/MachineIndependent/attribute.h
src/libraries/glslang/glslang/MachineIndependent/Constant.cpp
src/libraries/glslang/glslang/MachineIndependent/gl_types.h
src/libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp
src/libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h
src/libraries/glslang/glslang/MachineIndependent/InfoSink.cpp
src/libraries/glslang/glslang/MachineIndependent/Initialize.cpp
src/libraries/glslang/glslang/MachineIndependent/Initialize.h
src/libraries/glslang/glslang/MachineIndependent/Intermediate.cpp
src/libraries/glslang/glslang/MachineIndependent/intermOut.cpp
src/libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp
src/libraries/glslang/glslang/MachineIndependent/iomapper.cpp
src/libraries/glslang/glslang/MachineIndependent/iomapper.h
src/libraries/glslang/glslang/MachineIndependent/limits.cpp
src/libraries/glslang/glslang/MachineIndependent/linkValidate.cpp
src/libraries/glslang/glslang/MachineIndependent/LiveTraverser.h
src/libraries/glslang/glslang/MachineIndependent/localintermediate.h
src/libraries/glslang/glslang/MachineIndependent/parseConst.cpp
src/libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp
src/libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp
src/libraries/glslang/glslang/MachineIndependent/ParseHelper.h
src/libraries/glslang/glslang/MachineIndependent/parseVersions.h
src/libraries/glslang/glslang/MachineIndependent/pch.h
src/libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp
src/libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp
src/libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h
src/libraries/glslang/glslang/MachineIndependent/reflection.cpp
src/libraries/glslang/glslang/MachineIndependent/reflection.h
src/libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp
src/libraries/glslang/glslang/MachineIndependent/RemoveTree.h
src/libraries/glslang/glslang/MachineIndependent/Scan.cpp
src/libraries/glslang/glslang/MachineIndependent/Scan.h
src/libraries/glslang/glslang/MachineIndependent/ScanContext.h
src/libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp
src/libraries/glslang/glslang/MachineIndependent/span.h
src/libraries/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp
src/libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp
src/libraries/glslang/glslang/MachineIndependent/SymbolTable.h
src/libraries/glslang/glslang/MachineIndependent/Versions.cpp
src/libraries/glslang/glslang/MachineIndependent/Versions.h
src/libraries/glslang/glslang/OSDependent/osinclude.h
src/libraries/glslang/glslang/Public/ResourceLimits.h
src/libraries/glslang/glslang/Public/ShaderLang.h
src/libraries/glslang/glslang/ResourceLimits/ResourceLimits.cpp
src/libraries/glslang/SPIRV/bitutils.h
src/libraries/glslang/SPIRV/disassemble.cpp
src/libraries/glslang/SPIRV/disassemble.h
src/libraries/glslang/SPIRV/doc.cpp
src/libraries/glslang/SPIRV/doc.h
src/libraries/glslang/SPIRV/GLSL.ext.AMD.h
src/libraries/glslang/SPIRV/GLSL.ext.ARM.h
src/libraries/glslang/SPIRV/GLSL.ext.EXT.h
src/libraries/glslang/SPIRV/GLSL.ext.KHR.h
