/** * Copyright (c) 2006-2015 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_GRAPHICS_OPENGL_TEXT_H #define LOVE_GRAPHICS_OPENGL_TEXT_H // LOVE #include "common/config.h" #include "graphics/Drawable.h" #include "Font.h" #include "GLBuffer.h" namespace love { namespace graphics { namespace opengl { class Text : public Drawable { public: Text(Font *font, const std::vector &text = {}); virtual ~Text(); void set(const std::vector &text); void set(const std::vector &text, float wrap, Font::AlignMode align); void set(); void add(const std::vector &text, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky); void addf(const std::vector &text, float wrap, Font::AlignMode align, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky); void clear(); // Implements Drawable. virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky); void setFont(Font *f); Font *getFont() const; /** * Gets the width of the currently set text. **/ int getWidth() const; /** * Gets the height of the currently set text. **/ int getHeight() const; private: struct TextData { Font::ColoredCodepoints codepoints; float wrap; Font::AlignMode align; bool use_matrix; bool append_vertices; Matrix3 matrix; }; void uploadVertices(const std::vector &vertices, size_t vertoffset); void regenerateVertices(); void addTextData(const TextData &s); StrongRef font; GLBuffer *vbo; Font::DrawCommands draw_commands; std::vector text_data; Font::TextInfo text_info; size_t vert_offset; // Used so we know when the font's texture cache is invalidated. uint32 texture_cache_id; }; // Text } // opengl } // graphics } // love #endif // LOVE_GRAPHICS_OPENGL_TEXT_H