/** * Copyright (c) 2006-2022 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_WINDOW_SDL_WINDOW_H #define LOVE_WINDOW_SDL_WINDOW_H // LOVE #include "window/Window.h" #include "common/config.h" #include "graphics/Graphics.h" // SDL #include namespace love { namespace window { namespace sdl { class Window final : public love::window::Window { public: Window(); ~Window(); void setGraphics(graphics::Graphics *graphics) override; bool setWindow(int width = 800, int height = 600, WindowSettings *settings = nullptr) override; void getWindow(int &width, int &height, WindowSettings &settings) override; void close() override; bool setFullscreen(bool fullscreen, FullscreenType fstype) override; bool setFullscreen(bool fullscreen) override; bool onSizeChanged(int width, int height) override; int getDisplayCount() const override; const char *getDisplayName(int displayindex) const override; DisplayOrientation getDisplayOrientation(int displayindex) const override; std::vector getFullscreenSizes(int displayindex) const override; void getDesktopDimensions(int displayindex, int &width, int &height) const override; void setPosition(int x, int y, int displayindex) override; void getPosition(int &x, int &y, int &displayindex) override; Rect getSafeArea() const override; bool isOpen() const override; void setWindowTitle(const std::string &title) override; const std::string &getWindowTitle() const override; bool setIcon(love::image::ImageData *imgd) override; love::image::ImageData *getIcon() override; void setVSync(int vsync) override; int getVSync() const override; void setDisplaySleepEnabled(bool enable) override; bool isDisplaySleepEnabled() const override; void minimize() override; void maximize() override; void restore() override; bool isMaximized() const override; bool isMinimized() const override; void swapBuffers() override; bool hasFocus() const override; bool hasMouseFocus() const override; bool isVisible() const override; void setMouseGrab(bool grab) override; bool isMouseGrabbed() const override; int getWidth() const override; int getHeight() const override; int getPixelWidth() const override; int getPixelHeight() const override; void windowToPixelCoords(double *x, double *y) const override; void pixelToWindowCoords(double *x, double *y) const override; void windowToDPICoords(double *x, double *y) const override; void DPIToWindowCoords(double *x, double *y) const override; double getDPIScale() const override; double getNativeDPIScale() const override; double toPixels(double x) const override; void toPixels(double wx, double wy, double &px, double &py) const override; double fromPixels(double x) const override; void fromPixels(double px, double py, double &wx, double &wy) const override; const void *getHandle() const override; bool showMessageBox(const std::string &title, const std::string &message, MessageBoxType type, bool attachtowindow) override; int showMessageBox(const MessageBoxData &data) override; void requestAttention(bool continuous) override; const char *getName() const override; private: struct ContextAttribs { int versionMajor; int versionMinor; bool gles; bool debug; }; void close(bool allowExceptions); void setGLFramebufferAttributes(bool sRGB); void setGLContextAttributes(const ContextAttribs &attribs); bool checkGLVersion(const ContextAttribs &attribs, std::string &outversion); std::vector getContextAttribsList() const; bool createWindowAndContext(int x, int y, int w, int h, Uint32 windowflags, graphics::Renderer renderer); // Update the saved window settings based on the window's actual state. void updateSettings(const WindowSettings &newsettings, bool updateGraphicsViewport); SDL_MessageBoxFlags convertMessageBoxType(MessageBoxType type) const; std::string title; int windowWidth = 800; int windowHeight = 600; int pixelWidth = 800; int pixelHeight = 600; WindowSettings settings; StrongRef icon; bool open; bool mouseGrabbed; SDL_Window *window; SDL_GLContext glcontext; #ifdef LOVE_GRAPHICS_METAL SDL_MetalView metalView; #endif graphics::Renderer windowRenderer = graphics::RENDERER_NONE; bool displayedWindowError; bool hasSDL203orEarlier; ContextAttribs contextAttribs; StrongRef graphics; }; // Window } // sdl } // window } // love #endif // LOVE_WINDOW_WINDOW_H