src/libraries/glslang/SPIRV/GLSL.ext.NV.h
src/libraries/glslang/SPIRV/GLSL.ext.QCOM.h
src/libraries/glslang/SPIRV/GLSL.std.450.h
src/libraries/glslang/SPIRV/GlslangToSpv.cpp
src/libraries/glslang/SPIRV/GlslangToSpv.h
src/libraries/glslang/SPIRV/hex_float.h
src/libraries/glslang/SPIRV/InReadableOrder.cpp
src/libraries/glslang/SPIRV/Logger.cpp
src/libraries/glslang/SPIRV/Logger.h
src/libraries/glslang/SPIRV/NonSemanticDebugPrintf.h
src/libraries/glslang/SPIRV/NonSemanticShaderDebugInfo100.h
src/libraries/glslang/SPIRV/spirv.hpp11
src/libraries/glslang/SPIRV/SpvBuilder.cpp
src/libraries/glslang/SPIRV/SpvBuilder.h
src/libraries/glslang/SPIRV/spvIR.h
src/libraries/glslang/SPIRV/spvUtil.h
src/libraries/glslang/SPIRV/SpvPostProcess.cpp
src/libraries/glslang/SPIRV/SPVRemapper.cpp
src/libraries/glslang/SPIRV/SPVRemapper.h
src/libraries/glslang/SPIRV/SpvTools.cpp
src/libraries/glslang/SPIRV/SpvTools.h
)
if(MSVC OR MINGW)
target_sources(love_3p_glslang PRIVATE
src/libraries/glslang/glslang/OSDependent/Windows/ossource.cpp
)
else()
target_sources(love_3p_glslang PRIVATE
src/libraries/glslang/glslang/OSDependent/Unix/ossource.cpp
)
endif()
#
# LodePNG
#
add_library(love_3p_lodepng
src/libraries/lodepng/lodepng.cpp
src/libraries/lodepng/lodepng.h
)
#
# luasocket
#
if(MINGW)
set(WIN32_LIB_EXT .a)
else()
set(WIN32_LIB_EXT .lib)
endif()
add_library(love_3p_luasocket
src/libraries/luasocket/luasocket.cpp
src/libraries/luasocket/luasocket.h
src/libraries/luasocket/libluasocket/auxiliar.c
src/libraries/luasocket/libluasocket/auxiliar.h
src/libraries/luasocket/libluasocket/buffer.c
src/libraries/luasocket/libluasocket/buffer.h
src/libraries/luasocket/libluasocket/compat.c
src/libraries/luasocket/libluasocket/compat.h
src/libraries/luasocket/libluasocket/except.c
src/libraries/luasocket/libluasocket/except.h
src/libraries/luasocket/libluasocket/ftp.lua.h
src/libraries/luasocket/libluasocket/headers.lua.h
src/libraries/luasocket/libluasocket/http.lua.h
src/libraries/luasocket/libluasocket/inet.c
src/libraries/luasocket/libluasocket/inet.h
src/libraries/luasocket/libluasocket/io.c
src/libraries/luasocket/libluasocket/io.h
src/libraries/luasocket/libluasocket/ltn12.lua.h
src/libraries/luasocket/libluasocket/luasocket.c
src/libraries/luasocket/libluasocket/luasocket.h
src/libraries/luasocket/libluasocket/mbox.lua.h
src/libraries/luasocket/libluasocket/mime.c
src/libraries/luasocket/libluasocket/mime.h
src/libraries/luasocket/libluasocket/mime.lua.h
src/libraries/luasocket/libluasocket/options.c
src/libraries/luasocket/libluasocket/options.h
src/libraries/luasocket/libluasocket/pierror.h
src/libraries/luasocket/libluasocket/select.c
src/libraries/luasocket/libluasocket/select.h
src/libraries/luasocket/libluasocket/smtp.lua.h
src/libraries/luasocket/libluasocket/socket.h
src/libraries/luasocket/libluasocket/socket.lua.h
src/libraries/luasocket/libluasocket/tcp.c
src/libraries/luasocket/libluasocket/tcp.h
src/libraries/luasocket/libluasocket/timeout.c
src/libraries/luasocket/libluasocket/timeout.h
src/libraries/luasocket/libluasocket/tp.lua.h
