/** * Copyright (c) 2006-2023 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_SOUND_SOUND_DATA_H #define LOVE_SOUND_SOUND_DATA_H // LOVE #include "filesystem/File.h" #include "common/int.h" #include "Decoder.h" namespace love { namespace sound { class SoundData : public love::Data { public: static love::Type type; SoundData(Decoder *decoder); SoundData(int samples, int sampleRate, int bitDepth, int channels); SoundData(const void *d, int samples, int sampleRate, int bitDepth, int channels); SoundData(const SoundData &c); virtual ~SoundData(); // Implements Data. SoundData *clone() const; void *getData() const; size_t getSize() const; virtual int getChannelCount() const; virtual int getBitDepth() const; virtual int getSampleRate() const; virtual int getSampleCount() const; virtual float getDuration() const; void setSample(int i, float sample); void setSample(int i, int channel, float sample); float getSample(int i) const; float getSample(int i, int channel) const; void copyFrom(const SoundData *src, int srcStart, int count, int dstStart); SoundData *slice(int start, int length = -1) const; private: void load(int samples, int sampleRate, int bitDepth, int channels, const void *newData = 0); uint8 *data; size_t size; int sampleRate; int bitDepth; int channels; }; // SoundData } // sound } // love #endif // LOVE_SOUND_SOUND_DATA_H