/** * Copyright (c) 2006-2020 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Texture.h" namespace love { namespace graphics { Texture *luax_checktexture(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_Texture_getTextureType(lua_State *L) { Texture *t = luax_checktexture(L, 1); const char *tstr; if (!Texture::getConstant(t->getTextureType(), tstr)) return luax_enumerror(L, "texture type", Texture::getConstants(TEXTURE_MAX_ENUM), tstr); lua_pushstring(L, tstr); return 1; } static int w__optMipmap(lua_State *L, Texture *t, int idx) { int mipmap = 0; if (!lua_isnoneornil(L, idx)) { mipmap = (int) luaL_checkinteger(L, idx) - 1; if (mipmap < 0 || mipmap >= t->getMipmapCount()) luaL_error(L, "Invalid mipmap index: %d", mipmap + 1); } return mipmap; } int w_Texture_getWidth(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getWidth(w__optMipmap(L, t, 2))); return 1; } int w_Texture_getHeight(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getHeight(w__optMipmap(L, t, 2))); return 1; } int w_Texture_getDimensions(lua_State *L) { Texture *t = luax_checktexture(L, 1); int mipmap = w__optMipmap(L, t, 2); lua_pushnumber(L, t->getWidth(mipmap)); lua_pushnumber(L, t->getHeight(mipmap)); return 2; } int w_Texture_getDepth(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getDepth(w__optMipmap(L, t, 2))); return 1; } int w_Texture_getLayerCount(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getLayerCount()); return 1; } int w_Texture_getMipmapCount(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getMipmapCount()); return 1; } int w_Texture_getPixelWidth(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getPixelWidth(w__optMipmap(L, t, 2))); return 1; } int w_Texture_getPixelHeight(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getPixelHeight(w__optMipmap(L, t, 2))); return 1; } int w_Texture_getPixelDimensions(lua_State *L) { Texture *t = luax_checktexture(L, 1); int mipmap = w__optMipmap(L, t, 2); lua_pushnumber(L, t->getPixelWidth(mipmap)); lua_pushnumber(L, t->getPixelHeight(mipmap)); return 2; } int w_Texture_getDPIScale(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getDPIScale()); return 1; } int w_Texture_setFilter(lua_State *L) { Texture *t = luax_checktexture(L, 1); Texture::Filter f = t->getFilter(); const char *minstr = luaL_checkstring(L, 2); const char *magstr = luaL_optstring(L, 3, minstr); if (!Texture::getConstant(minstr, f.min)) return luax_enumerror(L, "filter mode", Texture::getConstants(f.min), minstr); if (!Texture::getConstant(magstr, f.mag)) return luax_enumerror(L, "filter mode", Texture::getConstants(f.mag), magstr); f.anisotropy = (float) luaL_optnumber(L, 4, 1.0); luax_catchexcept(L, [&](){ t->setFilter(f); }); return 0; } int w_Texture_getFilter(lua_State *L) { Texture *t = luax_checktexture(L, 1); const Texture::Filter f = t->getFilter(); const char *minstr = nullptr; const char *magstr = nullptr; if (!Texture::getConstant(f.min, minstr)) return luaL_error(L, "Unknown filter mode."); if (!Texture::getConstant(f.mag, magstr)) return luaL_error(L, "Unknown filter mode."); lua_pushstring(L, minstr); lua_pushstring(L, magstr); lua_pushnumber(L, f.anisotropy); return 3; } int w_Texture_setMipmapFilter(lua_State *L) { Texture *t = luax_checktexture(L, 1); Texture::Filter f = t->getFilter(); if (lua_isnoneornil(L, 2)) f.mipmap = Texture::FILTER_NONE; // mipmapping is disabled if no argument is given else { const char *mipmapstr = luaL_checkstring(L, 2); if (!Texture::getConstant(mipmapstr, f.mipmap)) return luax_enumerror(L, "filter mode", Texture::getConstants(f.mipmap), mipmapstr); } luax_catchexcept(L, [&](){ t->setFilter(f); }); t->setMipmapSharpness((float) luaL_optnumber(L, 3, 0.0)); return 