src/libraries/luasocket/libluasocket/udp.c
src/libraries/luasocket/libluasocket/udp.h
src/libraries/luasocket/libluasocket/url.lua.h
src/libraries/luasocket/libluasocket/unix.c
src/libraries/luasocket/libluasocket/unix.h
src/libraries/luasocket/libluasocket/unixdgram.c
src/libraries/luasocket/libluasocket/unixdgram.h
src/libraries/luasocket/libluasocket/unixstream.c
src/libraries/luasocket/libluasocket/unixstream.h
)
target_link_libraries(love_3p_luasocket lovedep::Lua)
love_disable_warnings(love_3p_luasocket)
if(MSVC OR MINGW)
target_sources(love_3p_luasocket PRIVATE
src/libraries/luasocket/libluasocket/wsocket.c
src/libraries/luasocket/libluasocket/wsocket.h
)
target_link_libraries(love_3p_luasocket
ws2_32${WIN32_LIB_EXT}
)
else()
target_sources(love_3p_luasocket PRIVATE
src/libraries/luasocket/libluasocket/serial.c
src/libraries/luasocket/libluasocket/usocket.c
src/libraries/luasocket/libluasocket/usocket.h
)
endif()
#
# APIs from Lua 5.3
#
add_library(love_3p_lua53
src/libraries/lua53/lprefix.h
src/libraries/lua53/lstrlib.c
src/libraries/lua53/lstrlib.h
src/libraries/lua53/lutf8lib.c
src/libraries/lua53/lutf8lib.h
)
target_link_libraries(love_3p_lua53 lovedep::Lua)
#
# Lua HTTPS
#
add_library(love_3p_luahttps
# These are platform-dependent but have ifdef guards to make sure they only
# compile on supported platforms.
src/libraries/luahttps/src/android/AndroidClient.cpp
src/libraries/luahttps/src/android/AndroidClient.h
src/libraries/luahttps/src/common/config.h
src/libraries/luahttps/src/common/Connection.h
src/libraries/luahttps/src/common/ConnectionClient.h
src/libraries/luahttps/src/common/HTTPRequest.cpp
src/libraries/luahttps/src/common/HTTPRequest.h
src/libraries/luahttps/src/common/HTTPS.cpp
src/libraries/luahttps/src/common/HTTPS.h
src/libraries/luahttps/src/common/HTTPSClient.cpp
src/libraries/luahttps/src/common/HTTPSClient.h
src/libraries/luahttps/src/common/LibraryLoader.h
src/libraries/luahttps/src/common/PlaintextConnection.cpp
src/libraries/luahttps/src/common/PlaintextConnection.h
src/libraries/luahttps/src/generic/CurlClient.cpp
src/libraries/luahttps/src/generic/CurlClient.h
src/libraries/luahttps/src/generic/LinktimeLibraryLoader.cpp
src/libraries/luahttps/src/generic/OpenSSLConnection.cpp
src/libraries/luahttps/src/generic/OpenSSLConnection.h
src/libraries/luahttps/src/generic/UnixLibraryLoader.cpp
src/libraries/luahttps/src/lua/main.cpp
src/libraries/luahttps/src/windows/SChannelConnection.cpp
src/libraries/luahttps/src/windows/SChannelConnection.h
src/libraries/luahttps/src/windows/WindowsLibraryLoader.cpp
src/libraries/luahttps/src/windows/WinINetClient.cpp
src/libraries/luahttps/src/windows/WinINetClient.h
)
target_link_libraries(love_3p_luahttps lovedep::Lua)
if (APPLE)
target_sources(love_3p_luahttps PRIVATE
src/libraries/luahttps/src/apple/NSURLClient.mm
src/libraries/luahttps/src/apple/NSURLClient.h
)
target_compile_options(love_3p_luahttps PRIVATE -fobjc-arc)
endif()
if(MSVC)
target_link_libraries(love_3p_luahttps
ws2_32
secur32
)
if(NOT CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
