# # Copyright (c) 2006-2023 LOVE Development Team # # This software is provided 'as-is', without any express or implied # warranty. In no event will the authors be held liable for any damages # arising from the use of this software. # # Permission is granted to anyone to use this software for any purpose, # including commercial applications, and to alter it and redistribute it # freely, subject to the following restrictions: # # 1. The origin of this software must not be misrepresented; you must not # claim that you wrote the original software. If you use this software # in a product, an acknowledgment in the product documentation would be # appreciated but is not required. # 2. Altered source versions must be plainly marked as such, and must not be # misrepresented as being the original software. # 3. This notice may not be removed or altered from any source distribution. # if(${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_BINARY_DIR}) # Protip: run cmake like this: cmake -G "" -H. -Bbuild message(FATAL_ERROR "Prevented in-tree build.") endif() cmake_minimum_required(VERSION 3.1) project(love) set(LOVE_EXE_NAME love) set(LOVE_LIB_NAME liblove) set(CMAKE_MODULE_PATH "${love_SOURCE_DIR}/extra/cmake" ${CMAKE_MODULE_PATH}) # Needed for shared libs on Linux. (-fPIC). set(CMAKE_POSITION_INDEPENDENT_CODE TRUE) set (CMAKE_CXX_STANDARD 17) if(APPLE) message(WARNING "CMake is not an officially supported build system for love on Apple platforms.") message(WARNING "Use the prebuilt .app or the xcode project in platform/xcode/ instead.") endif() if(MSVC) set(LOVE_CONSOLE_EXE_NAME lovec) endif() if(CMAKE_SIZEOF_VOID_P EQUAL 8) set(LOVE_X64 TRUE) set(LOVE_TARGET_PLATFORM x64) else() set(LOVE_X86 TRUE) set(LOVE_TARGET_PLATFORM x86) endif() if(APPLE OR MEGA_ARM64) set(LOVE_DEFAULT_JIT FALSE) else() set(LOVE_DEFAULT_JIT TRUE) endif() option(LOVE_JIT "Use LuaJIT" ${LOVE_DEFAULT_JIT}) if(LOVE_JIT) if(APPLE) message(WARNING "JIT not supported yet on Mac.") endif() message(STATUS "LuaJIT: Enabled") else() message(STATUS "LuaJIT: Disabled") endif() message(STATUS "Target platform: ${LOVE_TARGET_PLATFORM}") if(POLICY CMP0072) cmake_policy(SET CMP0072 NEW) endif() if(MEGA) # LOVE_MSVC_DLLS contains runtime DLLs that should be bundled with the love # binary (in e.g. the installer). Example: msvcp140.dll. set(LOVE_MSVC_DLLS ${MEGA_MSVC_DLLS}) # LOVE_INCLUDE_DIRS contains the search directories for #include. It's mostly # not needed for MEGA builds, since almost all the libraries (except LuaJIT) # are CMake targets, causing include paths to be added automatically. set(LOVE_INCLUDE_DIRS) if(APPLE) # Some files do #include , but building with megasource # requires #include . add_definitions(-DLOVE_MACOSX_SDL_DIRECT_INCLUDE) endif () # SDL2 links with some DirectX libraries, and we apparently also # pull those libraries in for linkage because we link with SDL2. set(LOVE_LINK_DIRS ${SDL_LINK_DIR}) set(LOVE_LINK_LIBRARIES ${MEGA_FREETYPE} ${MEGA_LIBOGG} ${MEGA_LIBVORBISFILE} ${MEGA_LIBVORBIS} ${MEGA_LIBTHEORA} ${MEGA_MODPLUG} ${MEGA_OPENAL} ${MEGA_SDL2MAIN} ${MEGA_SDL2} ${MEGA_ZLIB} ) # These DLLs are moved next to the love binary in a post-build step to # love runnable from inside Visual Studio. # # LOVE_MOVE_DLLS can contain CMake targets, in which case the target's # output is assumed to be a DLL, or it can contain paths to actual files. # We detect whether or not each item is a target, and take the appropriate # action. set(LOVE_MOVE_DLLS ${MEGA_SDL2} ${MEGA_OPENAL} ) # LOVE_EXTRA_DLLS are non-runtime DLLs which should be bundled with the # love binary in installers, etc. It's only needed for external # (non-CMake) targets, i.e. LuaJIT. if(NOT DEFINED LOVE_EXTRA_DLLS) set(LOVE_EXTRA_DLLS) endif() if(LOVE_JIT) set(LOVE_LUA_LIBRARY ${MEGA_LUAJIT_LIB}) set(LOVE_EXTRA_DLLS ${LOVE_EXTRA_DLLS} ${MEGA_LUAJIT_DLL}) set(LOVE_EXTRA_DEPENDECIES luajit) set(LOVE_INCLUDE_DIRS ${LOVE_INCLUDE_DIRS} ${MEGA_LUAJIT_INCLUDE} ) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} ${LOVE_LUA_LIBRARY} ) set(LOVE_MOVE_DLLS ${LOVE_MOVE_DLLS} ${MEGA_LUAJIT_DLL} ) else() set(LOVE_LUA_LIBRARY ${MEGA_LUA51}) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} ${LOVE_LUA_LIBRARY} ) set(LOVE_MOVE_DLLS ${LOVE_MOVE_DLLS} ${LOVE_LUA_LIBRARY} ) # MEGA_LUA51 is a CMake target, so includes are handled # automatically. endif() else() if(MSVC OR ANDROID) message(FATAL_ERROR " It is currently only possible to build with megasource on Windows and Android. Please see https://github.com/love2d/megasource ") endif() find_package(Freetype REQUIRED) find_package(ModPlug REQUIRED) find_package(OpenAL REQUIRED) find_package(OpenGL REQUIRED) find_package(SDL2 2.0.9 REQUIRED) find_package(Theora REQUIRED) find_package(Vorbis REQUIRED) find_package(ZLIB REQUIRED) find_package(Ogg REQUIRED) # required for enet add_definitions(-D HAS_SOCKLEN_T) set(LOVE_INCLUDE_DIRS ${SDL2_INCLUDE_DIR} ${FREETYPE_INCLUDE_DIRS} ${VORBIS_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS} ${MODPLUG_INCLUDE_DIR} ${OGG_INCLUDE_DIR} ${THEORA_INCLUDE_DIR} ) set(LOVE_LINK_LIBRARIES ${OPENGL_gl_LIBRARY} ${SDL2_LIBRARY} ${FREETYPE_LIBRARY} ${OPENAL_LIBRARY} ${MODPLUG_LIBRARY} ${THEORA_LIBRARY} ${THEORADEC_LIBRARY} ${VORBISFILE_LIBRARY} ${LOVE_LUA_LIBRARY} ${OGG_LIBRARY} ${ZLIB_LIBRARY} ) if(LOVE_JIT) find_package(LuaJIT REQUIRED) set(LOVE_LUA_LIBRARY ${LUAJIT_LIBRARY}) set(LOVE_LUA_INCLUDE_DIR ${LUAJIT_INCLUDE_DIR}) else() find_package(Lua51 REQUIRED) set(LOVE_LUA_LIBRARY ${LUA_LIBRARY}) set(LOVE_LUA_INCLUDE_DIR ${LUA_INCLUDE_DIR}) endif() set(LOVE_INCLUDE_DIRS ${LOVE_INCLUDE_DIRS} ${LOVE_LUA_INCLUDE_DIR} ) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} ${LOVE_LUA_LIBRARY} ) endif() ### ### No Megasource-specific stuff beyond this point! ### if(MSVC) set(DISABLE_WARNING_FLAG -W0) else() set(DISABLE_WARNING_FLAG -w) endif() function(love_disable_warnings ARG_TARGET) get_target_property(OLD_FLAGS ${ARG_TARGET} COMPILE_FLAGS) set(NEW_FLAGS ${DISABLE_WARNING_FLAG}) if(OLD_FLAGS) set(NEW_FLAGS "${OLD_FLAGS} ${NEW_FLAGS}") endif() set_target_properties(${ARG_TARGET} PROPERTIES COMPILE_FLAGS ${NEW_FLAGS}) endfunction() # # common # set(LOVE_SRC_COMMON src/common/android.cpp src/common/android.h src/common/b64.cpp src/common/b64.h src/common/Color.h src/common/config.h src/common/Data.cpp src/common/Data.h src/common/delay.cpp src/common/delay.h src/common/deprecation.cpp src/common/deprecation.h src/common/EnumMap.h src/common/Exception.cpp src/common/Exception.h src/common/floattypes.cpp src/common/floattypes.h src/common/int.h src/common/math.h src/common/Matrix.cpp src/common/Matrix.h src/common/memory.cpp src/common/memory.h src/common/Module.cpp src/common/Module.h src/common/Object.cpp src/common/Object.h src/common/Optional.h src/common/pixelformat.cpp src/common/pixelformat.h src/common/Range.h src/common/Reference.cpp src/common/Reference.h src/common/runtime.cpp src/common/runtime.h src/common/Stream.cpp src/common/Stream.h src/common/StringMap.cpp src/common/StringMap.h src/common/types.cpp src/common/types.h src/common/utf8.cpp src/common/utf8.h src/common/Variant.cpp src/common/Variant.h #src/common/Vector.cpp # Vector.cpp is empty. src/common/Vector.h src/common/version.h ) if (APPLE) set(LOVE_SRC_COMMON ${LOVE_SRC_COMMON} src/common/macosx.mm ) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} objc) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} "-framework CoreFoundation") set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} "-framework AppKit") endif() source_group("common" FILES ${LOVE_SRC_COMMON}) # # love.audio # set(LOVE_SRC_MODULE_AUDIO_ROOT src/modules/audio/Audio.cpp