/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_MOUSE_WRAP_MOUSE_H #define LOVE_MOUSE_WRAP_MOUSE_H // LOVE #include "common/runtime.h" #include "common/config.h" namespace love { namespace mouse { int w_newCursor(lua_State *L); int w_getSystemCursor(lua_State *L); int w_setCursor(lua_State *L); int w_getCursor(lua_State *L); int w_getX(lua_State *L); int w_getY(lua_State *L); int w_getPosition(lua_State *L); int w_setX(lua_State *L); int w_setY(lua_State *L); int w_setPosition(lua_State *L); int w_isDown(lua_State *L); int w_setVisible(lua_State *L); int w_isVisible(lua_State *L); int w_setGrabbed(lua_State *L); int w_isGrabbed(lua_State *L); extern "C" LOVE_EXPORT int luaopen_love_mouse(lua_State *L); } // mouse } // love #endif // LOVE_MOUSE_WRAP_MOUSE_H