/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Image.h" #include "graphics/Graphics.h" #include "common/int.h" // STD #include // for min/max #ifdef LOVE_ANDROID // log2 is not declared in the math.h shipped with the Android NDK #include inline double log2(double n) { // log(n)/log(2) is log2. return std::log(n) / std::log(2); } #endif namespace love { namespace graphics { namespace opengl { love::Type Image::type(&Texture::type); int Image::imageCount = 0; float Image::maxMipmapSharpness = 0.0f; Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_LINEAR; float Image::defaultMipmapSharpness = 0.0f; static int getMipmapCount(int basewidth, int baseheight) { return (int) log2(std::max(basewidth, baseheight)) + 1; } template static bool verifyMipmapLevels(const std::vector &miplevels) { int numlevels = (int) miplevels.size(); if (numlevels == 1) return false; int width = miplevels[0]->getWidth(); int height = miplevels[0]->getHeight(); auto format = miplevels[0]->getFormat(); int expectedlevels = getMipmapCount(width, height); // All mip levels must be present when not using auto-generated mipmaps. if (numlevels != expectedlevels) throw love::Exception("Image does not have all required mipmap levels (expected %d, got %d)", expectedlevels, numlevels); // Verify the size of each mip level. for (int i = 1; i < numlevels; i++) { width = std::max(width / 2, 1); height = std::max(height / 2, 1); if (miplevels[i]->getWidth() != width) throw love::Exception("Width of image mipmap level %d is incorrect (expected %d, got %d)", i+1, width, miplevels[i]->getWidth()); if (miplevels[i]->getHeight() != height) throw love::Exception("Height of image mipmap level %d is incorrect (expected %d, got %d)", i+1, height, miplevels[i]->getHeight()); if (miplevels[i]->getFormat() != format) throw love::Exception("All image mipmap levels must have the same format."); } return true; } Image::Image(const std::vector &imagedata, const Flags &flags) : texture(0) , mipmapSharpness(defaultMipmapSharpness) , compressed(false) , flags(flags) , sRGB(false) , usingDefaultTexture(false) , textureMemorySize(0) { if (imagedata.empty()) throw love::Exception(""); width = imagedata[0]->getWidth(); height = imagedata[0]->getHeight(); if (verifyMipmapLevels(imagedata)) this->flags.mipmaps = true; for (const auto &id : imagedata) data.push_back(id); preload(); loadVolatile(); ++imageCount; } Image::Image(const std::vector &compresseddata, const Flags &flags) : texture(0) , mipmapSharpness(defaultMipmapSharpness) , compressed(true) , flags(flags) , sRGB(false) , usingDefaultTexture(false) , textureMemorySize(0) { width = compresseddata[0]->getWidth(0); height = compresseddata[0]->getHeight(0); if (verifyMipmapLevels(compresseddata)) this->flags.mipmaps = true; else if (flags.mipmaps && getMipmapCount(width, height) != compresseddata[0]->getMipmapCount()) { if (compresseddata[0]->getMipmapCount() == 1) this->flags.mipmaps = false; else { throw love::Exception("Image cannot have mipmaps: compressed image data does not have all required mipmap levels (expected %d, got %d)", getMipmapCount(width, height), compresseddata[0]->getMipmapCount()); } } for (image::CompressedImageData *cd : compresseddata) cdata.push_back(cd); preload(); loadVolatile(); ++imageCount; } Image::~Image() { unloadVolatile(); --imageCount; } void Image::preload() { for (int i = 0; i < 4; i++) vertices[i].r = vertices[i].g = vertices[i].b = vertices[i].a = 255; // Vertices are ordered for use with triangle strips: // 0----2 // | / | // | / | // 1----3 vertices[0].x = 0.0f; vertices[0].y = 0.0f; vertices[1].x = 0.0f; vertices[1].y = (float) height; vertices[2].x = (float) width; vertices[2].y = 0.0f; vertices[3].x = (float) width; vertices[3].y = (float) height; vertices[0].s = 0.0f; vertices[0].t = 0.0f; vertices[1].s = 0.0f; vertices[1].t = 1.0f; vertices[2].s = 1.0f; vertices[2].t = 0.0f; vertices[3].s = 1.0f; vertices[3].t = 1.0f; if (flags.mipmaps) filter.mipmap = defaultMipmapFilter; if (!isGammaCorrect()) flags.linear = false; if (isGammaCorrect() && !flags.linear) sRGB = true; else sRGB = false; } void Image::generateMipmaps() { // The GL_GENERATE_MIPMAP texparameter is set in loadVolatile if we don't // have support for glGenerateMipmap. if (flags.mipmaps && !isCompressed() && (GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object)) { if (gl.bugs.generateMipmapsRequiresTexture2DEnable) glEnable(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D); } } void Image::loadDefaultTexture() { usingDefaultTexture = true; gl.bindTextureToUnit(texture, 0, false); setFilter(filter); // A nice friendly checkerboard to signify invalid textures... GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xFF,0xA0,0xA0,0xFF, 0xFF,0xA0,0xA0,0xFF, 0xFF,0xFF,0xFF,0xFF}; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px); } void Image::loadFromCompressedData() { GLenum iformat = getCompressedFormat(cdata[0]->getFormat(), sRGB); if (isGammaCorrect() && !sRGB) flags.linear = true; int count = 1; if (flags.mipmaps && cdata.size() > 1) count = (int) cdata.size(); else if (flags.mipmaps) count = cdata[0]->getMipmapCount(); for (int i = 0; i < count; i++) { // Compressed image mipmaps can come from separate CompressedImageData // objects, or all from a single object. auto cd = cdata.size() > 1 ? cdata[i].get() : cdata[0].get(); int datamip = cdata.size() > 1 ? 0 : i; glCompressedTexImage2D(GL_TEXTURE_2D, i, iformat, cd->getWidth(datamip), cd->getHeight(datamip), 0, (GLsizei) cd->getSize(datamip), cd->getData(datamip)); } } void Image::loadFromImageData() { GLenum glformat = GL_RGBA; GLenum gltype = GL_UNSIGNED_BYTE; GLenum iformat = getFormat(data[0]->getFormat(), glformat, gltype, sRGB); if (isGammaCorrect() && !sRGB) flags.linear = true; int mipcount = flags.mipmaps ? (int) data.size() : 1; for (int i = 0; i < mipcount; i++) { love::image::ImageData *id = data[i].get(); love::thread::Lock lock(id->getMutex()); glTexImage2D(GL_TEXTURE_2D, i, iformat, id->getWidth(), id->getHeight(), 0, glformat, gltype, id->getData()); } if (data.size() <= 1) generateMipmaps(); } bool Image::loadVolatile() { OpenGL::TempDebugGroup debuggroup("Image load"); if (isCompressed() && !hasCompressedTextureSupport(cdata[0]->getFormat(), sRGB)) { const char *str; if (image::CompressedImageData::getConstant(cdata[0]->getFormat(), str)) { throw love::Exception("Cannot create image: " "%s%s compressed images are not supported on this system.", sRGB ? "sRGB " : "", str); } else throw love::Exception("cannot create image: format is not supported on this system."); } else if (!isCompressed()) { if (sRGB && !hasSRGBSupport()) throw love::Exception("sRGB images are not supported on this system."); // GL_EXT_sRGB doesn't support glGenerateMipmap for sRGB textures. if (sRGB && (GLAD_ES_VERSION_2_0 && GLAD_EXT_sRGB && !GLAD_ES_VERSION_3_0) && data.size() <= 1) { flags.mipmaps = false; filter.mipmap = FILTER_NONE; } } // NPOT textures don't support mipmapping without full NPOT support. if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot)) && (width != nextP2(width) || height != nextP2(height))) { flags.mipmaps = false; filter.mipmap = FILTER_NONE; } if (maxMipmapSharpness == 0.0f && GLAD_VERSION_1_4) glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness); glGenTextures(1, &texture); gl.bindTextureToUnit(texture, 0, false); setFilter(filter); setWrap(wrap); setMipmapSharpness(mipmapSharpness); // Use a default texture if the size is too big for the system. if (width > gl.getMaxTextureSize() || height > gl.getMaxTextureSize()) { loadDefaultTexture(); return true; } if (!flags.mipmaps && (GLAD_ES_VERSION_3_0 || GLAD_VERSION_1_0)) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); if (flags.mipmaps && !isCompressed() && data.size() <= 1 && !(GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object)) { // Auto-generate mipmaps every time the texture is modified, if // glGenerateMipmap isn't supported. glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE); } while (glGetError() != GL_NO_ERROR); // Clear errors. try { if (isCompressed()) loadFromCompressedData(); else loadFromImageData(); GLenum glerr = glGetError(); if (glerr != GL_NO_ERROR) throw love::Exception("Cannot create image (OpenGL error: %s)", OpenGL::errorString(glerr)); } catch (love::Exception &) { gl.deleteTexture(texture); texture = 0; throw; } size_t prevmemsize = textureMemorySize; if (isCompressed()) textureMemorySize = cdata[0]->getSize(); else textureMemorySize = data[0]->getSize(); if (flags.mipmaps) textureMemorySize *= 1.33334; gl.updateTextureMemorySize(prevmemsize, textureMemorySize); usingDefaultTexture = false; return true; } void Image::unloadVolatile() { if (texture == 0) return; gl.deleteTexture(texture); texture = 0; gl.updateTextureMemorySize(textureMemorySize, 0); textureMemorySize = 0; } bool Image::refresh(int xoffset, int yoffset, int w, int h) { // No effect if the texture hasn't been created yet. if (texture == 0 || usingDefaultTexture) return false; if (xoffset < 0 || yoffset < 0 || w <= 0 || h <= 0 || (xoffset + w) > width || (yoffset + h) > height) { throw love::Exception("Invalid rectangle dimensions."); } OpenGL::TempDebugGroup debuggroup("Image refresh"); gl.bindTextureToUnit(texture, 0, false); if (isCompressed()) { loadFromCompressedData(); return true; } GLenum glformat = GL_RGBA; GLenum gltype = GL_UNSIGNED_BYTE; getFormat(data[0]->getFormat(), glformat, gltype, sRGB); int mipcount = flags.mipmaps ? (int) data.size() : 1; // Reupload the sub-rectangle of each mip level (if we have custom mipmaps.) for (int i = 0; i < mipcount; i++) { const image::pixel *pdata = (const image::pixel *) data[i]->getData(); pdata += yoffset * data[i]->getWidth() + xoffset; thread::Lock lock(data[i]->getMutex()); glTexSubImage2D(GL_TEXTURE_2D, i, xoffset, yoffset, w, h, glformat, gltype, pdata); xoffset /= 2; yoffset /= 2; w = std::max(w / 2, 1); h = std::max(h / 2, 1); } if (data.size() <= 1) generateMipmaps(); return true; } void Image::drawv(const Matrix4 &t, const Vertex *v) { OpenGL::TempDebugGroup debuggroup("Image draw"); OpenGL::TempTransform transform(gl); transform.get() *= t; gl.bindTextureToUnit(texture, 0, false); gl.useVertexAttribArrays(ATTRIBFLAG_POS | ATTRIBFLAG_TEXCOORD); gl.bindBuffer(BUFFER_VERTEX, 0); glVertexAttribPointer(ATTRIB_POS, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), &v[0].x); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), &v[0].s); gl.prepareDraw(); gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); } void Image::draw(const Matrix4 &m) { drawv(m, vertices); } void Image::drawq(Quad *quad, const Matrix4 &m) { drawv(m, quad->getVertices()); } const void *Image::getHandle() const { return &texture; } const std::vector> &Image::getImageData() const { return data; } const std::vector> &Image::getCompressedData() const { return cdata; } void Image::setFilter(const Texture::Filter &f) { if (!validateFilter(f, flags.mipmaps)) { if (f.mipmap != FILTER_NONE && !flags.mipmaps) throw love::Exception("Non-mipmapped image cannot have mipmap filtering."); else throw love::Exception("Invalid texture filter."); } filter = f; if (!data.empty() && !hasTextureFilteringSupport(data[0]->getFormat())) { filter.mag = filter.min = FILTER_NEAREST; if (filter.mipmap == FILTER_LINEAR) filter.mipmap = FILTER_NEAREST; } // We don't want filtering or (attempted) mipmaps on the default texture. if (usingDefaultTexture) { filter.mipmap = FILTER_NONE; filter.min = filter.mag = FILTER_NEAREST; } gl.bindTextureToUnit(texture, 0, false); gl.setTextureFilter(filter); } bool Image::setWrap(const Texture::Wrap &w) { bool success = true; wrap = w; if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot)) && (width != nextP2(width) || height != nextP2(height))) { if (wrap.s != WRAP_CLAMP || wrap.t != WRAP_CLAMP) success = false; // If we only have limited NPOT support then the wrap mode must be CLAMP. wrap.s = wrap.t = WRAP_CLAMP; } if (!gl.isClampZeroTextureWrapSupported()) { if (wrap.s == WRAP_CLAMP_ZERO) wrap.s = WRAP_CLAMP; if (wrap.t == WRAP_CLAMP_ZERO) wrap.t = WRAP_CLAMP; } gl.bindTextureToUnit(texture, 0, false); gl.setTextureWrap(wrap); return success; } void Image::setMipmapSharpness(float sharpness) { // OpenGL ES doesn't support LOD bias via glTexParameter. if (!GLAD_VERSION_1_4) return; // LOD bias has the range (-maxbias, maxbias) mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f); gl.bindTextureToUnit(texture, 0, false); // negative bias is sharper glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness); } float Image::getMipmapSharpness() const { return mipmapSharpness; } const Image::Flags &Image::getFlags() const { return flags; } void Image::setDefaultMipmapSharpness(float sharpness) { defaultMipmapSharpness = sharpness; } float Image::getDefaultMipmapSharpness() { return defaultMipmapSharpness; } void Image::setDefaultMipmapFilter(Texture::FilterMode f) { defaultMipmapFilter = f; } Texture::FilterMode Image::getDefaultMipmapFilter() { return defaultMipmapFilter; } bool Image::isCompressed() const { return compressed; } GLenum Image::getFormat(image::ImageData::Format format, GLenum &glformat, GLenum &gltype, bool &isSRGB) const { using image::ImageData; GLenum internalformat = GL_RGBA8; glformat = GL_RGBA; gltype = GL_UNSIGNED_BYTE; switch (format) { case ImageData::FORMAT_RGBA8: if (isSRGB) { internalformat = GL_SRGB8_ALPHA8; if (GLAD_ES_VERSION_2_0 && !GLAD_ES_VERSION_3_0) glformat = GL_SRGB_ALPHA; } break; case ImageData::FORMAT_RGBA16: internalformat = GL_RGBA16; gltype = GL_UNSIGNED_SHORT; isSRGB = false; break; case ImageData::FORMAT_RGBA16F: internalformat = GL_RGBA16F; // HALF_FLOAT_OES has a different value than HALF_FLOAT... of course if (GLAD_OES_texture_half_float && !GLAD_ES_VERSION_3_0) gltype = GL_HALF_FLOAT_OES; else gltype = GL_HALF_FLOAT; isSRGB = false; break; case ImageData::FORMAT_RGBA32F: internalformat = GL_RGBA32F; gltype = GL_FLOAT; isSRGB = false; break; default: break; } if (GLAD_ES_VERSION_2_0 && !GLAD_ES_VERSION_3_0) internalformat = glformat; return internalformat; } GLenum Image::getCompressedFormat(image::CompressedImageData::Format cformat, bool &isSRGB) const { using image::CompressedImageData; switch (cformat) { case CompressedImageData::FORMAT_DXT1: return isSRGB ? GL_COMPRESSED_SRGB_S3TC_DXT1_EXT : GL_COMPRESSED_RGB_S3TC_DXT1_EXT; case CompressedImageData::FORMAT_DXT3: return isSRGB ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT : GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; case CompressedImageData::FORMAT_DXT5: return isSRGB ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT : GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; case CompressedImageData::FORMAT_BC4: isSRGB = false; return GL_COMPRESSED_RED_RGTC1; case CompressedImageData::FORMAT_BC4s: isSRGB = false; return GL_COMPRESSED_SIGNED_RED_RGTC1; case CompressedImageData::FORMAT_BC5: isSRGB = false; return GL_COMPRESSED_RG_RGTC2; case CompressedImageData::FORMAT_BC5s: isSRGB = false; return GL_COMPRESSED_SIGNED_RG_RGTC2; case CompressedImageData::FORMAT_BC6H: isSRGB = false; return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT; case CompressedImageData::FORMAT_BC6Hs: isSRGB = false; return GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT; case CompressedImageData::FORMAT_BC7: return isSRGB ? GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM : GL_COMPRESSED_RGBA_BPTC_UNORM; case CompressedImageData::FORMAT_PVR1_RGB2: return isSRGB ? GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT : GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; case CompressedImageData::FORMAT_PVR1_RGB4: return isSRGB ? GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT : GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; case CompressedImageData::FORMAT_PVR1_RGBA2: return isSRGB ? GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT : GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; case CompressedImageData::FORMAT_PVR1_RGBA4: return isSRGB ? GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT : GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; case CompressedImageData::FORMAT_ETC1: // The ETC2 format can load ETC1 textures. if (GLAD_ES_VERSION_3_0 || GLAD_VERSION_4_3 || GLAD_ARB_ES3_compatibility) return isSRGB ? GL_COMPRESSED_SRGB8_ETC2 : GL_COMPRESSED_RGB8_ETC2; else { isSRGB = false; return GL_ETC1_RGB8_OES; } case CompressedImageData::FORMAT_ETC2_RGB: return isSRGB ? GL_COMPRESSED_SRGB8_ETC2 : GL_COMPRESSED_RGB8_ETC2; case CompressedImageData::FORMAT_ETC2_RGBA: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : GL_COMPRESSED_RGBA8_ETC2_EAC; case CompressedImageData::FORMAT_ETC2_RGBA1: return isSRGB ? GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; case CompressedImageData::FORMAT_EAC_R: isSRGB = false; return GL_COMPRESSED_R11_EAC; case CompressedImageData::FORMAT_EAC_Rs: isSRGB = false; return GL_COMPRESSED_SIGNED_R11_EAC; case CompressedImageData::FORMAT_EAC_RG: isSRGB = false; return GL_COMPRESSED_RG11_EAC; case CompressedImageData::FORMAT_EAC_RGs: isSRGB = false; return GL_COMPRESSED_SIGNED_RG11_EAC; case CompressedImageData::FORMAT_ASTC_4x4: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : GL_COMPRESSED_RGBA_ASTC_4x4_KHR; case CompressedImageData::FORMAT_ASTC_5x4: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : GL_COMPRESSED_RGBA_ASTC_5x4_KHR; case CompressedImageData::FORMAT_ASTC_5x5: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : GL_COMPRESSED_RGBA_ASTC_5x5_KHR; case CompressedImageData::FORMAT_ASTC_6x5: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : GL_COMPRESSED_RGBA_ASTC_6x5_KHR; case CompressedImageData::FORMAT_ASTC_6x6: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : GL_COMPRESSED_RGBA_ASTC_6x6_KHR; case CompressedImageData::FORMAT_ASTC_8x5: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : GL_COMPRESSED_RGBA_ASTC_8x5_KHR; case CompressedImageData::FORMAT_ASTC_8x6: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : GL_COMPRESSED_RGBA_ASTC_8x6_KHR; case CompressedImageData::FORMAT_ASTC_8x8: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : GL_COMPRESSED_RGBA_ASTC_8x8_KHR; case CompressedImageData::FORMAT_ASTC_10x5: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : GL_COMPRESSED_RGBA_ASTC_10x5_KHR; case CompressedImageData::FORMAT_ASTC_10x6: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : GL_COMPRESSED_RGBA_ASTC_10x6_KHR; case CompressedImageData::FORMAT_ASTC_10x8: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : GL_COMPRESSED_RGBA_ASTC_10x8_KHR; case CompressedImageData::FORMAT_ASTC_10x10: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : GL_COMPRESSED_RGBA_ASTC_10x10_KHR; case CompressedImageData::FORMAT_ASTC_12x10: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : GL_COMPRESSED_RGBA_ASTC_12x10_KHR; case CompressedImageData::FORMAT_ASTC_12x12: return isSRGB ? GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : GL_COMPRESSED_RGBA_ASTC_12x12_KHR; default: return isSRGB ? GL_SRGB8_ALPHA8 : GL_RGBA8; } } bool Image::hasAnisotropicFilteringSupport() { return GLAD_EXT_texture_filter_anisotropic != GL_FALSE; } bool Image::hasTextureSupport(image::ImageData::Format