/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_WINDOW_SDL_WINDOW_H #define LOVE_WINDOW_SDL_WINDOW_H // LOVE #include "window/Window.h" // SDL #include namespace love { namespace window { namespace sdl { class Window : public love::window::Window { public: Window(); ~Window(); bool setWindow(int width = 800, int height = 600, WindowSettings *settings = nullptr); void getWindow(int &width, int &height, WindowSettings &settings); void close(); bool setFullscreen(bool fullscreen, FullscreenType fstype); bool setFullscreen(bool fullscreen); bool onSizeChanged(int width, int height); int getDisplayCount() const; const char *getDisplayName(int displayindex) const; std::vector getFullscreenSizes(int displayindex) const; void getDesktopDimensions(int displayindex, int &width, int &height) const; void setPosition(int x, int y, int displayindex); void getPosition(int &x, int &y, int &displayindex); bool isOpen() const; void setWindowTitle(const std::string &title); const std::string &getWindowTitle() const; bool setIcon(love::image::ImageData *imgd); love::image::ImageData *getIcon(); void setDisplaySleepEnabled(bool enable); bool isDisplaySleepEnabled() const; void minimize(); void maximize(); void swapBuffers(); bool hasFocus() const; bool hasMouseFocus() const; bool isVisible() const; void setMouseGrab(bool grab); bool isMouseGrabbed() const; void getPixelDimensions(int &w, int &h) const; void windowToPixelCoords(double *x, double *y) const; void pixelToWindowCoords(double *x, double *y) const; double getPixelScale() const; double toPixels(double x) const; void toPixels(double wx, double wy, double &px, double &py) const; double fromPixels(double x) const; void fromPixels(double px, double py, double &wx, double &wy) const; const void *getHandle() const; bool showMessageBox(const std::string &title, const std::string &message, MessageBoxType type, bool attachtowindow); int showMessageBox(const MessageBoxData &data); void requestAttention(bool continuous); const char *getName() const; private: struct ContextAttribs { int versionMajor; int versionMinor; bool gles; bool debug; }; void setGLFramebufferAttributes(int msaa, bool sRGB); void setGLContextAttributes(const ContextAttribs &attribs); bool checkGLVersion(const ContextAttribs &attribs, std::string &outversion); bool createWindowAndContext(int x, int y, int w, int h, Uint32 windowflags, int msaa); // Update the saved window settings based on the window's actual state. void updateSettings(const WindowSettings &newsettings, bool updateGraphicsViewport); SDL_MessageBoxFlags convertMessageBoxType(MessageBoxType type) const; std::string title; int windowWidth = 800; int windowHeight = 600; int pixelWidth = 800; int pixelHeight = 600; WindowSettings settings; StrongRef icon; bool open; bool mouseGrabbed; SDL_Window *window; SDL_GLContext context; bool displayedWindowError; bool hasSDL203orEarlier; }; // Window } // sdl } // window } // love #endif // LOVE_WINDOW_WINDOW_H