target_link_libraries(love_3p_luahttps
wininet
)
endif()
endif()
#
# lz4
#
add_library(love_3p_lz4
src/libraries/lz4/lz4.c
src/libraries/lz4/lz4.h
src/libraries/lz4/lz4hc.c
src/libraries/lz4/lz4hc.h
src/libraries/lz4/lz4opt.h
)
#
# noise1234
#
add_library(love_3p_noise1234
src/libraries/noise1234/noise1234.cpp
src/libraries/noise1234/noise1234.h
src/libraries/noise1234/simplexnoise1234.cpp
src/libraries/noise1234/simplexnoise1234.h
)
#
# physfs
#
add_library(love_3p_physfs
src/libraries/physfs/physfs_archiver_7z.c
src/libraries/physfs/physfs_archiver_dir.c
src/libraries/physfs/physfs_archiver_grp.c
src/libraries/physfs/physfs_archiver_hog.c
src/libraries/physfs/physfs_archiver_iso9660.c
src/libraries/physfs/physfs_archiver_mvl.c
src/libraries/physfs/physfs_archiver_qpak.c
src/libraries/physfs/physfs_archiver_slb.c
src/libraries/physfs/physfs_archiver_unpacked.c
src/libraries/physfs/physfs_archiver_vdf.c
src/libraries/physfs/physfs_archiver_wad.c
src/libraries/physfs/physfs_archiver_zip.c
src/libraries/physfs/physfs_byteorder.c
src/libraries/physfs/physfs_casefolding.h
src/libraries/physfs/physfs_internal.h
src/libraries/physfs/physfs_lzmasdk.h
src/libraries/physfs/physfs_miniz.h
src/libraries/physfs/physfs_platform_android.c
src/libraries/physfs/physfs_platform_haiku.cpp
src/libraries/physfs/physfs_platform_os2.c
src/libraries/physfs/physfs_platform_posix.c
src/libraries/physfs/physfs_platform_qnx.c
src/libraries/physfs/physfs_platform_unix.c
src/libraries/physfs/physfs_platform_windows.c
src/libraries/physfs/physfs_platform_winrt.cpp
src/libraries/physfs/physfs_platforms.h
src/libraries/physfs/physfs_unicode.c
src/libraries/physfs/physfs.c
src/libraries/physfs/physfs.h
)
love_disable_warnings(love_3p_physfs)
if(APPLE)
target_sources(love_3p_physfs PRIVATE
src/libraries/physfs/physfs_platform_apple.m
)
target_link_libraries(love_3p_physfs INTERFACE
"-framework IOKit"
)
endif()
#
# spirv_cross
#
add_library(love_3p_spirv_cross
src/libraries/spirv_cross/GLSL.std.450.h
src/libraries/spirv_cross/spirv_cfg.cpp
src/libraries/spirv_cross/spirv_cfg.hpp
src/libraries/spirv_cross/spirv_common.hpp
src/libraries/spirv_cross/spirv_cpp.cpp
src/libraries/spirv_cross/spirv_cpp.hpp
src/libraries/spirv_cross/spirv_cross_containers.hpp
src/libraries/spirv_cross/spirv_cross_error_handling.hpp
src/libraries/spirv_cross/spirv_cross_parsed_ir.cpp
src/libraries/spirv_cross/spirv_cross_parsed_ir.hpp
src/libraries/spirv_cross/spirv_cross_util.cpp
src/libraries/spirv_cross/spirv_cross_util.hpp
src/libraries/spirv_cross/spirv_cross.cpp
src/libraries/spirv_cross/spirv_cross.hpp
src/libraries/spirv_cross/spirv_glsl.cpp
src/libraries/spirv_cross/spirv_glsl.hpp
src/libraries/spirv_cross/spirv_hlsl.cpp
src/libraries/spirv_cross/spirv_hlsl.hpp
src/libraries/spirv_cross/spirv_msl.cpp
src/libraries/spirv_cross/spirv_msl.hpp
src/libraries/spirv_cross/spirv_parser.cpp
src/libraries/spirv_cross/spirv_parser.hpp
src/libraries/spirv_cross/spirv_reflect.cpp
src/libraries/spirv_cross/spirv_reflect.hpp
src/libraries/spirv_cross/spirv.hpp
)