src/modules/audio/Audio.h src/modules/audio/Source.cpp src/modules/audio/Source.h src/modules/audio/RecordingDevice.cpp src/modules/audio/RecordingDevice.h src/modules/audio/Filter.cpp src/modules/audio/Filter.h src/modules/audio/Effect.cpp src/modules/audio/Effect.h src/modules/audio/wrap_Audio.cpp src/modules/audio/wrap_Audio.h src/modules/audio/wrap_Source.cpp src/modules/audio/wrap_Source.h src/modules/audio/wrap_RecordingDevice.cpp src/modules/audio/wrap_RecordingDevice.h ) set(LOVE_SRC_MODULE_AUDIO_NULL src/modules/audio/null/Audio.cpp src/modules/audio/null/Audio.h src/modules/audio/null/Source.cpp src/modules/audio/null/Source.h src/modules/audio/null/RecordingDevice.cpp src/modules/audio/null/RecordingDevice.h ) set(LOVE_SRC_MODULE_AUDIO_OPENAL src/modules/audio/openal/Audio.cpp src/modules/audio/openal/Audio.h src/modules/audio/openal/Pool.cpp src/modules/audio/openal/Pool.h src/modules/audio/openal/Source.cpp src/modules/audio/openal/Source.h src/modules/audio/openal/RecordingDevice.cpp src/modules/audio/openal/RecordingDevice.h src/modules/audio/openal/Filter.cpp src/modules/audio/openal/Filter.h src/modules/audio/openal/Effect.cpp src/modules/audio/openal/Effect.h ) set(LOVE_SRC_MODULE_AUDIO ${LOVE_SRC_MODULE_AUDIO_ROOT} ${LOVE_SRC_MODULE_AUDIO_NULL} ${LOVE_SRC_MODULE_AUDIO_OPENAL} ) source_group("modules\\audio" FILES ${LOVE_SRC_MODULE_AUDIO_ROOT}) source_group("modules\\audio\\null" FILES ${LOVE_SRC_MODULE_AUDIO_NULL}) source_group("modules\\audio\\openal" FILES ${LOVE_SRC_MODULE_AUDIO_OPENAL}) # # love.data # set(LOVE_SRC_MODULE_DATA src/modules/data/ByteData.cpp src/modules/data/ByteData.h src/modules/data/CompressedData.cpp src/modules/data/CompressedData.h src/modules/data/Compressor.cpp src/modules/data/Compressor.h src/modules/data/DataModule.cpp src/modules/data/DataModule.h src/modules/data/DataStream.cpp src/modules/data/DataStream.h src/modules/data/DataView.cpp src/modules/data/DataView.h src/modules/data/HashFunction.cpp src/modules/data/HashFunction.h src/modules/data/wrap_ByteData.cpp src/modules/data/wrap_ByteData.h src/modules/data/wrap_CompressedData.cpp src/modules/data/wrap_CompressedData.h src/modules/data/wrap_Data.cpp src/modules/data/wrap_Data.h src/modules/data/wrap_DataModule.cpp src/modules/data/wrap_DataModule.h src/modules/data/wrap_DataView.cpp src/modules/data/wrap_DataView.h ) source_group("modules\\data" FILES ${LOVE_SRC_MODULE_DATA}) # # love.event # set(LOVE_SRC_MODULE_EVENT_ROOT src/modules/event/Event.cpp src/modules/event/Event.h src/modules/event/wrap_Event.cpp src/modules/event/wrap_Event.h ) set(LOVE_SRC_MODULE_EVENT_SDL src/modules/event/sdl/Event.cpp src/modules/event/sdl/Event.h ) set(LOVE_SRC_MODULE_EVENT ${LOVE_SRC_MODULE_EVENT_ROOT} ${LOVE_SRC_MODULE_EVENT_SDL} ) source_group("modules\\event" FILES ${LOVE_SRC_MODULE_EVENT_ROOT}) source_group("modules\\event\\sdl" FILES ${LOVE_SRC_MODULE_EVENT_SDL}) # # love.filesystem # set(LOVE_SRC_MODULE_FILESYSTEM_ROOT src/modules/filesystem/File.cpp src/modules/filesystem/File.h src/modules/filesystem/FileData.cpp src/modules/filesystem/FileData.h src/modules/filesystem/Filesystem.cpp src/modules/filesystem/Filesystem.h src/modules/filesystem/NativeFile.cpp src/modules/filesystem/NativeFile.h src/modules/filesystem/wrap_File.cpp src/modules/filesystem/wrap_File.h src/modules/filesystem/wrap_FileData.cpp src/modules/filesystem/wrap_FileData.h src/modules/filesystem/wrap_Filesystem.cpp src/modules/filesystem/wrap_Filesystem.h src/modules/filesystem/wrap_NativeFile.cpp src/modules/filesystem/wrap_NativeFile.h ) set(LOVE_SRC_MODULE_FILESYSTEM_PHYSFS src/modules/filesystem/physfs/File.cpp src/modules/filesystem/physfs/File.h src/modules/filesystem/physfs/Filesystem.cpp src/modules/filesystem/physfs/Filesystem.h ) set(LOVE_SRC_MODULE_FILESYSTEM ${LOVE_SRC_MODULE_FILESYSTEM_ROOT} ${LOVE_SRC_MODULE_FILESYSTEM_PHYSFS} ) source_group("modules\\filesystem" FILES ${LOVE_SRC_MODULE_FILESYSTEM_ROOT}) source_group("modules\\filesystem\\physfs" FILES ${LOVE_SRC_MODULE_FILESYSTEM_PHYSFS}) # # love.font # set(LOVE_SRC_MODULE_FONT_ROOT src/modules/font/BMFontRasterizer.cpp src/modules/font/BMFontRasterizer.h src/modules/font/Font.cpp src/modules/font/Font.h src/modules/font/GlyphData.cpp src/modules/font/GlyphData.h src/modules/font/ImageRasterizer.cpp src/modules/font/ImageRasterizer.h src/modules/font/Rasterizer.cpp src/modules/font/Rasterizer.h src/modules/font/TrueTypeRasterizer.cpp src/modules/font/TrueTypeRasterizer.h src/modules/font/wrap_Font.cpp src/modules/font/wrap_Font.h src/modules/font/wrap_GlyphData.cpp src/modules/font/wrap_GlyphData.h src/modules/font/wrap_Rasterizer.cpp src/modules/font/wrap_Rasterizer.h ) set(LOVE_SRC_MODULE_FONT_FREETYPE src/modules/font/freetype/Font.cpp src/modules/font/freetype/Font.h src/modules/font/freetype/TrueTypeRasterizer.cpp src/modules/font/freetype/TrueTypeRasterizer.h ) set(LOVE_SRC_MODULE_FONT ${LOVE_SRC_MODULE_FONT_ROOT} ${LOVE_SRC_MODULE_FONT_FREETYPE} ) source_group("modules\\font" FILES ${LOVE_SRC_MODULE_FONT_ROOT}) source_group("modules\\font\\freetype" FILES ${LOVE_SRC_MODULE_FONT_FREETYPE}) # # love.graphics # set(LOVE_SRC_MODULE_GRAPHICS_ROOT src/modules/graphics/Buffer.cpp src/modules/graphics/Buffer.h src/modules/graphics/Deprecations.cpp src/modules/graphics/Deprecations.h src/modules/graphics/Drawable.cpp src/modules/graphics/Drawable.h src/modules/graphics/Font.cpp src/modules/graphics/Font.h src/modules/graphics/Graphics.cpp src/modules/graphics/Graphics.h src/modules/graphics/GraphicsReadback.cpp src/modules/graphics/GraphicsReadback.h src/modules/graphics/Mesh.cpp src/modules/graphics/Mesh.h src/modules/graphics/ParticleSystem.cpp src/modules/graphics/ParticleSystem.h src/modules/graphics/Polyline.cpp src/modules/graphics/Polyline.h src/modules/graphics/Quad.cpp src/modules/graphics/Quad.h src/modules/graphics/renderstate.cpp src/modules/graphics/renderstate.h src/modules/graphics/Resource.h src/modules/graphics/Shader.cpp src/modules/graphics/Shader.h src/modules/graphics/ShaderStage.cpp src/modules/graphics/ShaderStage.h src/modules/graphics/SpriteBatch.cpp src/modules/graphics/SpriteBatch.h src/modules/graphics/StreamBuffer.cpp src/modules/graphics/StreamBuffer.h src/modules/graphics/TextBatch.cpp src/modules/graphics/TextBatch.h src/modules/graphics/Texture.cpp src/modules/graphics/Texture.h src/modules/graphics/vertex.cpp src/modules/graphics/vertex.h src/modules/graphics/Video.cpp src/modules/graphics/Video.h src/modules/graphics/Volatile.cpp src/modules/graphics/Volatile.h src/modules/graphics/wrap_Buffer.cpp src/modules/graphics/wrap_Buffer.h src/modules/graphics/wrap_Font.cpp src/modules/graphics/wrap_Font.h src/modules/graphics/wrap_Graphics.cpp src/modules/graphics/wrap_Graphics.h src/modules/graphics/wrap_GraphicsReadback.cpp src/modules/graphics/wrap_GraphicsReadback.h src/modules/graphics/wrap_Mesh.cpp src/modules/graphics/wrap_Mesh.h src/modules/graphics/wrap_ParticleSystem.cpp src/modules/graphics/wrap_ParticleSystem.h src/modules/graphics/wrap_Quad.cpp src/modules/graphics/wrap_Quad.h src/modules/graphics/wrap_Shader.cpp src/modules/graphics/wrap_Shader.h src/modules/graphics/wrap_SpriteBatch.cpp src/modules/graphics/wrap_SpriteBatch.h src/modules/graphics/wrap_Texture.cpp src/modules/graphics/wrap_Texture.h src/modules/graphics/wrap_TextBatch.cpp src/modules/graphics/wrap_TextBatch.h src/modules/graphics/wrap_Video.cpp src/modules/graphics/wrap_Video.h ) set(LOVE_SRC_MODULE_GRAPHICS_OPENGL src/modules/graphics/opengl/Buffer.cpp src/modules/graphics/opengl/Buffer.h src/modules/graphics/opengl/FenceSync.cpp src/modules/graphics/opengl/FenceSync.h