format) { using image::ImageData; switch (format) { case ImageData::FORMAT_RGBA8: return true; case ImageData::FORMAT_RGBA16: return GLAD_VERSION_1_1 || GLAD_EXT_texture_norm16; case ImageData::FORMAT_RGBA16F: return GLAD_VERSION_3_0 || (GLAD_ARB_texture_float && GLAD_ARB_half_float_pixel) || GLAD_ES_VERSION_3_0 || GLAD_OES_texture_half_float; case ImageData::FORMAT_RGBA32F: return GLAD_VERSION_3_0 || GLAD_ARB_texture_float || GLAD_ES_VERSION_3_0 || GLAD_OES_texture_float; default: return false; } } bool Image::hasTextureFilteringSupport(image::ImageData::Format format) { switch (format) { case image::ImageData::FORMAT_RGBA16F: return GLAD_VERSION_1_1 || GLAD_ES_VERSION_3_0 || GLAD_OES_texture_half_float_linear; case image::ImageData::FORMAT_RGBA32F: return GLAD_VERSION_1_1; default: return true; } } bool Image::hasCompressedTextureSupport(image::CompressedImageData::Format format, bool sRGB) { using image::CompressedImageData; switch (format) { case CompressedImageData::FORMAT_DXT1: return GLAD_EXT_texture_compression_s3tc || GLAD_EXT_texture_compression_dxt1; case CompressedImageData::FORMAT_DXT3: return GLAD_EXT_texture_compression_s3tc || GLAD_ANGLE_texture_compression_dxt3; case CompressedImageData::FORMAT_DXT5: return GLAD_EXT_texture_compression_s3tc || GLAD_ANGLE_texture_compression_dxt5; case CompressedImageData::FORMAT_BC4: case CompressedImageData::FORMAT_BC4s: case CompressedImageData::FORMAT_BC5: case CompressedImageData::FORMAT_BC5s: return (GLAD_VERSION_3_0 || GLAD_ARB_texture_compression_rgtc || GLAD_EXT_texture_compression_rgtc); case CompressedImageData::FORMAT_BC6H: case CompressedImageData::FORMAT_BC6Hs: case CompressedImageData::FORMAT_BC7: return GLAD_VERSION_4_2 || GLAD_ARB_texture_compression_bptc; case CompressedImageData::FORMAT_PVR1_RGB2: case CompressedImageData::FORMAT_PVR1_RGB4: case CompressedImageData::FORMAT_PVR1_RGBA2: case CompressedImageData::FORMAT_PVR1_RGBA4: return sRGB ? GLAD_EXT_pvrtc_sRGB : GLAD_IMG_texture_compression_pvrtc; case CompressedImageData::FORMAT_ETC1: // ETC2 support guarantees ETC1 support as well. return GLAD_ES_VERSION_3_0 || GLAD_VERSION_4_3 || GLAD_ARB_ES3_compatibility || GLAD_OES_compressed_ETC1_RGB8_texture; case CompressedImageData::FORMAT_ETC2_RGB: case CompressedImageData::FORMAT_ETC2_RGBA: case CompressedImageData::FORMAT_ETC2_RGBA1: case CompressedImageData::FORMAT_EAC_R: case CompressedImageData::FORMAT_EAC_Rs: case CompressedImageData::FORMAT_EAC_RG: case CompressedImageData::FORMAT_EAC_RGs: return GLAD_ES_VERSION_3_0 || GLAD_VERSION_4_3 || GLAD_ARB_ES3_compatibility; case CompressedImageData::FORMAT_ASTC_4x4: case CompressedImageData::FORMAT_ASTC_5x4: case CompressedImageData::FORMAT_ASTC_5x5: case CompressedImageData::FORMAT_ASTC_6x5: case CompressedImageData::FORMAT_ASTC_6x6: case CompressedImageData::FORMAT_ASTC_8x5: case CompressedImageData::FORMAT_ASTC_8x6: case CompressedImageData::FORMAT_ASTC_8x8: case CompressedImageData::FORMAT_ASTC_10x5: case CompressedImageData::FORMAT_ASTC_10x6: case CompressedImageData::FORMAT_ASTC_10x8: case CompressedImageData::FORMAT_ASTC_10x10: case CompressedImageData::FORMAT_ASTC_12x10: case CompressedImageData::FORMAT_ASTC_12x12: return GLAD_ES_VERSION_3_2 || GLAD_KHR_texture_compression_astc_ldr; default: return false; } } bool Image::hasSRGBSupport() { return GLAD_ES_VERSION_3_0 || GLAD_EXT_sRGB || GLAD_VERSION_2_1 || GLAD_EXT_texture_sRGB; } bool Image::getConstant(const char *in, FlagType &out) { return flagNames.find(in, out); } bool Image::getConstant(FlagType in, const char *&out) { return flagNames.find(in, out); } StringMap::Entry Image::flagNameEntries[] = { {"mipmaps", FLAG_TYPE_MIPMAPS}, {"linear", FLAG_TYPE_LINEAR}, }; StringMap Image::flagNames(Image::flagNameEntries, sizeof(Image::flagNameEntries)); } // opengl } // graphics } // love