/** * Copyright (c) 2006-2026 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_FILESYSTEM_WRAP_FILESYSTEM_H #define LOVE_FILESYSTEM_WRAP_FILESYSTEM_H // LOVE #include "common/runtime.h" #include "File.h" #include "FileData.h" namespace love { namespace filesystem { /** * Gets FileData at the specified index. If the index contains a filepath or * a File object, the FileData will be created from that. * Note that this function retains the FileData object (possibly by creating it), * so a matching release() is required! * May trigger a Lua error. **/ FileData *luax_getfiledata(lua_State *L, int idx); bool luax_cangetfiledata(lua_State *L, int idx); File *luax_getfile(lua_State *L, int idx); bool luax_cangetfile(lua_State *L, int idx); Data *luax_getdata(lua_State *L, int idx); bool luax_cangetdata(lua_State *L, int idx); int loader(lua_State *L); int extloader(lua_State *L); extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L); } // filesystem } // love #endif // LOVE_FILESYSTEM_WRAP_FILESYSTEM_H