-- love.image -- love.image.isCompressed -- @NOTE really we need to test each of the files listed here: -- https://love2d.org/wiki/CompressedImageFormat -- also need to be platform dependent (e.g. dxt not suppored on phones) love.test.image.isCompressed = function(test) test:assertEquals(true, love.image.isCompressed('resources/love.dxt1'), 'check dxt1 valid compressed image') end -- love.image.newCompressedData -- @NOTE this is just basic nil checking, full obj test are in objects.lua love.test.image.newCompressedData = function(test) test:assertObject(love.image.newCompressedData('resources/love.dxt1')) end -- love.image.newImageData -- @NOTE this is just basic nil checking, full obj test are in objects.lua love.test.image.newImageData = function(test) test:assertObject(love.image.newImageData('resources/love.png')) test:assertObject(love.image.newImageData(16, 16, 'rgba8', nil)) end