/** * Copyright (c) 2006-2011 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_AUDIO_WRAP_AUDIO_H #define LOVE_AUDIO_WRAP_AUDIO_H // LOVE #include #include #include "Audio.h" #include "wrap_Source.h" namespace love { namespace audio { int w_getNumSources(lua_State * L); int w_newSource1(lua_State * L); int w_play(lua_State * L); int w_stop(lua_State * L); int w_pause(lua_State * L); int w_resume(lua_State * L); int w_rewind(lua_State * L); int w_setVolume(lua_State * L); int w_getVolume(lua_State * L); int w_setPosition(lua_State * L); int w_getPosition(lua_State * L); int w_setOrientation(lua_State * L); int w_getOrientation(lua_State * L); int w_setVelocity(lua_State * L); int w_getVelocity(lua_State * L); int w_record(lua_State * L); int w_getRecordedData(lua_State * L); int w_stopRecording(lua_State * L); int w_canRecord(lua_State * L); extern "C" LOVE_EXPORT int luaopen_love_audio(lua_State * L); } // audio } // love #endif // LOVE_AUDIO_WRAP_AUDIO_H