/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_FrictionJoint.h" #include "wrap_Physics.h" namespace love { namespace physics { namespace box2d { FrictionJoint *luax_checkfrictionjoint(lua_State *L, int idx) { FrictionJoint *j = luax_checktype(L, idx, "FrictionJoint", PHYSICS_FRICTION_JOINT_T); if (!j->isValid()) luaL_error(L, "Attempt to use destroyed joint."); return j; } int w_FrictionJoint_setMaxForce(lua_State *L) { FrictionJoint *t = luax_checkfrictionjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); luax_catchexcept(L, [&](){ t->setMaxForce(arg1); }); return 0; } int w_FrictionJoint_getMaxForce(lua_State *L) { FrictionJoint *t = luax_checkfrictionjoint(L, 1); lua_pushnumber(L, t->getMaxForce()); return 1; } int w_FrictionJoint_setMaxTorque(lua_State *L) { FrictionJoint *t = luax_checkfrictionjoint(L, 1); float arg1 = (float)luaL_checknumber(L, 2); luax_catchexcept(L, [&](){ t->setMaxTorque(arg1); }); return 0; } int w_FrictionJoint_getMaxTorque(lua_State *L) { FrictionJoint *t = luax_checkfrictionjoint(L, 1); lua_pushnumber(L, t->getMaxTorque()); return 1; } static const luaL_Reg functions[] = { { "setMaxForce", w_FrictionJoint_setMaxForce }, { "getMaxForce", w_FrictionJoint_getMaxForce }, { "setMaxTorque", w_FrictionJoint_setMaxTorque }, { "getMaxTorque", w_FrictionJoint_getMaxTorque }, // From Joint. { "getType", w_Joint_getType }, { "getBodies", w_Joint_getBodies }, { "getAnchors", w_Joint_getAnchors }, { "getReactionForce", w_Joint_getReactionForce }, { "getReactionTorque", w_Joint_getReactionTorque }, { "getCollideConnected", w_Joint_getCollideConnected }, { "setUserData", w_Joint_setUserData }, { "getUserData", w_Joint_getUserData }, { "destroy", w_Joint_destroy }, { 0, 0 } }; extern "C" int luaopen_frictionjoint(lua_State *L) { return luax_register_type(L, "FrictionJoint", functions); } } // box2d } // physics } // love