/** * Copyright (c) 2006-2020 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Canvas.h" #include "Graphics.h" namespace love { namespace graphics { Canvas *luax_checkcanvas(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_Canvas_getMSAA(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); lua_pushinteger(L, canvas->getMSAA()); return 1; } int w_Canvas_renderTo(lua_State *L) { Graphics::RenderTarget rt(luax_checkcanvas(L, 1)); int startidx = 2; if (rt.canvas->getTextureType() != TEXTURE_2D) { rt.slice = (int) luaL_checkinteger(L, 2) - 1; startidx++; } luaL_checktype(L, startidx, LUA_TFUNCTION); auto graphics = Module::getInstance(Module::M_GRAPHICS); if (graphics) { // Save the current render targets so we can restore them when we're done. Graphics::RenderTargets oldtargets = graphics->getCanvas(); for (auto c : oldtargets.colors) c.canvas->retain(); if (oldtargets.depthStencil.canvas != nullptr) oldtargets.depthStencil.canvas->retain(); luax_catchexcept(L, [&](){ graphics->setCanvas(rt, false); }); lua_settop(L, 2); // make sure the function is on top of the stack int status = lua_pcall(L, 0, 0, 0); graphics->setCanvas(oldtargets); for (auto c : oldtargets.colors) c.canvas->release(); if (oldtargets.depthStencil.canvas != nullptr) oldtargets.depthStencil.canvas->release(); if (status != 0) return lua_error(L); } return 0; } int w_Canvas_newImageData(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); love::image::Image *image = luax_getmodule(L, love::image::Image::type); int slice = 0; int mipmap = 0; Rect rect = {0, 0, canvas->getPixelWidth(), canvas->getPixelHeight()}; if (canvas->getTextureType() != TEXTURE_2D) slice = (int) luaL_checkinteger(L, 2) - 1; mipmap = (int) luaL_optinteger(L, 3, 1) - 1; if (!lua_isnoneornil(L, 4)) { rect.x = (int) luaL_checkinteger(L, 4); rect.y = (int) luaL_checkinteger(L, 5); rect.w = (int) luaL_checkinteger(L, 6); rect.h = (int) luaL_checkinteger(L, 7); } love::image::ImageData *img = nullptr; luax_catchexcept(L, [&](){ img = canvas->newImageData(image, slice, mipmap, rect); }); luax_pushtype(L, img); img->release(); return 1; } int w_Canvas_generateMipmaps(lua_State *L) { Canvas *c = luax_checkcanvas(L, 1); luax_catchexcept(L, [&]() { c->generateMipmaps(); }); return 0; } int w_Canvas_getMipmapMode(lua_State *L) { Canvas *c = luax_checkcanvas(L, 1); const char *str; if (!Canvas::getConstant(c->getMipmapMode(), str)) return luax_enumerror(L, "mipmap mode", Canvas::getConstants(Canvas::MIPMAPS_MAX_ENUM), str); lua_pushstring(L, str); return 1; } static const luaL_Reg w_Canvas_functions[] = { { "getMSAA", w_Canvas_getMSAA }, { "renderTo", w_Canvas_renderTo }, { "newImageData", w_Canvas_newImageData }, { "generateMipmaps", w_Canvas_generateMipmaps }, { "getMipmapMode", w_Canvas_getMipmapMode }, { 0, 0 } }; extern "C" int luaopen_canvas(lua_State *L) { return luax_register_type(L, &Canvas::type, w_Texture_functions, w_Canvas_functions, nullptr); } } // graphics } // love