src/modules/graphics/opengl/Graphics.cpp src/modules/graphics/opengl/Graphics.h src/modules/graphics/opengl/GraphicsReadback.cpp src/modules/graphics/opengl/GraphicsReadback.h src/modules/graphics/opengl/OpenGL.cpp src/modules/graphics/opengl/OpenGL.h src/modules/graphics/opengl/Shader.cpp src/modules/graphics/opengl/Shader.h src/modules/graphics/opengl/ShaderStage.cpp src/modules/graphics/opengl/ShaderStage.h src/modules/graphics/opengl/StreamBuffer.cpp src/modules/graphics/opengl/StreamBuffer.h src/modules/graphics/opengl/Texture.cpp src/modules/graphics/opengl/Texture.h ) set(LOVE_SRC_MODULE_GRAPHICS_VULKAN src/modules/graphics/vulkan/Graphics.h src/modules/graphics/vulkan/Graphics.cpp src/modules/graphics/vulkan/GraphicsReadback.h src/modules/graphics/vulkan/GraphicsReadback.cpp src/modules/graphics/vulkan/Shader.h src/modules/graphics/vulkan/Shader.cpp src/modules/graphics/vulkan/ShaderStage.h src/modules/graphics/vulkan/ShaderStage.cpp src/modules/graphics/vulkan/StreamBuffer.h src/modules/graphics/vulkan/StreamBuffer.cpp src/modules/graphics/vulkan/Buffer.h src/modules/graphics/vulkan/Buffer.cpp src/modules/graphics/vulkan/Texture.h src/modules/graphics/vulkan/Texture.cpp src/modules/graphics/vulkan/Vulkan.h src/modules/graphics/vulkan/Vulkan.cpp src/modules/graphics/vulkan/VulkanWrapper.h) set(LOVE_SRC_MODULE_GRAPHICS ${LOVE_SRC_MODULE_GRAPHICS_ROOT} ${LOVE_SRC_MODULE_GRAPHICS_OPENGL} ${LOVE_SRC_MODULE_GRAPHICS_VULKAN} ) source_group("modules\\graphics" FILES ${LOVE_SRC_MODULE_GRAPHICS_ROOT}) source_group("modules\\graphics\\opengl" FILES ${LOVE_SRC_MODULE_GRAPHICS_OPENGL}) source_group("modules\\graphics\\vulkan" FILES ${LOVE_SRC_MODULE_GRAPHICS_VULKAN}) # # love.image # set(LOVE_SRC_MODULE_IMAGE_ROOT src/modules/image/CompressedImageData.cpp src/modules/image/CompressedImageData.h src/modules/image/CompressedSlice.cpp src/modules/image/CompressedSlice.h src/modules/image/FormatHandler.cpp src/modules/image/FormatHandler.h src/modules/image/Image.cpp src/modules/image/Image.h src/modules/image/ImageData.cpp src/modules/image/ImageData.h src/modules/image/ImageDataBase.cpp src/modules/image/ImageDataBase.h src/modules/image/wrap_CompressedImageData.cpp src/modules/image/wrap_CompressedImageData.h src/modules/image/wrap_Image.cpp src/modules/image/wrap_Image.h src/modules/image/wrap_ImageData.cpp src/modules/image/wrap_ImageData.h ) set(LOVE_SRC_MODULE_IMAGE_MAGPIE src/modules/image/magpie/ASTCHandler.cpp src/modules/image/magpie/ASTCHandler.h src/modules/image/magpie/ddsHandler.cpp src/modules/image/magpie/ddsHandler.h src/modules/image/magpie/EXRHandler.cpp src/modules/image/magpie/EXRHandler.h src/modules/image/magpie/KTXHandler.cpp src/modules/image/magpie/KTXHandler.h src/modules/image/magpie/PKMHandler.cpp src/modules/image/magpie/PKMHandler.h src/modules/image/magpie/PNGHandler.cpp src/modules/image/magpie/PNGHandler.h src/modules/image/magpie/PVRHandler.cpp src/modules/image/magpie/PVRHandler.h src/modules/image/magpie/STBHandler.cpp src/modules/image/magpie/STBHandler.h ) set(LOVE_SRC_MODULE_IMAGE ${LOVE_SRC_MODULE_IMAGE_ROOT} ${LOVE_SRC_MODULE_IMAGE_MAGPIE} ) source_group("modules\\image" FILES ${LOVE_SRC_MODULE_IMAGE_ROOT}) source_group("modules\\image\\magpie" FILES ${LOVE_SRC_MODULE_IMAGE_MAGPIE}) # # love.joystick # set(LOVE_SRC_MODULE_JOYSTICK_ROOT src/modules/joystick/Joystick.cpp src/modules/joystick/Joystick.h src/modules/joystick/JoystickModule.h src/modules/joystick/wrap_Joystick.cpp src/modules/joystick/wrap_Joystick.h src/modules/joystick/wrap_JoystickModule.cpp src/modules/joystick/wrap_JoystickModule.h ) set(LOVE_SRC_MODULE_JOYSTICK_SDL src/modules/joystick/sdl/Joystick.cpp src/modules/joystick/sdl/Joystick.h src/modules/joystick/sdl/JoystickModule.cpp src/modules/joystick/sdl/JoystickModule.h ) set(LOVE_SRC_MODULE_JOYSTICK ${LOVE_SRC_MODULE_JOYSTICK_ROOT} ${LOVE_SRC_MODULE_JOYSTICK_SDL} ) source_group("modules\\joystick" FILES ${LOVE_SRC_MODULE_JOYSTICK_ROOT}) source_group("modules\\joystick\\sdl" FILES ${LOVE_SRC_MODULE_JOYSTICK_SDL}) # # love.keyboard # set(LOVE_SRC_MODULE_KEYBOARD_ROOT src/modules/keyboard/Keyboard.cpp src/modules/keyboard/Keyboard.h src/modules/keyboard/wrap_Keyboard.cpp src/modules/keyboard/wrap_Keyboard.h ) set(LOVE_SRC_MODULE_KEYBOARD_SDL src/modules/keyboard/sdl/Keyboard.cpp src/modules/keyboard/sdl/Keyboard.h ) set(LOVE_SRC_MODULE_KEYBOARD ${LOVE_SRC_MODULE_KEYBOARD_ROOT} ${LOVE_SRC_MODULE_KEYBOARD_SDL} ) source_group("modules\\keyboard" FILES ${LOVE_SRC_MODULE_KEYBOARD_ROOT}) source_group("modules\\keyboard\\sdl" FILES ${LOVE_SRC_MODULE_KEYBOARD_SDL}) # # love.math # set(LOVE_SRC_MODULE_MATH src/modules/math/BezierCurve.cpp src/modules/math/BezierCurve.h src/modules/math/MathModule.cpp src/modules/math/MathModule.h src/modules/math/RandomGenerator.cpp src/modules/math/RandomGenerator.h src/modules/math/Transform.cpp src/modules/math/Transform.h src/modules/math/wrap_BezierCurve.cpp src/modules/math/wrap_BezierCurve.h src/modules/math/wrap_Math.cpp src/modules/math/wrap_Math.h src/modules/math/wrap_RandomGenerator.cpp src/modules/math/wrap_RandomGenerator.h src/modules/math/wrap_Transform.cpp src/modules/math/wrap_Transform.h ) source_group("modules\\math" FILES ${LOVE_SRC_MODULE_MATH}) # # love (module) # set(LOVE_SRC_MODULE_LOVE src/modules/love/love.cpp src/modules/love/love.h ) source_group("modules\\love" FILES ${LOVE_SRC_MODULE_LOVE}) # # love.mouse # set(LOVE_SRC_MODULE_MOUSE_ROOT src/modules/mouse/Cursor.cpp src/modules/mouse/Cursor.h src/modules/mouse/Mouse.h src/modules/mouse/wrap_Cursor.cpp src/modules/mouse/wrap_Cursor.h src/modules/mouse/wrap_Mouse.cpp src/modules/mouse/wrap_Mouse.h ) set(LOVE_SRC_MODULE_MOUSE_SDL src/modules/mouse/sdl/Cursor.cpp src/modules/mouse/sdl/Cursor.h src/modules/mouse/sdl/Mouse.cpp src/modules/mouse/sdl/Mouse.h ) set(LOVE_SRC_MODULE_MOUSE ${LOVE_SRC_MODULE_MOUSE_ROOT} ${LOVE_SRC_MODULE_MOUSE_SDL} ) source_group("modules\\mouse" FILES ${LOVE_SRC_MODULE_MOUSE_ROOT}) source_group("modules\\mouse\\sdl" FILES ${LOVE_SRC_MODULE_MOUSE_SDL}) # # love.physics # set(LOVE_SRC_MODULE_PHYSICS_ROOT src/modules/physics/Body.cpp src/modules/physics/Body.h src/modules/physics/Joint.cpp src/modules/physics/Joint.h src/modules/physics/Shape.cpp src/modules/physics/Shape.h ) set(LOVE_SRC_MODULE_PHYSICS_BOX2D src/modules/physics/box2d/Body.cpp src/modules/physics/box2d/Body.h src/modules/physics/box2d/ChainShape.cpp src/modules/physics/box2d/ChainShape.h src/modules/physics/box2d/CircleShape.cpp src/modules/physics/box2d/CircleShape.h src/modules/physics/box2d/Contact.cpp src/modules/physics/box2d/Contact.h src/modules/physics/box2d/DistanceJoint.cpp src/modules/physics/box2d/DistanceJoint.h src/modules/physics/box2d/EdgeShape.cpp src/modules/physics/box2d/EdgeShape.h src/modules/physics/box2d/Fixture.cpp src/modules/physics/box2d/Fixture.h src/modules/physics/box2d/FrictionJoint.cpp src/modules/physics/box2d/FrictionJoint.h src/modules/physics/box2d/GearJoint.cpp src/modules/physics/box2d/GearJoint.h src/modules/physics/box2d/Joint.cpp src/modules/physics/box2d/Joint.h src/modules/physics/box2d/MotorJoint.cpp src/modules/physics/box2d/MotorJoint.h src/modules/physics/box2d/MouseJoint.cpp src/modules/physics/box2d/MouseJoint.h src/modules/physics/box2d/Physics.cpp src/modules/physics/box2d/Physics.h src/modules/physics/box2d/PolygonShape.cpp src/modules/physics/box2d/PolygonShape.h src/modules/physics/box2d/PrismaticJoint.cpp src/modules/physics/box2d/PrismaticJoint.h src/modules/physics/box2d/PulleyJoint.cpp src/modules/physics/box2d/PulleyJoint.h src/modules/physics/box2d/RevoluteJoint.cpp src/modules/physics/box2d/RevoluteJoint.h