/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "b2CircleContact.h" #include "../b2Body.h" #include "../b2WorldCallbacks.h" #include "../../Common/b2BlockAllocator.h" #include #include b2Contact* b2CircleContact::Create(b2Shape* shape1, b2Shape* shape2, b2BlockAllocator* allocator) { void* mem = allocator->Allocate(sizeof(b2CircleContact)); return new (mem) b2CircleContact(shape1, shape2); } void b2CircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator) { ((b2CircleContact*)contact)->~b2CircleContact(); allocator->Free(contact, sizeof(b2CircleContact)); } b2CircleContact::b2CircleContact(b2Shape* s1, b2Shape* s2) : b2Contact(s1, s2) { b2Assert(m_shape1->GetType() == e_circleShape); b2Assert(m_shape2->GetType() == e_circleShape); m_manifold.pointCount = 0; m_manifold.points[0].normalImpulse = 0.0f; m_manifold.points[0].tangentImpulse = 0.0f; } void b2CircleContact::Evaluate(b2ContactListener* listener) { b2Body* b1 = m_shape1->GetBody(); b2Body* b2 = m_shape2->GetBody(); b2Manifold m0; memcpy(&m0, &m_manifold, sizeof(b2Manifold)); b2CollideCircles(&m_manifold, (b2CircleShape*)m_shape1, b1->GetXForm(), (b2CircleShape*)m_shape2, b2->GetXForm()); b2ContactPoint cp; cp.shape1 = m_shape1; cp.shape2 = m_shape2; cp.friction = m_friction; cp.restitution = m_restitution; if (m_manifold.pointCount > 0) { m_manifoldCount = 1; b2ManifoldPoint* mp = m_manifold.points + 0; if (m0.pointCount == 0) { mp->normalImpulse = 0.0f; mp->tangentImpulse = 0.0f; if (listener) { cp.position = b1->GetWorldPoint(mp->localPoint1); b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp->localPoint1); b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp->localPoint2); cp.velocity = v2 - v1; cp.normal = m_manifold.normal; cp.separation = mp->separation; cp.id = mp->id; listener->Add(&cp); } } else { b2ManifoldPoint* mp0 = m0.points + 0; mp->normalImpulse = mp0->normalImpulse; mp->tangentImpulse = mp0->tangentImpulse; if (listener) { cp.position = b1->GetWorldPoint(mp->localPoint1); b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp->localPoint1); b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp->localPoint2); cp.velocity = v2 - v1; cp.normal = m_manifold.normal; cp.separation = mp->separation; cp.id = mp->id; listener->Persist(&cp); } } } else { m_manifoldCount = 0; if (m0.pointCount > 0 && listener) { b2ManifoldPoint* mp0 = m0.points + 0; cp.position = b1->GetWorldPoint(mp0->localPoint1); b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp0->localPoint1); b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp0->localPoint2); cp.velocity = v2 - v1; cp.normal = m0.normal; cp.separation = mp0->separation; cp.id = mp0->id; listener->Remove(&cp); } } }