#
# stb_image
#
# stb_image has no implementation files of its own.
#add_library(love_3p_stb
# src/libraries/stb/stb_image.h
#)
#
# tiny exr
#
# tinyexr has no implementation files of its own.
#add_library(love_3p_tinyexr
# src/libraries/tinyexr/tinyexr.h
#)
#
# utf8
#
# This library is all headers ... so there is no need to
# add_library() here.
#add_library(love_3p_utf8
# src/libraries/utf8/utf8.h
# src/libraries/utf8/utf8/checked.h
# src/libraries/utf8/utf8/core.h
# src/libraries/utf8/utf8/unchecked.h
#)
#
# vma
#
# vulkan memory allocatory has no implementation files of its own.
#add_library(love_3p_vma
# src/libraries/vma/vk_mem_alloc.h
#)
#
# volk
#
# since we don't want to use the system vulkan header files we need to
# compile this library in the löve source code using VOLK_IMPLEMENTATION.
#add_library(love_3p_volk
# src/libraries/volk/volk.h
# src/libraries/volk/volk.c)
#
# vulkan headers
#
# vulkan headers has no implementation files of its own.
#add_library(love_3p_vulkan_headers
# src/libraries/vulkanheaders/vk_icd.h
# src/libraries/vulkanheaders/vk_layer.h
# src/libraries/vulkanheaders/vk_platform.h
# src/libraries/vulkanheaders/vk_sdk-platform.h
# src/libraries/vulkanheaders/vulkan_android.h
# src/libraries/vulkanheaders/vulkan_beta.h
# src/libraries/vulkanheaders/vulkan_core.h
# src/libraries/vulkanheaders/vulkan_directfb.h
# src/libraries/vulkanheaders/vulkan_enums.hpp
# src/libraries/vulkanheaders/vulkan_format_traits.hpp
# src/libraries/vulkanheaders/vulkan_fuchsia.h
# src/libraries/vulkanheaders/vulkan_funcs.h
# src/libraries/vulkanheaders/vulkan_ggp.h
# src/libraries/vulkanheaders/vulkan_handles.h
# src/libraries/vulkanheaders/vulkan_hash.hpp
# src/libraries/vulkanheaders/vulkan_ios.h
# src/libraries/vulkanheaders/vulkan_macos.h
# src/libraries/vulkanheaders/vulkan_metal.h
# src/libraries/vulkanheaders/vulkan_raii.hpp
# src/libraries/vulkanheaders/vulkan_screen.h
# src/libraries/vulkanheaders/vulkan_static_assertions.h
# src/libraries/vulkanheaders/vulkan_structs.hpp
# src/libraries/vulkanheaders/vulkan_to_string.h
# src/libraries/vulkanheaders/vulkan_vi.h
# src/libraries/vulkanheaders/vulkan_wayland.h
# src/libraries/vulkanheaders/vulkan_win32.h
# src/libraries/vulkanheaders/vulkan_xcb.h
# src/libraries/vulkanheaders/vulkan_xlib_xrandr.h
# src/libraries/vulkanheaders/vulkan_xlib.h
# src/libraries/vulkanheaders/vulkan.h
# src/libraries/vulkanheaders/vulkan.hpp
#)
#
# Wuff
#
add_library(love_3p_wuff
src/libraries/Wuff/wuff.c
src/libraries/Wuff/wuff.h
src/libraries/Wuff/wuff_config.h
src/libraries/Wuff/wuff_convert.c
src/libraries/Wuff/wuff_convert.h
src/libraries/Wuff/wuff_internal.c
src/libraries/Wuff/wuff_internal.h
src/libraries/Wuff/wuff_memory.c
)
#
# xxHash
#
add_library(love_3p_xxhash
src/libraries/xxHash/xxhash.c
src/libraries/xxHash/xxhash.h
)
#
# liblove
#
include_directories(
BEFORE
src
src/libraries
src/libraries/box2D
src/modules
)
if(MINGW)
# UTF-16 flags passed to windres. windres invokes gcc as preprocessor
# -> gcc outputs utf8, so windres must read-in codepage 65001 (utf8)
set(CMAKE_RC_FLAGS ${CMAKE_RC_FLAGS} "-c 65001 --preprocessor-arg=-finput-charset=UTF-16LE")
endif()
add_library(liblove SHARED
src/modules/love/love.cpp
src/modules/love/love.h