src/modules/physics/box2d/RopeJoint.cpp src/modules/physics/box2d/RopeJoint.h src/modules/physics/box2d/Shape.cpp src/modules/physics/box2d/Shape.h src/modules/physics/box2d/WeldJoint.cpp src/modules/physics/box2d/WeldJoint.h src/modules/physics/box2d/WheelJoint.cpp src/modules/physics/box2d/WheelJoint.h src/modules/physics/box2d/World.cpp src/modules/physics/box2d/World.h src/modules/physics/box2d/wrap_Body.cpp src/modules/physics/box2d/wrap_Body.h src/modules/physics/box2d/wrap_ChainShape.cpp src/modules/physics/box2d/wrap_ChainShape.h src/modules/physics/box2d/wrap_CircleShape.cpp src/modules/physics/box2d/wrap_CircleShape.h src/modules/physics/box2d/wrap_Contact.cpp src/modules/physics/box2d/wrap_Contact.h src/modules/physics/box2d/wrap_DistanceJoint.cpp src/modules/physics/box2d/wrap_DistanceJoint.h src/modules/physics/box2d/wrap_EdgeShape.cpp src/modules/physics/box2d/wrap_EdgeShape.h src/modules/physics/box2d/wrap_Fixture.cpp src/modules/physics/box2d/wrap_Fixture.h src/modules/physics/box2d/wrap_FrictionJoint.cpp src/modules/physics/box2d/wrap_FrictionJoint.h src/modules/physics/box2d/wrap_GearJoint.cpp src/modules/physics/box2d/wrap_GearJoint.h src/modules/physics/box2d/wrap_Joint.cpp src/modules/physics/box2d/wrap_Joint.h src/modules/physics/box2d/wrap_MotorJoint.cpp src/modules/physics/box2d/wrap_MotorJoint.h src/modules/physics/box2d/wrap_MouseJoint.cpp src/modules/physics/box2d/wrap_MouseJoint.h src/modules/physics/box2d/wrap_Physics.cpp src/modules/physics/box2d/wrap_Physics.h src/modules/physics/box2d/wrap_PolygonShape.cpp src/modules/physics/box2d/wrap_PolygonShape.h src/modules/physics/box2d/wrap_PrismaticJoint.cpp src/modules/physics/box2d/wrap_PrismaticJoint.h src/modules/physics/box2d/wrap_PulleyJoint.cpp src/modules/physics/box2d/wrap_PulleyJoint.h src/modules/physics/box2d/wrap_RevoluteJoint.cpp src/modules/physics/box2d/wrap_RevoluteJoint.h src/modules/physics/box2d/wrap_RopeJoint.cpp src/modules/physics/box2d/wrap_RopeJoint.h src/modules/physics/box2d/wrap_Shape.cpp src/modules/physics/box2d/wrap_Shape.h src/modules/physics/box2d/wrap_WeldJoint.cpp src/modules/physics/box2d/wrap_WeldJoint.h src/modules/physics/box2d/wrap_WheelJoint.cpp src/modules/physics/box2d/wrap_WheelJoint.h src/modules/physics/box2d/wrap_World.cpp src/modules/physics/box2d/wrap_World.h ) set(LOVE_SRC_MODULE_PHYSICS ${LOVE_SRC_MODULE_PHYSICS_ROOT} ${LOVE_SRC_MODULE_PHYSICS_BOX2D} ) source_group("modules\\physics" FILES ${LOVE_SRC_MODULE_PHYSICS_ROOT}) source_group("modules\\physics\\box2d" FILES ${LOVE_SRC_MODULE_PHYSICS_BOX2D}) # # love.sensor # set(LOVE_SRC_MODULE_SENSOR_ROOT src/modules/sensor/Sensor.cpp src/modules/sensor/Sensor.h src/modules/sensor/wrap_Sensor.cpp src/modules/sensor/wrap_Sensor.h ) set(LOVE_SRC_MODULE_SENSOR_SDL src/modules/sensor/sdl/Sensor.cpp src/modules/sensor/sdl/Sensor.h ) set(LOVE_SRC_MODULE_SENSOR ${LOVE_SRC_MODULE_SENSOR_ROOT} ${LOVE_SRC_MODULE_SENSOR_SDL} ) source_group("modules\\sensor" FILES ${LOVE_SRC_MODULE_SENSOR_ROOT}) source_group("modules\\sensor\\sdl" FILES ${LOVE_SRC_MODULE_SENSOR_SDL}) # # love.sound # set(LOVE_SRC_MODULE_SOUND_ROOT src/modules/sound/Decoder.cpp src/modules/sound/Decoder.h src/modules/sound/Sound.cpp src/modules/sound/Sound.h src/modules/sound/SoundData.cpp src/modules/sound/SoundData.h src/modules/sound/wrap_Decoder.cpp src/modules/sound/wrap_Decoder.h src/modules/sound/wrap_Sound.cpp src/modules/sound/wrap_Sound.h src/modules/sound/wrap_SoundData.cpp src/modules/sound/wrap_SoundData.h ) set(LOVE_SRC_MODULE_SOUND_LULLABY src/modules/sound/lullaby/FLACDecoder.cpp src/modules/sound/lullaby/FLACDecoder.h src/modules/sound/lullaby/ModPlugDecoder.cpp src/modules/sound/lullaby/ModPlugDecoder.h src/modules/sound/lullaby/MP3Decoder.h src/modules/sound/lullaby/MP3Decoder.cpp src/modules/sound/lullaby/Sound.cpp src/modules/sound/lullaby/Sound.h src/modules/sound/lullaby/VorbisDecoder.cpp src/modules/sound/lullaby/VorbisDecoder.h src/modules/sound/lullaby/WaveDecoder.cpp src/modules/sound/lullaby/WaveDecoder.h ) set(LOVE_SRC_MODULE_SOUND ${LOVE_SRC_MODULE_SOUND_ROOT} ${LOVE_SRC_MODULE_SOUND_LULLABY} ) source_group("modules\\sound" FILES ${LOVE_SRC_MODULE_SOUND_ROOT}) source_group("modules\\sound\\lullaby" FILES ${LOVE_SRC_MODULE_SOUND_LULLABY}) # # love.system # set(LOVE_SRC_MODULE_SYSTEM_ROOT src/modules/system/System.cpp src/modules/system/System.h src/modules/system/wrap_System.cpp src/modules/system/wrap_System.h ) set(LOVE_SRC_MODULE_SYSTEM_SDL src/modules/system/sdl/System.cpp src/modules/system/sdl/System.h ) set(LOVE_SRC_MODULE_SYSTEM ${LOVE_SRC_MODULE_SYSTEM_ROOT} ${LOVE_SRC_MODULE_SYSTEM_SDL} ) source_group("modules\\system" FILES ${LOVE_SRC_MODULE_SYSTEM_ROOT}) source_group("modules\\system\\sdl" FILES ${LOVE_SRC_MODULE_SYSTEM_SDL}) # # love.thread # set(LOVE_SRC_MODULE_THREAD_ROOT src/modules/thread/Channel.cpp src/modules/thread/Channel.h src/modules/thread/LuaThread.cpp src/modules/thread/LuaThread.h src/modules/thread/Thread.h src/modules/thread/ThreadModule.cpp src/modules/thread/ThreadModule.h src/modules/thread/threads.cpp src/modules/thread/threads.h src/modules/thread/wrap_Channel.cpp src/modules/thread/wrap_Channel.h src/modules/thread/wrap_LuaThread.cpp src/modules/thread/wrap_LuaThread.h src/modules/thread/wrap_ThreadModule.cpp src/modules/thread/wrap_ThreadModule.h ) set(LOVE_SRC_MODULE_THREAD_SDL src/modules/thread/sdl/Thread.cpp src/modules/thread/sdl/Thread.h src/modules/thread/sdl/threads.cpp src/modules/thread/sdl/threads.h ) set(LOVE_SRC_MODULE_THREAD ${LOVE_SRC_MODULE_THREAD_ROOT} ${LOVE_SRC_MODULE_THREAD_SDL} ) source_group("modules\\thread" FILES ${LOVE_SRC_MODULE_THREAD_ROOT}) source_group("modules\\thread\\sdl" FILES ${LOVE_SRC_MODULE_THREAD_SDL}) # # love.timer # set(LOVE_SRC_MODULE_TIMER src/modules/timer/Timer.cpp src/modules/timer/Timer.h src/modules/timer/wrap_Timer.cpp src/modules/timer/wrap_Timer.h ) source_group("modules\\timer" FILES ${LOVE_SRC_MODULE_TIMER}) # # love.touch # set(LOVE_SRC_MODULE_TOUCH_ROOT src/modules/touch/Touch.h src/modules/touch/wrap_Touch.cpp src/modules/touch/wrap_Touch.h ) set(LOVE_SRC_MODULE_TOUCH_SDL src/modules/touch/sdl/Touch.cpp src/modules/touch/sdl/Touch.h ) set(LOVE_SRC_MODULE_TOUCH ${LOVE_SRC_MODULE_TOUCH_ROOT} ${LOVE_SRC_MODULE_TOUCH_SDL} ) source_group("modules\\touch" FILES ${LOVE_SRC_MODULE_TOUCH_ROOT}) source_group("modules\\touch\\sdl" FILES ${LOVE_SRC_MODULE_TOUCH_SDL}) # # love.video # set(LOVE_SRC_MODULE_VIDEO_ROOT src/modules/video/Video.h src/modules/video/VideoStream.cpp src/modules/video/VideoStream.h src/modules/video/wrap_Video.cpp src/modules/video/wrap_Video.h src/modules/video/wrap_VideoStream.cpp src/modules/video/wrap_VideoStream.h ) set(LOVE_SRC_MODULE_VIDEO_THEORA src/modules/video/theora/Video.cpp src/modules/video/theora/Video.h src/modules/video/theora/OggDemuxer.cpp src/modules/video/theora/OggDemuxer.h src/modules/video/theora/TheoraVideoStream.cpp src/modules/video/theora/TheoraVideoStream.h ) set(LOVE_SRC_MODULE_VIDEO ${LOVE_SRC_MODULE_VIDEO_ROOT} ${LOVE_SRC_MODULE_VIDEO_THEORA} ) source_group("modules\\video" FILES ${LOVE_SRC_MODULE_VIDEO_ROOT}) source_group("modules\\video\\theora" FILES ${LOVE_SRC_MODULE_VIDEO_THEORA}) # # love.window # set(LOVE_SRC_MODULE_WINDOW_ROOT src/modules/window/Window.cpp src/modules/window/Window.h src/modules/window/wrap_Window.cpp src/modules/window/wrap_Window.h ) set(LOVE_SRC_MODULE_WINDOW_SDL src/modules/window/sdl/Window.cpp src/modules/window/sdl/Window.h ) set(LOVE_SRC_MODULE_WINDOW ${LOVE_SRC_MODULE_WINDOW_ROOT} ${LOVE_SRC_MODULE_WINDOW_SDL} ) source_group("modules\\window" FILES ${LOVE_SRC_MODULE_WINDOW_ROOT}) source_group("modules\\window\\sdl" FILES ${LOVE_SRC_MODULE_WINDOW_SDL}) ################################### # Third-party libraries ################################### # # Box2D # set(LOVE_SRC_3P_BOX2D_ROOT src/libraries/box2d/Box2D.h ) set(LOVE_SRC_3P_BOX2D_COLLISION src/libraries/box2d/collision/b2_broad_phase.cpp src/libraries/box2d/collision/b2_chain_shape.cpp src/libraries/box2d/collision/b2_circle_shape.cpp src/libraries/box2d/collision/b2_collide_circle.cpp src/libraries/box2d/collision/b2_collide_edge.cpp src/libraries/box2d/collision/b2_collide_polygon.cpp src/libraries/box2d/collision/b2_collision.cpp src/libraries/box2d/collision/b2_distance.cpp src/libraries/box2d/collision/b2_dynamic_tree.cpp src/libraries/box2d/collision/b2_edge_shape.cpp src/libraries/box2d/collision/b2_polygon_shape.cpp src/libraries/box2d/collision/b2_time_of_impact.cpp ) set(LOVE_SRC_3P_BOX2D_COMMON src/libraries/box2d/common/b2_block_allocator.cpp src/libraries/box2d/common/b2_draw.cpp src/libraries/box2d/common/b2_math.cpp src/libraries/box2d/common/b2_settings.cpp src/libraries/box2d/common/b2_stack_allocator.cpp src/libraries/box2d/common/b2_timer.cpp ) set(LOVE_SRC_3P_BOX2D_DYNAMICS src/libraries/box2d/dynamics/b2_body.cpp src/libraries/box2d/dynamics/b2_chain_circle_contact.cpp src/libraries/box2d/dynamics/b2_chain_circle_contact.h src/libraries/box2d/dynamics/b2_chain_polygon_contact.cpp src/libraries/box2d/dynamics/b2_chain_polygon_contact.h src/libraries/box2d/dynamics/b2_circle_contact.cpp src/libraries/box2d/dynamics/b2_circle_contact.h src/libraries/box2d/dynamics/b2_contact.cpp src/libraries/box2d/dynamics/b2_contact_manager.cpp src/libraries/box2d/dynamics/b2_contact_solver.cpp src/libraries/box2d/dynamics/b2_contact_solver.h src/libraries/box2d/dynamics/b2_distance_joint.cpp src/libraries/box2d/dynamics/b2_edge_circle_contact.cpp src/libraries/box2d/dynamics/b2_edge_circle_contact.h src/libraries/box2d/dynamics/b2_edge_polygon_contact.cpp src/libraries/box2d/dynamics/b2_edge_polygon_contact.h src/libraries/box2d/dynamics/b2_fixture.cpp src/libraries/box2d/dynamics/b2_friction_joint.cpp src/libraries/box2d/dynamics/b2_gear_joint.cpp src/libraries/box2d/dynamics/b2_island.cpp src/libraries/box2d/dynamics/b2_island.h src/libraries/box2d/dynamics/b2_joint.cpp src/libraries/box2d/dynamics/b2_motor_joint.cpp src/libraries/box2d/dynamics/b2_mouse_joint.cpp src/libraries/box2d/dynamics/b2_polygon_circle_contact.cpp src/libraries/box2d/dynamics/b2_polygon_circle_contact.h src/libraries/box2d/dynamics/b2_polygon_contact.cpp src/libraries/box2d/dynamics/b2_polygon_contact.h src/libraries/box2d/dynamics/b2_prismatic_joint.cpp src/libraries/box2d/dynamics/b2_pulley_joint.cpp src/libraries/box2d/dynamics/b2_revolute_joint.cpp src/libraries/box2d/dynamics/b2_weld_joint.cpp src/libraries/box2d/dynamics/b2_wheel_joint.cpp src/libraries/box2d/dynamics/b2_world.cpp src/libraries/box2d/dynamics/b2_world_callbacks.cpp ) set(LOVE_SRC_3P_BOX2D_ROPE src/libraries/box2d/rope/b2_rope.cpp ) set(LOVE_SRC_3P_BOX2D ${LOVE_SRC_3P_BOX2D_ROOT} ${LOVE_SRC_3P_BOX2D_COLLISION} ${LOVE_SRC_3P_BOX2D_COMMON} ${LOVE_SRC_3P_BOX2D_DYNAMICS} ${LOVE_SRC_3P_BOX2D_ROPE} ) add_library(love_3p_box2d ${LOVE_SRC_3P_BOX2D}) # # ddsparse # set(LOVE_SRC_3P_DDSPARSE src/libraries/ddsparse/ddsinfo.h src/libraries/ddsparse/ddsparse.cpp src/libraries/ddsparse/ddsparse.h ) add_library(love_3p_ddsparse ${LOVE_SRC_3P_DDSPARSE}) # # dr_flac # set(LOVE_SRC_3P_DRFLAC src/libraries/dr/dr_flac.h ) # dr_flac has no implementation files of its own. # # dr_mp3 # set(LOVE_SRC_3P_DRMP3 src/libraries/dr/dr_mp3.h ) # dr_mp3 has no implementation files of its own. # # enet # set(LOVE_SRC_3P_ENET_ROOT src/libraries/enet/enet.cpp src/libraries/enet/lua-enet.h ) set(LOVE_SRC_3P_ENET_LIBENET src/libraries/enet/libenet/callbacks.c src/libraries/enet/libenet/compress.c src/libraries/enet/libenet/host.c src/libraries/enet/libenet/list.c src/libraries/enet/libenet/packet.c src/libraries/enet/libenet/peer.c src/libraries/enet/libenet/protocol.c src/libraries/enet/libenet/unix.c src/libraries/enet/libenet/win32.c ) set(LOVE_SRC_3P_ENET_LIBENET_INCLUDE_ENET src/libraries/enet/libenet/include/enet/enet.h src/libraries/enet/libenet/include/enet/list.h src/libraries/enet/libenet/include/enet/protocol.h src/libraries/enet/libenet/include/enet/time.h src/libraries/enet/libenet/include/enet/types.h src/libraries/enet/libenet/include/enet/unix.h src/libraries/enet/libenet/include/enet/utility.h src/libraries/enet/libenet/include/enet/win32.h ) set(LOVE_SRC_3P_ENET ${LOVE_SRC_3P_ENET_ROOT} ${LOVE_SRC_3P_ENET_LIBENET} ${LOVE_SRC_3P_ENET_LIBENET_INCLUDE_ENET} ) add_library(love_3p_enet ${LOVE_SRC_3P_ENET}) target_link_libraries(love_3p_enet ${LOVE_LUA_LIBRARY}) target_include_directories(love_3p_enet PUBLIC src/libraries/enet/libenet/include) # # GLAD # set(LOVE_SRC_3P_GLAD src/libraries/glad/glad.cpp src/libraries/glad/glad.hpp src/libraries/glad/gladfuncs.hpp ) add_library(love_3p_glad ${LOVE_SRC_3P_GLAD}) # # glslang # set(LOVE_SRC_3P_GLSLANG_GLSLANG_GENERICCODEGEN src/libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp src/libraries/glslang/glslang/GenericCodeGen/Link.cpp ) set(LOVE_SRC_3P_GLSLANG_GLSLANG_INCLUDE src/libraries/glslang/glslang/Include/arrays.h src/libraries/glslang/glslang/Include/BaseTypes.h src/libraries/glslang/glslang/Include/Common.h src/libraries/glslang/glslang/Include/ConstantUnion.h src/libraries/glslang/glslang/Include/InfoSink.h src/libraries/glslang/glslang/Include/InitializeGlobals.h src/libraries/glslang/glslang/Include/intermediate.h src/libraries/glslang/glslang/Include/PoolAlloc.h src/libraries/glslang/glslang/Include/ResourceLimits.h src/libraries/glslang/glslang/Include/ShHandle.h src/libraries/glslang/glslang/Include/SpirvIntrinsics.h src/libraries/glslang/glslang/Include/Types.h ) set(LOVE_SRC_3P_GLSLANG_GLSLANG_MACHINEINDEPENDENT_PREPROCESSOR src/libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp src/libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h ) set(LOVE_SRC_3P_GLSLANG_GLSLANG_MACHINEINDEPENDENT ${LOVE_SRC_3P_GLSLANG_GLSLANG_MACHINEINDEPENDENT_PREPROCESSOR} src/libraries/glslang/glslang/MachineIndependent/attribute.cpp src/libraries/glslang/glslang/MachineIndependent/attribute.h src/libraries/glslang/glslang/MachineIndependent/Constant.cpp src/libraries/glslang/glslang/MachineIndependent/gl_types.h src/libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp src/libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h src/libraries/glslang/glslang/MachineIndependent/InfoSink.cpp src/libraries/glslang/glslang/MachineIndependent/Initialize.cpp src/libraries/glslang/glslang/MachineIndependent/Initialize.h src/libraries/glslang/glslang/MachineIndependent/Intermediate.cpp src/libraries/glslang/glslang/MachineIndependent/intermOut.cpp src/libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp src/libraries/glslang/glslang/MachineIndependent/iomapper.cpp src/libraries/glslang/glslang/MachineIndependent/iomapper.h src/libraries/glslang/glslang/MachineIndependent/limits.cpp src/libraries/glslang/glslang/MachineIndependent/linkValidate.cpp src/libraries/glslang/glslang/MachineIndependent/LiveTraverser.h src/libraries/glslang/glslang/MachineIndependent/localintermediate.h src/libraries/glslang/glslang/MachineIndependent/parseConst.cpp src/libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp src/libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp src/libraries/glslang/glslang/MachineIndependent/ParseHelper.h src/libraries/glslang/glslang/MachineIndependent/parseVersions.h src/libraries/glslang/glslang/MachineIndependent/pch.h