0; } int w_Texture_getMipmapFilter(lua_State *L) { Texture *t = luax_checktexture(L, 1); const Texture::Filter &f = t->getFilter(); const char *mipmapstr; if (Texture::getConstant(f.mipmap, mipmapstr)) lua_pushstring(L, mipmapstr); else lua_pushnil(L); // only return a mipmap filter if mipmapping is enabled lua_pushnumber(L, t->getMipmapSharpness()); return 2; } int w_Texture_setWrap(lua_State *L) { Texture *t = luax_checktexture(L, 1); Texture::Wrap w; const char *sstr = luaL_checkstring(L, 2); const char *tstr = luaL_optstring(L, 3, sstr); const char *rstr = luaL_optstring(L, 4, sstr); if (!Texture::getConstant(sstr, w.s)) return luax_enumerror(L, "wrap mode", Texture::getConstants(w.s), sstr); if (!Texture::getConstant(tstr, w.t)) return luax_enumerror(L, "wrap mode", Texture::getConstants(w.t), tstr); if (!Texture::getConstant(rstr, w.r)) return luax_enumerror(L, "wrap mode", Texture::getConstants(w.r), rstr); luax_pushboolean(L, t->setWrap(w)); return 1; } int w_Texture_getWrap(lua_State *L) { Texture *t = luax_checktexture(L, 1); const Texture::Wrap w = t->getWrap(); const char *sstr = nullptr; const char *tstr = nullptr; const char *rstr = nullptr; if (!Texture::getConstant(w.s, sstr)) return luaL_error(L, "Unknown wrap mode."); if (!Texture::getConstant(w.t, tstr)) return luaL_error(L, "Unknown wrap mode."); if (!Texture::getConstant(w.r, rstr)) return luaL_error(L, "Unknown wrap mode."); lua_pushstring(L, sstr); lua_pushstring(L, tstr); lua_pushstring(L, rstr); return 3; } int w_Texture_getFormat(lua_State *L) { Texture *t = luax_checktexture(L, 1); PixelFormat format = t->getPixelFormat(); const char *str; if (!getConstant(format, str)) return luaL_error(L, "Unknown pixel format."); lua_pushstring(L, str); return 1; } int w_Texture_isReadable(lua_State *L) { Texture *t = luax_checktexture(L, 1); luax_pushboolean(L, t->isReadable()); return 1; } int w_Texture_setDepthSampleMode(lua_State *L) { Texture *t = luax_checktexture(L, 1); Optional mode; if (!lua_isnoneornil(L, 2)) { const char *str = luaL_checkstring(L, 2); mode.hasValue = true; if (!getConstant(str, mode.value)) return luax_enumerror(L, "compare mode", getConstants(mode.value), str); } luax_catchexcept(L, [&]() { t->setDepthSampleMode(mode); }); return 0; } int w_Texture_getDepthSampleMode(lua_State *L) { Texture *t = luax_checktexture(L, 1); Optional mode = t->getDepthSampleMode(); if (mode.hasValue) { const char *str = nullptr; if (!getConstant(mode.value, str)) return luaL_error(L, "Unknown compare mode."); lua_pushstring(L, str); } else lua_pushnil(L); return 1; } const luaL_Reg w_Texture_functions[] = { { "getTextureType", w_Texture_getTextureType }, { "getWidth", w_Texture_getWidth }, { "getHeight", w_Texture_getHeight }, { "getDimensions", w_Texture_getDimensions }, { "getDepth", w_Texture_getDepth }, { "getLayerCount", w_Texture_getLayerCount }, { "getMipmapCount", w_Texture_getMipmapCount }, { "getPixelWidth", w_Texture_getPixelWidth }, { "getPixelHeight", w_Texture_getPixelHeight }, { "getPixelDimensions", w_Texture_getPixelDimensions }, { "getDPIScale", w_Texture_getDPIScale }, { "setFilter", w_Texture_setFilter }, { "getFilter", w_Texture_getFilter }, { "setMipmapFilter", w_Texture_setMipmapFilter }, { "getMipmapFilter", w_Texture_getMipmapFilter }, { "setWrap", w_Texture_setWrap }, { "getWrap", w_Texture_getWrap }, { "getFormat", w_Texture_getFormat }, { "isReadable", w_Texture_isReadable }, { "getDepthSampleMode", w_Texture_getDepthSampleMode }, { "setDepthSampleMode", w_Texture_setDepthSampleMode }, { 0, 0 } }; extern "C" int luaopen_texture(lua_State *L) { return luax_register_type(L, &Texture::type, w_Texture_functions, nullptr); } } // graphics } // love