/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_WeldJoint.h" namespace love { namespace physics { namespace box2d { WeldJoint *luax_checkweldjoint(lua_State *L, int idx) { WeldJoint *j = luax_checktype(L, idx, WeldJoint::type); if (!j->isValid()) luaL_error(L, "Attempt to use destroyed joint."); return j; } int w_WeldJoint_setFrequency(lua_State *L) { WeldJoint *t = luax_checkweldjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); t->setFrequency(arg1); return 0; } int w_WeldJoint_getFrequency(lua_State *L) { WeldJoint *t = luax_checkweldjoint(L, 1); lua_pushnumber(L, t->getFrequency()); return 1; } int w_WeldJoint_setDampingRatio(lua_State *L) { WeldJoint *t = luax_checkweldjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); t->setDampingRatio(arg1); return 0; } int w_WeldJoint_getDampingRatio(lua_State *L) { WeldJoint *t = luax_checkweldjoint(L, 1); lua_pushnumber(L, t->getDampingRatio()); return 1; } int w_WeldJoint_getReferenceAngle(lua_State *L) { WeldJoint *t = luax_checkweldjoint(L, 1); lua_pushnumber(L, t->getReferenceAngle()); return 1; } static const luaL_Reg w_WeldJoint_functions[] = { { "setFrequency", w_WeldJoint_setFrequency }, { "getFrequency", w_WeldJoint_getFrequency }, { "setDampingRatio", w_WeldJoint_setDampingRatio }, { "getDampingRatio", w_WeldJoint_getDampingRatio }, { "getReferenceAngle", w_WeldJoint_getReferenceAngle }, { 0, 0 } }; extern "C" int luaopen_weldjoint(lua_State *L) { return luax_register_type(L, WeldJoint::type, "WeldJoint", w_Joint_functions, w_WeldJoint_functions, nullptr); } } // box2d } // physics } // love