/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "wrap_System.h" #include "sdl/System.h" namespace love { namespace system { static System *instance = 0; int w_getOS(lua_State *L) { luax_pushstring(L, instance->getOS()); return 1; } int w_getProcessorCount(lua_State *L) { lua_pushinteger(L, instance->getProcessorCount()); return 1; } int w_setClipboardText(lua_State *L) { const char *text = luaL_checkstring(L, 1); instance->setClipboardText(text); return 0; } int w_getClipboardText(lua_State *L) { luax_pushstring(L, instance->getClipboardText()); return 1; } int w_getPowerInfo(lua_State *L) { int seconds = -1, percent = -1; const char *str; System::PowerState state = instance->getPowerInfo(seconds, percent); if (!System::getConstant(state, str)) str = "unknown"; lua_pushstring(L, str); if (percent >= 0) lua_pushinteger(L, percent); else lua_pushnil(L); if (seconds >= 0) lua_pushinteger(L, seconds); else lua_pushnil(L); return 3; } static const luaL_Reg functions[] = { { "getOS", w_getOS }, { "getProcessorCount", w_getProcessorCount }, { "setClipboardText", w_setClipboardText }, { "getClipboardText", w_getClipboardText }, { "getPowerInfo", w_getPowerInfo }, { 0, 0 } }; extern "C" int luaopen_love_system(lua_State *L) { if (instance == 0) { instance = new love::system::sdl::System(); } else instance->retain(); WrappedModule w; w.module = instance; w.name = "system"; w.flags = MODULE_T; w.functions = functions; w.types = 0; return luax_register_module(L, w); } } // system } // love