/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_MOUSE_SDL_MOUSE_H #define LOVE_MOUSE_SDL_MOUSE_H // LOVE #include "mouse/Mouse.h" #include "Cursor.h" // C++ #include namespace love { namespace mouse { namespace sdl { class Mouse : public love::mouse::Mouse { public: // Implements Module. const char *getName() const override; Mouse(); virtual ~Mouse(); love::mouse::Cursor *newCursor(love::image::ImageData *data, int hotx, int hoty) override; love::mouse::Cursor *getSystemCursor(Cursor::SystemCursor cursortype) override; void setCursor(love::mouse::Cursor *cursor) override; void setCursor() override; love::mouse::Cursor *getCursor() const override; bool hasCursor() const override; double getX() const override; double getY() const override; void getPosition(double &x, double &y) const override; void setX(double x) override; void setY(double y) override; void setPosition(double x, double y) override; void setVisible(bool visible) override; bool isDown(const std::vector &buttons) const override; bool isVisible() const override; void setGrabbed(bool grab) override; bool isGrabbed() const override; bool setRelativeMode(bool relative) override; bool getRelativeMode() const override; private: StrongRef curCursor; std::map systemCursors; }; // Mouse } // sdl } // mouse } // love #endif // LOVE_MOUSE_SDL_MOUSE_H