/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_IMAGE_IMAGE_H #define LOVE_IMAGE_IMAGE_H // LOVE #include #include #include #include "ImageData.h" namespace love { namespace image { /** * This module is responsible for decoding files such as PNG, GIF, JPEG * into raw pixel data. This module does not know how to draw images on * screen; only love.graphics knows that. **/ class Image : public Module { public: /** * Destructor. **/ virtual ~Image(){}; /** * Creates new ImageData from a file. * @param file The file containing the encoded image data. * @return The new ImageData. **/ virtual ImageData * newImageData(love::filesystem::File * file) = 0; /** * Creates new ImageData from a raw Data. * @param data The object containing encoded pixel data. * @return The new ImageData. **/ virtual ImageData * newImageData(Data * data) = 0; /** * Creates empty ImageData with the given size. * @param The width of the ImageData. * @param The height of the ImageData. * @return The new ImageData. **/ virtual ImageData * newImageData(int width, int height) = 0; /** * Creates empty ImageData with the given size. * @param The width of the ImageData. * @param The height of the ImageData. * @param The data to load into the ImageData. * @return The new ImageData. **/ virtual ImageData * newImageData(int width, int height, void *data) = 0; }; // Image } // image } // love #endif // LOVE_IMAGE_IMAGE_H