# These are here so they show up in Visual Studio:
src/modules/love/arg.lua
src/modules/love/boot.lua
src/modules/love/callbacks.lua
src/modules/love/jitsetup.lua
src/scripts/nogame.lua
)
set_target_properties(liblove PROPERTIES
C_VISIBILITY_PRESET hidden
CXX_VISIBILITY_PRESET hidden
VISIBILITY_INLINES_HIDDEN ON
LIBRARY_OUTPUT_NAME "${LOVE_LIB_NAME}")
set(LIBLOVE_DEPENDENCIES
love_common
love_audio
love_data
love_event
love_filesystem
love_font
love_graphics
love_image
love_joystick
love_keyboard
love_math
love_mouse
love_physics
love_sensor
love_sound
love_system
love_thread
love_timer
love_touch
love_video
love_window
)
set(LIBLOVE_LIBRARIES
love_3p_box2d
love_3p_ddsparse
love_3p_enet
love_3p_glad
love_3p_glslang
love_3p_lodepng
love_3p_luasocket
love_3p_lua53
love_3p_luahttps
love_3p_lz4
love_3p_noise1234
love_3p_physfs
love_3p_spirv_cross
love_3p_wuff
love_3p_xxhash
)
target_link_libraries(liblove ${LIBLOVE_DEPENDENCIES} ${LIBLOVE_LIBRARIES})
if(LOVE_EXTRA_DEPENDECIES)
add_dependencies(liblove ${LOVE_EXTRA_DEPENDECIES})
endif()
#
# Group projects in Visual Studio
#
love_group_projects(NAME "liblove" NESTED TARGETS ${LIBLOVE_DEPENDENCIES})
love_group_projects(NAME "liblove/libraries" NESTED TARGETS ${LIBLOVE_LIBRARIES})
love_group_projects(NAME "liblove" TARGETS liblove ${LOVE_EXTRA_DEPENDECIES})
love_group_projects(NAME "lovedep" TARGETS lovedep::SDL lovedep::Freetype lovedep::Harfbuzz lovedep::OpenAL lovedep::Modplug lovedep::Theora lovedep::Vorbis lovedep::Ogg lovedep::Zlib lovedep::Lua)
love_group_projects(NAME "lovedep" TARGETS lua51 alcommon al-excommon harfbuzz-subset zlib)
if(MSVC)
set_target_properties(liblove PROPERTIES RELEASE_OUTPUT_NAME "love" PDB_NAME "liblove" IMPORT_PREFIX "lib")
set_target_properties(liblove PROPERTIES DEBUG_OUTPUT_NAME "love" PDB_NAME "liblove" IMPORT_PREFIX "lib")
endif()
if(MSVC OR MINGW)
target_link_libraries(liblove
ws2_32${WIN32_LIB_EXT}
winmm${WIN32_LIB_EXT}
dwmapi${WIN32_LIB_EXT}
)
target_sources(liblove PUBLIC
extra/windows/love.rc
extra/windows/love.ico
)
endif()
#
# love (executable)
#
if(ANDROID)
add_library(love SHARED) # On Android, the LOVE main entrypoint needs to be compiled as shared library
target_link_libraries(liblove android)
else()
add_executable(love WIN32)
endif()
target_sources(love PRIVATE src/love.cpp)
target_link_libraries(love liblove)
set_target_properties(love PROPERTIES
C_VISIBILITY_PRESET hidden
CXX_VISIBILITY_PRESET hidden
VISIBILITY_INLINES_HIDDEN ON
OUTPUT_NAME ${LOVE_EXE_NAME})
if(MSVC OR MINGW)
add_executable(lovec src/love.cpp)
target_link_libraries(lovec liblove)
set_target_properties(lovec PROPERTIES
OUTPUT_NAME ${LOVE_CONSOLE_EXE_NAME})
endif()
function(post_step_move_dll ARG_POST_TARGET ARG_TARGET_OR_FILE)
if(TARGET ${ARG_TARGET_OR_FILE})
add_custom_command(TARGET ${ARG_POST_TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
$<TARGET_FILE:${ARG_TARGET_OR_FILE}>
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/$<TARGET_FILE_NAME:${ARG_TARGET_OR_FILE}>)
else()
get_filename_component(TEMP_FILENAME ${ARG_TARGET_OR_FILE} NAME)
add_custom_command(TARGET ${ARG_POST_TARGET} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${ARG_TARGET_OR_FILE}
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/${TEMP_FILENAME})
endif()
endfunction()
