/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_EVENT_EVENT_H #define LOVE_EVENT_EVENT_H // LOVE #include "common/Module.h" #include "common/StringMap.h" #include "common/Variant.h" #include "keyboard/Keyboard.h" #include "mouse/Mouse.h" #include "joystick/Joystick.h" #include "thread/threads.h" // STL #include namespace love { namespace event { class Message : public Object { private: std::string name; Variant *args[4]; int nargs; public: Message(const std::string &name, Variant *a = NULL, Variant *b = NULL, Variant *c = NULL, Variant *d = NULL); ~Message(); int toLua(lua_State *L); static Message *fromLua(lua_State *L, int n); }; class Event : public Module { public: Event(); virtual ~Event(); void push(Message *msg); bool poll(Message *&msg); virtual void clear(); virtual void pump() = 0; protected: thread::Mutex *mutex; std::queue queue; }; // Event } // event } // love #endif // LOVE_EVENT_EVENT_H