/** * Copyright (c) 2006-2023 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_SoundData.h" #include "data/wrap_Data.h" // Shove the wrap_SoundData.lua code directly into a raw string literal. static const char sounddata_lua[] = #include "wrap_SoundData.lua" ; namespace love { namespace sound { /** * NOTE: Additional wrapper code is in wrap_SoundData.lua. Be sure to keep it * in sync with any changes made to this file! **/ SoundData *luax_checksounddata(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_SoundData_clone(lua_State *L) { SoundData *t = luax_checksounddata(L, 1), *c = nullptr; luax_catchexcept(L, [&](){ c = t->clone(); }); luax_pushtype(L, c); c->release(); return 1; } int w_SoundData_getChannelCount(lua_State *L) { SoundData *t = luax_checksounddata(L, 1); lua_pushinteger(L, t->getChannelCount()); return 1; } int w_SoundData_getBitDepth(lua_State *L) { SoundData *t = luax_checksounddata(L, 1); lua_pushinteger(L, t->getBitDepth()); return 1; } int w_SoundData_getSampleRate(lua_State *L) { SoundData *t = luax_checksounddata(L, 1); lua_pushinteger(L, t->getSampleRate()); return 1; } int w_SoundData_getSampleCount(lua_State *L) { SoundData *t = luax_checksounddata(L, 1); lua_pushinteger(L, t->getSampleCount()); return 1; } int w_SoundData_getDuration(lua_State *L) { SoundData *t = luax_checksounddata(L, 1); lua_pushnumber(L, t->getDuration()); return 1; } int w_SoundData_setSample(lua_State *L) { SoundData *sd = luax_checksounddata(L, 1); int i = (int) luaL_checkinteger(L, 2); if (lua_gettop(L) > 3) { int channel = luaL_checkinteger(L, 3); float sample = (float) luaL_checknumber(L, 4); luax_catchexcept(L, [&](){ sd->setSample(i, channel, sample); }); } else { float sample = (float) luaL_checknumber(L, 3); luax_catchexcept(L, [&](){ sd->setSample(i, sample); }); } return 0; } int w_SoundData_getSample(lua_State *L) { SoundData *sd = luax_checksounddata(L, 1); int i = (int) luaL_checkinteger(L, 2); if (lua_gettop(L) > 2) { int channel = luaL_checkinteger(L, 3); luax_catchexcept(L, [&](){ lua_pushnumber(L, sd->getSample(i, channel)); }); } else luax_catchexcept(L, [&](){ lua_pushnumber(L, sd->getSample(i)); }); return 1; } int w_SoundData_copyFrom(lua_State *L) { SoundData *dst = luax_checksounddata(L, 1); const SoundData *src = luax_checksounddata(L, 2); int srcStart = (int) luaL_checkinteger(L, 3); int count = (int) luaL_checkinteger(L, 4); int dstStart = (int) luaL_optinteger(L, 5, 0); luax_catchexcept(L, [&](){ dst->copyFrom(src, srcStart, count, dstStart); }); return 0; } int w_SoundData_slice(lua_State *L) { SoundData *t = luax_checksounddata(L, 1), *c = nullptr; int start = (int) luaL_checkinteger(L, 2); int length = (int) luaL_optinteger(L, 3, -1); luax_catchexcept(L, [&](){ c = t->slice(start, length); }); luax_pushtype(L, c); c->release(); return 1; } static const luaL_Reg w_SoundData_functions[] = { { "clone", w_SoundData_clone }, { "getChannelCount", w_SoundData_getChannelCount }, { "getBitDepth", w_SoundData_getBitDepth }, { "getSampleRate", w_SoundData_getSampleRate }, { "getSampleCount", w_SoundData_getSampleCount }, { "getDuration", w_SoundData_getDuration }, { "setSample", w_SoundData_setSample }, { "getSample", w_SoundData_getSample }, { "copyFrom", w_SoundData_copyFrom }, { "slice", w_SoundData_slice }, { 0, 0 } }; extern "C" int luaopen_sounddata(lua_State *L) { int ret = luax_register_type(L, &SoundData::type, data::w_Data_functions, w_SoundData_functions, nullptr); love::data::luax_rundatawrapper(L, SoundData::type); luax_runwrapper(L, sounddata_lua, sizeof(sounddata_lua), "SoundData.lua", SoundData::type, nullptr); return ret; } } // sound } // love