# Add post build steps to move the DLLs next to the binary. Otherwise
# running/debugging the binary will not work from inside VS.
if(LOVE_MOVE_DLLS)
foreach(DLL ${LOVE_MOVE_DLLS})
post_step_move_dll(love ${DLL})
endforeach()
endif()
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
###################################
# CPack
###################################
install(TARGETS love lovec liblove RUNTIME DESTINATION .)
install(PROGRAMS $<TARGET_FILE:${MEGA_SDL3}> DESTINATION .)
# Our install script (and NSIS) doesn't fully support Windows ARM64 yet.
if(MEGA_ARM64)
set(CPACK_GENERATOR ZIP)
set(CPACK_SYSTEM_NAME woa64)
else()
set(CPACK_GENERATOR ZIP NSIS)
endif()
# Extra DLLs.
if(LOVE_EXTRA_DLLS)
file(TO_CMAKE_PATH "${LOVE_EXTRA_DLLS}" LOVE_EXTRA_DLLS)
foreach(DLL ${LOVE_EXTRA_DLLS})
get_filename_component(DLL_NAME ${DLL} NAME)
message(STATUS "Extra DLL: ${DLL_NAME}")
endforeach()
install(FILES ${LOVE_EXTRA_DLLS} DESTINATION .)
endif()
# Dynamic runtime libs.
if(LOVE_MSVC_DLLS)
file(TO_CMAKE_PATH "${LOVE_MSVC_DLLS}" LOVE_MSVC_DLLS)
foreach(DLL ${LOVE_MSVC_DLLS})
get_filename_component(DLL_NAME ${DLL} NAME)
message(STATUS "Runtime DLL: ${DLL_NAME}")
endforeach()
install(FILES ${LOVE_MSVC_DLLS} DESTINATION .)
endif()
# Copy a text file from CMAKE_CURRENT_SOURCE_DIR to CMAKE_CURRENT_BINARY_DIR.
# On Windows, this function will convert line endings to CR,LF.
function(copy_text_file ARG_FILE_IN ARG_FILE_OUT)
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/${ARG_FILE_IN} TMP_TXT_CONTENTS)
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${ARG_FILE_OUT} ${TMP_TXT_CONTENTS})
endfunction()
# Text files.
copy_text_file(readme.md readme.txt)
copy_text_file(license.txt license.txt)
copy_text_file(changes.txt changes.txt)
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/changes.txt
${CMAKE_CURRENT_BINARY_DIR}/license.txt
${CMAKE_CURRENT_BINARY_DIR}/readme.txt
DESTINATION .)
