/** * Copyright (c) 2006-2009 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_KEYBOARD_SDL_KEYBOARD_H #define LOVE_KEYBOARD_SDL_KEYBOARD_H // LOVE #include namespace love { namespace keyboard { namespace sdl { class Keyboard : public love::keyboard::Keyboard { public: // Implements Module. const char * getName() const; /** * Checks whether a certain key is down or not. * @param key A key identifier. * @return boolean **/ bool isDown(int key) const; /** * Enables key repeating. * @param delay The amount of delay before repeating the key (in milliseconds) * @param interval Specifies the amount of time between repeats (in milliseconds) **/ void setKeyRepeat(int delay = 0, int interval = 0) const; /** * Gets the specified delay for the key repeat. * @return int **/ int getKeyRepeatDelay() const; /** * Gets the specified interval for the key repeat. * @return int **/ int getKeyRepeatInterval() const; }; // Keyboard } // sdl } // keyboard } // love #endif // LOVE_KEYBOARD_SDL_KEYBOARD_H