src/libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp src/libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp src/libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h src/libraries/glslang/glslang/MachineIndependent/reflection.cpp src/libraries/glslang/glslang/MachineIndependent/reflection.h src/libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp src/libraries/glslang/glslang/MachineIndependent/RemoveTree.h src/libraries/glslang/glslang/MachineIndependent/Scan.cpp src/libraries/glslang/glslang/MachineIndependent/Scan.h src/libraries/glslang/glslang/MachineIndependent/ScanContext.h src/libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp src/libraries/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp src/libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp src/libraries/glslang/glslang/MachineIndependent/SymbolTable.h src/libraries/glslang/glslang/MachineIndependent/Versions.cpp src/libraries/glslang/glslang/MachineIndependent/Versions.h ) set(LOVE_SRC_3P_GLSLANG_GLSLANG_OSDEPENDENT src/libraries/glslang/glslang/OSDependent/osinclude.h ) if(MSVC) set(LOVE_SRC_3P_GLSLANG_GLSLANG_OSDEPENDENT ${LOVE_SRC_3P_GLSLANG_GLSLANG_OSDEPENDENT} src/libraries/glslang/glslang/OSDependent/Windows/main.cpp src/libraries/glslang/glslang/OSDependent/Windows/ossource.cpp ) else() set(LOVE_SRC_3P_GLSLANG_GLSLANG_OSDEPENDENT ${LOVE_SRC_3P_GLSLANG_GLSLANG_OSDEPENDENT} src/libraries/glslang/glslang/OSDependent/Unix/ossource.cpp ) endif() set(LOVE_SRC_3P_GLSLANG_GLSLANG_PUBLIC src/libraries/glslang/glslang/Public/ShaderLang.h ) set(LOVE_SRC_3P_GLSLANG_GLSLANG src/libraries/glslang/glslang/build_info.h ${LOVE_SRC_3P_GLSLANG_GLSLANG_GENERICCODEGEN} ${LOVE_SRC_3P_GLSLANG_GLSLANG_INCLUDE} ${LOVE_SRC_3P_GLSLANG_GLSLANG_MACHINEINDEPENDENT} ${LOVE_SRC_3P_GLSLANG_GLSLANG_OSDEPENDENT} ${LOVE_SRC_3P_GLSLANG_GLSLANG_PUBLIC} ) set(LOVE_SRC_3P_GLSLANG_OGLCOMPILERSDLL src/libraries/glslang/OGLCompilersDLL/InitializeDll.cpp src/libraries/glslang/OGLCompilersDLL/InitializeDll.h ) set(LOVE_SRC_3P_GLSLANG_SPIRV src/libraries/glslang/SPIRV/bitutils.h src/libraries/glslang/SPIRV/disassemble.cpp src/libraries/glslang/SPIRV/disassemble.h src/libraries/glslang/SPIRV/doc.cpp src/libraries/glslang/SPIRV/doc.h src/libraries/glslang/SPIRV/GLSL.ext.AMD.h src/libraries/glslang/SPIRV/GLSL.ext.EXT.h src/libraries/glslang/SPIRV/GLSL.ext.KHR.h src/libraries/glslang/SPIRV/GLSL.ext.NV.h src/libraries/glslang/SPIRV/GLSL.std.450.h src/libraries/glslang/SPIRV/GlslangToSpv.cpp src/libraries/glslang/SPIRV/GlslangToSpv.h src/libraries/glslang/SPIRV/hex_float.h src/libraries/glslang/SPIRV/InReadableOrder.cpp src/libraries/glslang/SPIRV/Logger.cpp src/libraries/glslang/SPIRV/Logger.h src/libraries/glslang/SPIRV/NonSemanticDebugPrintf.h src/libraries/glslang/SPIRV/spirv.hpp src/libraries/glslang/SPIRV/SpvBuilder.cpp src/libraries/glslang/SPIRV/SpvBuilder.h src/libraries/glslang/SPIRV/spvIR.h src/libraries/glslang/SPIRV/SpvPostProcess.cpp src/libraries/glslang/SPIRV/SPVRemapper.cpp src/libraries/glslang/SPIRV/SPVRemapper.h src/libraries/glslang/SPIRV/SpvTools.cpp src/libraries/glslang/SPIRV/SpvTools.h ) set(LOVE_SRC_3P_GLSLANG ${LOVE_SRC_3P_GLSLANG_GLSLANG} ${LOVE_SRC_3P_GLSLANG_OGLCOMPILERSDLL} ${LOVE_SRC_3P_GLSLANG_SPIRV} ) add_library(love_3p_glslang ${LOVE_SRC_3P_GLSLANG}) # # LodePNG # set(LOVE_SRC_3P_LODEPNG src/libraries/lodepng/lodepng.cpp src/libraries/lodepng/lodepng.h ) add_library(love_3p_lodepng ${LOVE_SRC_3P_LODEPNG}) # # luasocket # set(LOVE_SRC_3P_LUASOCKET_ROOT src/libraries/luasocket/luasocket.cpp src/libraries/luasocket/luasocket.h ) set(LOVE_SRC_3P_LUASOCKET_LIBLUASOCKET src/libraries/luasocket/libluasocket/auxiliar.c src/libraries/luasocket/libluasocket/auxiliar.h src/libraries/luasocket/libluasocket/buffer.c src/libraries/luasocket/libluasocket/buffer.h src/libraries/luasocket/libluasocket/compat.c src/libraries/luasocket/libluasocket/compat.h src/libraries/luasocket/libluasocket/except.c src/libraries/luasocket/libluasocket/except.h src/libraries/luasocket/libluasocket/ftp.lua.h src/libraries/luasocket/libluasocket/headers.lua.h src/libraries/luasocket/libluasocket/http.lua.h src/libraries/luasocket/libluasocket/inet.c src/libraries/luasocket/libluasocket/inet.h src/libraries/luasocket/libluasocket/io.c src/libraries/luasocket/libluasocket/io.h src/libraries/luasocket/libluasocket/ltn12.lua.h src/libraries/luasocket/libluasocket/luasocket.c src/libraries/luasocket/libluasocket/luasocket.h src/libraries/luasocket/libluasocket/mbox.lua.h src/libraries/luasocket/libluasocket/mime.c src/libraries/luasocket/libluasocket/mime.h src/libraries/luasocket/libluasocket/mime.lua.h src/libraries/luasocket/libluasocket/options.c src/libraries/luasocket/libluasocket/options.h src/libraries/luasocket/libluasocket/pierror.h src/libraries/luasocket/libluasocket/select.c src/libraries/luasocket/libluasocket/select.h src/libraries/luasocket/libluasocket/smtp.lua.h src/libraries/luasocket/libluasocket/socket.h src/libraries/luasocket/libluasocket/socket.lua.h src/libraries/luasocket/libluasocket/tcp.c src/libraries/luasocket/libluasocket/tcp.h src/libraries/luasocket/libluasocket/timeout.c src/libraries/luasocket/libluasocket/timeout.h src/libraries/luasocket/libluasocket/tp.lua.h src/libraries/luasocket/libluasocket/udp.c src/libraries/luasocket/libluasocket/udp.h src/libraries/luasocket/libluasocket/url.lua.h src/libraries/luasocket/libluasocket/unix.c src/libraries/luasocket/libluasocket/unix.h src/libraries/luasocket/libluasocket/unixdgram.c src/libraries/luasocket/libluasocket/unixdgram.h src/libraries/luasocket/libluasocket/unixstream.c src/libraries/luasocket/libluasocket/unixstream.h ) set(LOVE_LINK_L3P_LUASOCKET_LIBLUASOCKET) if(MSVC) set(LOVE_SRC_3P_LUASOCKET_LIBLUASOCKET ${LOVE_SRC_3P_LUASOCKET_LIBLUASOCKET} src/libraries/luasocket/libluasocket/wsocket.c src/libraries/luasocket/libluasocket/wsocket.h ) set(LOVE_LINK_L3P_LUASOCKET_LIBLUASOCKET ${LOVE_LINK_L3P_LUASOCKET_LIBLUASOCKET} ws2_32.lib ) else() set(LOVE_SRC_3P_LUASOCKET_LIBLUASOCKET ${LOVE_SRC_3P_LUASOCKET_LIBLUASOCKET} src/libraries/luasocket/libluasocket/serial.c src/libraries/luasocket/libluasocket/usocket.c src/libraries/luasocket/libluasocket/usocket.h ) endif() set(LOVE_SRC_3P_LUASOCKET ${LOVE_SRC_3P_LUASOCKET_ROOT} ${LOVE_SRC_3P_LUASOCKET_LIBLUASOCKET} ) add_library(love_3p_luasocket ${LOVE_SRC_3P_LUASOCKET}) target_link_libraries(love_3p_luasocket ${LOVE_LUA_LIBRARY} ${LOVE_LINK_L3P_LUASOCKET_LIBLUASOCKET}) # # APIs from Lua 5.3 # set(LOVE_SRC_3P_LUA53 src/libraries/lua53/lprefix.h src/libraries/lua53/lstrlib.c src/libraries/lua53/lstrlib.h src/libraries/lua53/lutf8lib.c src/libraries/lua53/lutf8lib.h ) add_library(love_3p_lua53 ${LOVE_SRC_3P_LUA53}) target_link_libraries(love_3p_lua53 ${LOVE_LUA_LIBRARY}) # # Lua HTTPS # set(LOVE_SRC_3P_LUAHTTPS_ANDROID src/libraries/luahttps/src/android/AndroidClient.cpp src/libraries/luahttps/src/android/AndroidClient.h ) set(LOVE_SRC_3P_LUAHTTPS_APPLE src/libraries/luahttps/src/apple/NSURLClient.mm src/libraries/luahttps/src/apple/NSURLClient.h ) set(LOVE_SRC_3P_LUAHTTPS_COMMON src/libraries/luahttps/src/common/config.h src/libraries/luahttps/src/common/Connection.h src/libraries/luahttps/src/common/ConnectionClient.h src/libraries/luahttps/src/common/HTTPRequest.cpp src/libraries/luahttps/src/common/HTTPRequest.h src/libraries/luahttps/src/common/HTTPS.cpp src/libraries/luahttps/src/common/HTTPS.h src/libraries/luahttps/src/common/HTTPSClient.cpp src/libraries/luahttps/src/common/HTTPSClient.h src/libraries/luahttps/src/common/PlaintextConnection.cpp src/libraries/luahttps/src/common/PlaintextConnection.h ) set(LOVE_SRC_3P_LUAHTTPS_GENERIC src/libraries/luahttps/src/generic/CurlClient.cpp src/libraries/luahttps/src/generic/CurlClient.h src/libraries/luahttps/src/generic/OpenSSLConnection.cpp src/libraries/luahttps/src/generic/OpenSSLConnection.h ) set(LOVE_SRC_3P_LUAHTTPS_LUA src/libraries/luahttps/src/lua/main.cpp ) set(LOVE_SRC_3P_LUAHTTPS_WINDOWS src/libraries/luahttps/src/windows/SChannelConnection.cpp src/libraries/luahttps/src/windows/SChannelConnection.h ) # These are platform-dependent but have ifdef guards to make sure they only # compile on supported platforms. set(LOVE_SRC_3P_LUAHTTPS ${LOVE_SRC_3P_LUAHTTPS_ANDROID} ${LOVE_SRC_3P_LUAHTTPS_COMMON} ${LOVE_SRC_3P_LUAHTTPS_GENERIC} ${LOVE_SRC_3P_LUAHTTPS_LUA} ${LOVE_SRC_3P_LUAHTTPS_WINDOWS} ) if (APPLE) set(LOVE_SRC_3P_LUAHTTPS ${LOVE_SRC_3P_LUAHTTPS} ${LOVE_SRC_3P_LUAHTTPS_APPLE}) endif() set(LOVE_LINK_L3P_LUAHTTPS) if(MSVC) set(LOVE_LINK_L3P_LUAHTTPS ${LOVE_LINK_L3P_LUASOCKET_LIBLUASOCKET} ws2_32 secur32 ) endif() add_library(love_3p_luahttps ${LOVE_SRC_3P_LUAHTTPS}) target_link_libraries(love_3p_luahttps ${LOVE_LUA_LIBRARY} ${LOVE_LINK_L3P_LUAHTTPS}) # # lz4 # set(LOVE_SRC_3P_LZ4 src/libraries/lz4/lz4.c src/libraries/lz4/lz4.h src/libraries/lz4/lz4hc.c src/libraries/lz4/lz4hc.h src/libraries/lz4/lz4opt.h ) add_library(love_3p_lz4 ${LOVE_SRC_3P_LZ4}) # # noise1234 # set(LOVE_SRC_3P_NOISE1234 src/libraries/noise1234/noise1234.cpp src/libraries/noise1234/noise1234.h src/libraries/noise1234/simplexnoise1234.cpp src/libraries/noise1234/simplexnoise1234.h ) add_library(love_3p_noise1234 ${LOVE_SRC_3P_NOISE1234}) # # physfs # set(LOVE_SRC_3P_PHYSFS src/libraries/physfs/physfs_archiver_7z.c src/libraries/physfs/physfs_archiver_dir.c src/libraries/physfs/physfs_archiver_grp.c src/libraries/physfs/physfs_archiver_hog.c src/libraries/physfs/physfs_archiver_iso9660.c src/libraries/physfs/physfs_archiver_mvl.c src/libraries/physfs/physfs_archiver_qpak.c src/libraries/physfs/physfs_archiver_slb.c src/libraries/physfs/physfs_archiver_unpacked.c src/libraries/physfs/physfs_archiver_vdf.c src/libraries/physfs/physfs_archiver_wad.c src/libraries/physfs/physfs_archiver_zip.c src/libraries/physfs/physfs_byteorder.c src/libraries/physfs/physfs_casefolding.h src/libraries/physfs/physfs_internal.h src/libraries/physfs/physfs_lzmasdk.h src/libraries/physfs/physfs_miniz.h src/libraries/physfs/physfs_platform_haiku.cpp src/libraries/physfs/physfs_platform_os2.c src/libraries/physfs/physfs_platform_posix.c src/libraries/physfs/physfs_platform_qnx.c src/libraries/physfs/physfs_platform_unix.c src/libraries/physfs/physfs_platform_windows.c src/libraries/physfs/physfs_platform_winrt.cpp src/libraries/physfs/physfs_platforms.h src/libraries/physfs/physfs_unicode.c src/libraries/physfs/physfs.c src/libraries/physfs/physfs.h ) if(APPLE) set(LOVE_SRC_3P_PHYSFS ${LOVE_SRC_3P_PHYSFS} src/libraries/physfs/physfs_platform_apple.m ) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} "-framework IOKit") endif() add_library(love_3p_physfs ${LOVE_SRC_3P_PHYSFS}) # # spirv_cross # set(LOVE_SRC_3P_SPIRV_CROSS src/libraries/spirv_cross/GLSL.std.450.h src/libraries/spirv_cross/spirv_cfg.cpp src/libraries/spirv_cross/spirv_cfg.hpp src/libraries/spirv_cross/spirv_common.hpp src/libraries/spirv_cross/spirv_cpp.cpp src/libraries/spirv_cross/spirv_cpp.hpp src/libraries/spirv_cross/spirv_cross_c.cpp src/libraries/spirv_cross/spirv_cross_c.h src/libraries/spirv_cross/spirv_cross_containers.hpp src/libraries/spirv_cross/spirv_cross_error_handling.hpp src/libraries/spirv_cross/spirv_cross_parsed_ir.cpp src/libraries/spirv_cross/spirv_cross_parsed_ir.hpp src/libraries/spirv_cross/spirv_cross_util.cpp src/libraries/spirv_cross/spirv_cross_util.hpp src/libraries/spirv_cross/spirv_cross.cpp src/libraries/spirv_cross/spirv_cross.hpp src/libraries/spirv_cross/spirv_glsl.cpp src/libraries/spirv_cross/spirv_glsl.hpp src/libraries/spirv_cross/spirv_hlsl.cpp src/libraries/spirv_cross/spirv_hlsl.hpp src/libraries/spirv_cross/spirv_msl.cpp src/libraries/spirv_cross/spirv_msl.hpp src/libraries/spirv_cross/spirv_parser.cpp src/libraries/spirv_cross/spirv_parser.hpp src/libraries/spirv_cross/spirv_reflect.cpp src/libraries/spirv_cross/spirv_reflect.hpp src/libraries/spirv_cross/spirv.h src/libraries/spirv_cross/spirv.hpp ) add_library(love_3p_spirv_cross ${LOVE_SRC_3P_SPIRV_CROSS}) # # stb_image # set(LOVE_SRC_3P_STB src/libraries/stb/stb_image.h ) # stb_image has no implementation files of its own. # # tiny exr # set(LOVE_SRC_3P_TINYEXR src/libraries/tinyexr/tinyexr.h ) # tinyexr has no implementation files of its own. # # utf8 # set(LOVE_SRC_3P_UTF8_ROOT src/libraries/utf8/utf8.h) set(LOVE_SRC_3P_UTF8_UTF8 src/libraries/utf8/utf8/checked.h src/libraries/utf8/utf8/core.h src/libraries/utf8/utf8/unchecked.h ) set(LOVE_SRC_3P_UTF8 ${LOVE_SRC_3P_UTF8_ROOT} ${LOVE_SRC_3P_UTF8_UTF8} ) # This library is all headers ... so there is no need to # add_library() here. # # vma # set(LOVE_SRC_3P_VMA src/libraries/vma/vk_mem_alloc.h) # vulkan memory allocatory has no implementation files of its own. # # volk # set(LOVE_SRC_3P_VOLK src/libraries/volk/volk.h src/libraries/volk/volk.c) # since we don't want to use the system vulkan header files we need to # compile this library in the löve source code using VOLK_IMPLEMENTATION. # # vulkan headers # set(LOVE_SRC_3P_VULKAN_HEADERS src/libraries/vulkanheaders/vk_icd.h src/libraries/vulkanheaders/vk_layer.h src/libraries/vulkanheaders/vk_platform.h src/libraries/vulkanheaders/vk_sdk-platform.h src/libraries/vulkanheaders/vulkan_android.h src/libraries/vulkanheaders/vulkan_beta.h src/libraries/vulkanheaders/vulkan_core.h src/libraries/vulkanheaders/vulkan_directfb.h src/libraries/vulkanheaders/vulkan_enums.hpp src/libraries/vulkanheaders/vulkan_format_traits.hpp src/libraries/vulkanheaders/vulkan_fuchsia.h src/libraries/vulkanheaders/vulkan_funcs.h src/libraries/vulkanheaders/vulkan_ggp.h src/libraries/vulkanheaders/vulkan_handles.h src/libraries/vulkanheaders/vulkan_hash.hpp src/libraries/vulkanheaders/vulkan_ios.h src/libraries/vulkanheaders/vulkan_macos.h src/libraries/vulkanheaders/vulkan_metal.h src/libraries/vulkanheaders/vulkan_raii.hpp src/libraries/vulkanheaders/vulkan_screen.h src/libraries/vulkanheaders/vulkan_static_assertions.h src/libraries/vulkanheaders/vulkan_structs.hpp src/libraries/vulkanheaders/vulkan_to_string.h src/libraries/vulkanheaders/vulkan_vi.h src/libraries/vulkanheaders/vulkan_wayland.h src/libraries/vulkanheaders/vulkan_win32.h src/libraries/vulkanheaders/vulkan_xcb.h src/libraries/vulkanheaders/vulkan_xlib_xrandr.h src/libraries/vulkanheaders/vulkan_xlib.h src/libraries/vulkanheaders/vulkan.h src/libraries/vulkanheaders/vulkan.hpp ) # vulkan headers has no implementation files of its own. # # Wuff # set(LOVE_SRC_3P_WUFF src/libraries/Wuff/wuff.c src/libraries/Wuff/wuff.h src/libraries/Wuff/wuff_config.h src/libraries/Wuff/wuff_convert.c src/libraries/Wuff/wuff_convert.h src/libraries/Wuff/wuff_internal.c src/libraries/Wuff/wuff_internal.h src/libraries/Wuff/wuff_memory.c ) add_library(love_3p_wuff ${LOVE_SRC_3P_WUFF}) # # xxHash # set(LOVE_SRC_3P_XXHASH src/libraries/xxHash/xxhash.c src/libraries/xxHash/xxhash.h ) add_library(love_3p_xxhash ${LOVE_SRC_3P_XXHASH}) set(LOVE_3P love_3p_box2d love_3p_ddsparse love_3p_enet love_3p_glad love_3p_glslang love_3p_lodepng love_3p_luasocket love_3p_lua53 love_3p_luahttps love_3p_lz4 love_3p_noise1234 love_3p_physfs love_3p_spirv_cross love_3p_wuff love_3p_xxhash ) love_disable_warnings(love_3p_box2d love_3p_enet love_3p_luasocket love_3p_physfs) # # liblove # set(LOVE_LIB_SRC ${LOVE_SRC_COMMON} # Modules ${LOVE_SRC_MODULE_AUDIO} ${LOVE_SRC_MODULE_DATA} ${LOVE_SRC_MODULE_EVENT} ${LOVE_SRC_MODULE_FILESYSTEM} ${LOVE_SRC_MODULE_FONT} ${LOVE_SRC_MODULE_GRAPHICS} ${LOVE_SRC_MODULE_IMAGE} ${LOVE_SRC_MODULE_JOYSTICK} ${LOVE_SRC_MODULE_KEYBOARD} ${LOVE_SRC_MODULE_LOVE} ${LOVE_SRC_MODULE_MATH} ${LOVE_SRC_MODULE_MOUSE} ${LOVE_SRC_MODULE_PHYSICS} ${LOVE_SRC_MODULE_SENSOR} ${LOVE_SRC_MODULE_SOUND} ${LOVE_SRC_MODULE_SYSTEM} ${LOVE_SRC_MODULE_THREAD} ${LOVE_SRC_MODULE_TIMER} ${LOVE_SRC_MODULE_TOUCH} ${LOVE_SRC_MODULE_VIDEO} ${LOVE_SRC_MODULE_WINDOW} ) include_directories( BEFORE src src/libraries src/libraries/box2D src/modules ${LOVE_INCLUDE_DIRS} ) link_directories(${LOVE_LINK_DIRS}) set(LOVE_RC) if(MSVC) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} ws2_32.lib winmm.lib dwmapi.lib ) set(LOVE_RC extra/windows/love.rc extra/windows/love.ico ) endif() if(ANDROID) # In Android, the LOVE main entrypoint needs to be compiled # as shared library, so change the library name and add love.cpp set(LOVE_LIB_NAME ${LOVE_EXE_NAME}) set(LOVE_LIB_SRC ${LOVE_LIB_SRC} src/love.cpp) set(LOVE_LINK_LIBRARIES ${LOVE_LINK_LIBRARIES} android) endif() add_library(${LOVE_LIB_NAME} SHARED ${LOVE_LIB_SRC} ${LOVE_RC}) target_link_libraries(${LOVE_LIB_NAME} ${LOVE_LINK_LIBRARIES} ${LOVE_3P}) if(LOVE_EXTRA_DEPENDECIES) add_dependencies(${LOVE_LIB_NAME} ${LOVE_EXTRA_DEPENDECIES}) endif() if(MSVC) set_target_properties(${LOVE_LIB_NAME} PROPERTIES RELEASE_OUTPUT_NAME "love" PDB_NAME "liblove" IMPORT_PREFIX "lib") set_target_properties(${LOVE_LIB_NAME} PROPERTIES DEBUG_OUTPUT_NAME "love" PDB_NAME "liblove" IMPORT_PREFIX "lib") endif() # # love (executable) # if(NOT ANDROID) add_executable(${LOVE_EXE_NAME} WIN32 src/love.cpp ${LOVE_RC}) target_link_libraries(${LOVE_EXE_NAME} ${LOVE_LIB_NAME}) if(MSVC) add_executable(${LOVE_CONSOLE_EXE_NAME} src/love.cpp ${LOVE_RC}) target_link_libraries(${LOVE_CONSOLE_EXE_NAME} ${LOVE_LIB_NAME}) endif() function(post_step_move_dll ARG_POST_TARGET ARG_TARGET_OR_FILE) if(TARGET ${ARG_TARGET_OR_FILE}) add_custom_command(TARGET ${ARG_POST_TARGET} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy $ ${CMAKE_CURRENT_BINARY_DIR}/$/$) else() get_filename_component(TEMP_FILENAME ${ARG_TARGET_OR_FILE} NAME) add_custom_command(TARGET ${ARG_POST_TARGET} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${ARG_TARGET_OR_FILE} ${CMAKE_CURRENT_BINARY_DIR}/$/${TEMP_FILENAME}) endif() endfunction() # Add post build steps to move the DLLs next to the binary. Otherwise # running/debugging the binary will not work from inside VS. if(LOVE_MOVE_DLLS) foreach(DLL ${LOVE_MOVE_DLLS}) post_step_move_dll(love ${DLL}) endforeach() endif() endif() if (NOT MSVC) return() endif() ################################### # Version ################################### # Extract version.h contents. file(READ ${CMAKE_CURRENT_SOURCE_DIR}/src/common/version.h LOVE_VERSION_FILE_CONTENTS) # Extract one of LOVE_VERSION_MAJOR/MINOR/REV. function(match_version ARG_STRING OUT_VAR) string(REGEX MATCH "VERSION_${ARG_STRING} = ([0-9]+);" TMP_VER "${LOVE_VERSION_FILE_CONTENTS}") string(REGEX MATCH "[0-9]+" TMP_VER "${TMP_VER}") set(${OUT_VAR} ${TMP_VER} PARENT_SCOPE) endfunction() match_version("MAJOR" LOVE_VERSION_MAJOR) match_version("MINOR" LOVE_VERSION_MINOR) match_version("REV" LOVE_VERSION_REV) set(LOVE_VERSION_STR "${LOVE_VERSION_MAJOR}.${LOVE_VERSION_MINOR}") message(STATUS "Version: ${LOVE_VERSION_STR}") ################################### # CPack ################################### install(TARGETS ${LOVE_EXE_NAME} ${LOVE_CONSOLE_EXE_NAME} ${LOVE_LIB_NAME} RUNTIME DESTINATION .) # Our install script (and NSIS) doesn't fully support Windows ARM64 yet. if(MEGA_ARM64) set(CPACK_GENERATOR ZIP) set(CPACK_SYSTEM_NAME woa64) else() set(CPACK_GENERATOR ZIP NSIS) endif() # Extra DLLs. if(LOVE_EXTRA_DLLS) foreach(DLL ${LOVE_EXTRA_DLLS}) get_filename_component(DLL_NAME ${DLL} NAME) message(STATUS "Extra DLL: ${DLL_NAME}") endforeach() install(FILES ${LOVE_EXTRA_DLLS} DESTINATION .) endif() # Dynamic runtime libs. if(LOVE_MSVC_DLLS) foreach(DLL ${LOVE_MSVC_DLLS}) get_filename_component(DLL_NAME ${DLL} NAME) message(STATUS "Runtime DLL: ${DLL_NAME}") endforeach() install(FILES ${LOVE_MSVC_DLLS} DESTINATION .) endif() # Copy a text file from CMAKE_CURRENT_SOURCE_DIR to CMAKE_CURRENT_BINARY_DIR. # On Windows, this function will convert line endings to CR,LF. function(copy_text_file ARG_FILE_IN ARG_FILE_OUT) file(READ ${CMAKE_CURRENT_SOURCE_DIR}/${ARG_FILE_IN} TMP_TXT_CONTENTS) file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${ARG_FILE_OUT} ${TMP_TXT_CONTENTS}) endfunction() # Text files. copy_text_file(readme.md readme.txt) copy_text_file(license.txt license.txt) copy_text_file(changes.txt changes.txt) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/changes.txt ${CMAKE_CURRENT_BINARY_DIR}/license.txt ${CMAKE_CURRENT_BINARY_DIR}/readme.txt DESTINATION .) # Icons install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis/love.ico ${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis/game.ico DESTINATION .) set(CPACK_PACKAGE_NAME "love") set(CPACK_PACKAGE_VENDOR "love2d.org") set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "LOVE -- It's awesome") set(CPACK_PACKAGE_VERSION "${LOVE_VERSION_STR}") set(CPACK_PACKAGE_VERSION_MAJOR "${LOVE_VERSION_MAJOR}") set(CPACK_PACKAGE_VERSION_MINOR "${LOVE_VERSION_MINOR}") set(CPACK_PACKAGE_VERSION_PATCH "${LOVE_VERSION_REV}") set(CPACK_PACKAGE_INSTALL_DIRECTORY "LOVE") set(CPACK_PACKAGE_EXECUTABLES "${LOVE_EXE_NAME};LOVE") set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_SOURCE_DIR}/readme.md") set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/license.txt") set(CPACK_NSIS_EXECUTABLES_DIRECTORY .) set(CPACK_NSIS_PACKAGE_NAME "LOVE") set(CPACK_NSIS_DISPLAY_NAME "LOVE ${LOVE_VERSION_STR}") set(CPACK_NSIS_MODIFY_PATH OFF) if(LOVE_X64) set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64") else() set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES") endif() set(CPACK_NSIS_MENU_LINKS "http://love2d.org/wiki" "Documentation") # Some bug somewhere in NSIS requires "\\\\" somewhere in the path, # according to The Internet. (And sure enough, it does not work # without it). set(NSIS_LEFT_BMP "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\left.bmp") set(NSIS_TOP_BMP "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\top.bmp") set(NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\love.ico") set(NSIS_MUI_UNICON "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\love.ico") set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE " !define MUI_WELCOMEPAGE_TITLE \\\"LOVE ${LOVE_VERSION_STR} Setup\\\" !define MUI_WELCOMEFINISHPAGE_BITMAP \\\"${NSIS_LEFT_BMP}\\\" !define MUI_HEADERIMAGE_BITMAP \\\"${NSIS_TOP_BMP}\\\" !define MUI_ICON \\\"${NSIS_MUI_ICON}\\\" !define MUI_UNICON \\\"${NSIS_MUI_UNICON}\\\" ") set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " WriteRegStr HKCR \\\".love\\\" \\\"\\\" \\\"LOVE\\\" WriteRegStr HKCR \\\"LOVE\\\" \\\"\\\" \\\"LOVE Game File\\\" WriteRegStr HKCR \\\"LOVE\\\\DefaultIcon\\\" \\\"\\\" \\\"$INSTDIR\\\\game.ico\\\" WriteRegStr HKCR \\\"LOVE\\\\shell\\\" \\\"\\\" \\\"open\\\" WriteRegStr HKCR \\\"LOVE\\\\shell\\\\open\\\" \\\"\\\" \\\"Open in LOVE\\\" WriteRegStr HKCR \\\"LOVE\\\\shell\\\\open\\\\command\\\" \\\"\\\" \\\"$INSTDIR\\\\love.exe $\\\\\\\"%1$\\\\\\\"\\\" System::Call 'shell32.dll::SHChangeNotify(i, i, i, i) v (0x08000000, 0, 0, 0)' ") set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS " DeleteRegKey HKCR \\\"LOVE\\\" DeleteRegKey HKCR \\\".love\\\" System::Call 'shell32.dll::SHChangeNotify(i, i, i, i) v (0x08000000, 0, 0, 0)' ") include(CPack)