# Icons
install(FILES
${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis/love.ico
${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis/game.ico
DESTINATION .)
set(CPACK_PACKAGE_NAME "love")
set(CPACK_PACKAGE_VENDOR "love2d.org")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "LOVE -- It's awesome")
set(CPACK_PACKAGE_VERSION "${LOVE_VERSION_STR}")
set(CPACK_PACKAGE_VERSION_MAJOR "${LOVE_VERSION_MAJOR}")
set(CPACK_PACKAGE_VERSION_MINOR "${LOVE_VERSION_MINOR}")
set(CPACK_PACKAGE_VERSION_PATCH "${LOVE_VERSION_REV}")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "LOVE")
set(CPACK_PACKAGE_EXECUTABLES "${LOVE_EXE_NAME};LOVE")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_SOURCE_DIR}/readme.md")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/license.txt")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY .)
set(CPACK_NSIS_PACKAGE_NAME "LOVE")
set(CPACK_NSIS_DISPLAY_NAME "LOVE ${LOVE_VERSION_STR}")
set(CPACK_NSIS_MODIFY_PATH ON)
if(LOVE_X64)
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
else()
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
endif()
set(CPACK_NSIS_MENU_LINKS "http://love2d.org/wiki" "Documentation")
# Some bug somewhere in NSIS requires "\\\\" somewhere in the path,
# according to The Internet. (And sure enough, it does not work
# without it).
set(NSIS_LEFT_BMP "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\left.bmp")
set(NSIS_TOP_BMP "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\top.bmp")
set(NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\love.ico")
set(NSIS_MUI_UNICON "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\love.ico")
set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "
!define MUI_WELCOMEPAGE_TITLE \\\"LOVE ${LOVE_VERSION_STR} Setup\\\"
!define MUI_WELCOMEFINISHPAGE_BITMAP \\\"${NSIS_LEFT_BMP}\\\"
!define MUI_HEADERIMAGE_BITMAP \\\"${NSIS_TOP_BMP}\\\"
!define MUI_ICON \\\"${NSIS_MUI_ICON}\\\"
!define MUI_UNICON \\\"${NSIS_MUI_UNICON}\\\"
")
set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "
WriteRegStr HKCR \\\".love\\\" \\\"\\\" \\\"LOVE\\\"
WriteRegStr HKCR \\\"LOVE\\\" \\\"\\\" \\\"LOVE Game File\\\"
WriteRegStr HKCR \\\"LOVE\\\\DefaultIcon\\\" \\\"\\\" \\\"$INSTDIR\\\\game.ico\\\"
WriteRegStr HKCR \\\"LOVE\\\\shell\\\" \\\"\\\" \\\"open\\\"
WriteRegStr HKCR \\\"LOVE\\\\shell\\\\open\\\" \\\"\\\" \\\"Open in LOVE\\\"
WriteRegStr HKCR \\\"LOVE\\\\shell\\\\open\\\\command\\\" \\\"\\\" \\\"$INSTDIR\\\\love.exe $\\\\\\\"%1$\\\\\\\"\\\"
System::Call 'shell32.dll::SHChangeNotify(i, i, i, i) v (0x08000000, 0, 0, 0)'
")
set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS "
DeleteRegKey HKCR \\\"LOVE\\\"
DeleteRegKey HKCR \\\".love\\\"
System::Call 'shell32.dll::SHChangeNotify(i, i, i, i) v (0x08000000, 0, 0, 0)'
")
include(CPack)
elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
include(GNUInstallDirs)
string(TIMESTAMP LOVE_CONFIGURE_TIMESTAMP "%a, %d %b %Y %H:%M:%S +0000" UTC)
file(COPY platform/unix/debian/ DESTINATION debian PATTERN "*.in" EXCLUDE)
configure_file(platform/unix/debian/control.in debian/control @ONLY)
configure_file(platform/unix/debian/changelog.in debian/changelog @ONLY)
configure_file(platform/unix/debian/rules.in debian/rules @ONLY)
configure_file(platform/unix/love.desktop.in love.desktop @ONLY)
install(TARGETS love liblove)
install(FILES platform/unix/love.6
DESTINATION ${CMAKE_INSTALL_MANDIR}/man1
RENAME love.1)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/love.desktop
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications)
install(FILES platform/unix/love.xml
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/mime/packages)
install(FILES platform/unix/love.svg
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/pixmaps)
install(FILES platform/unix/application-x-love-game.svg
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/mimetypes)
endif()