/** * Copyright (c) 2006-2023 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #pragma once #include "graphics/Volatile.h" #include "graphics/StreamBuffer.h" #include "graphics/Graphics.h" #include "VulkanWrapper.h" namespace love { namespace graphics { namespace vulkan { class Graphics; class StreamBuffer final : public love::graphics::StreamBuffer , public graphics::Volatile { public: StreamBuffer(graphics::Graphics *gfx, BufferUsage mode, size_t size); virtual ~StreamBuffer(); virtual bool loadVolatile() override; virtual void unloadVolatile() override; MapInfo map(size_t minsize) override; size_t unmap(size_t usedSize) override; void markUsed(size_t usedSize) override; void nextFrame() override; ptrdiff_t getHandle() const override; private: Graphics *vgfx = nullptr; VmaAllocator allocator; VmaAllocation allocation; VmaAllocationInfo allocInfo; VkBuffer buffer = VK_NULL_HANDLE; int frameIndex = 0; bool coherent; }; } // vulkan } // graphics } // love