/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Canvas.h" namespace love { namespace graphics { namespace opengl { Canvas *luax_checkcanvas(lua_State *L, int idx) { return luax_checktype(L, idx, "Canvas", GRAPHICS_CANVAS_T); } int w_Canvas_renderTo(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); luaL_checktype(L, 2, LUA_TFUNCTION); // Save the current Canvas so we can restore it when we're done. Canvas *oldcanvas = Canvas::current; luax_catchexcept(L, [&](){ canvas->startGrab(); }); lua_settop(L, 2); // make sure the function is on top of the stack lua_call(L, 0, 0); if (oldcanvas != nullptr) oldcanvas->startGrab(oldcanvas->getAttachedCanvases()); else Canvas::bindDefaultCanvas(); return 0; } int w_Canvas_getImageData(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); love::image::Image *image = luax_getmodule(L, "image", MODULE_IMAGE_T); love::image::ImageData *img = canvas->getImageData(image); luax_pushtype(L, "ImageData", IMAGE_IMAGE_DATA_T, img); return 1; } int w_Canvas_getPixel(lua_State * L) { Canvas * canvas = luax_checkcanvas(L, 1); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); unsigned char c[4]; luax_catchexcept(L, [&](){ canvas->getPixel(c, x, y); }); lua_pushnumber(L, c[0]); lua_pushnumber(L, c[1]); lua_pushnumber(L, c[2]); lua_pushnumber(L, c[3]); return 4; } int w_Canvas_clear(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Color c; if (lua_isnoneornil(L, 2)) { c.set(0, 0, 0, 0); } else if (lua_istable(L, 2)) { for (int i = 1; i <= 4; i++) lua_rawgeti(L, 2, i); c.r = (unsigned char)luaL_checkinteger(L, -4); c.g = (unsigned char)luaL_checkinteger(L, -3); c.b = (unsigned char)luaL_checkinteger(L, -2); c.a = (unsigned char)luaL_optinteger(L, -1, 255); lua_pop(L, 4); } else { c.r = (unsigned char)luaL_checkinteger(L, 2); c.g = (unsigned char)luaL_checkinteger(L, 3); c.b = (unsigned char)luaL_checkinteger(L, 4); c.a = (unsigned char)luaL_optinteger(L, 5, 255); } canvas->clear(c); return 0; } int w_Canvas_getFormat(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Canvas::Format format = canvas->getTextureFormat(); const char *str; if (!Canvas::getConstant(format, str)) return luaL_error(L, "Unknown Canvas format."); lua_pushstring(L, str); return 1; } int w_Canvas_getMSAA(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); lua_pushinteger(L, canvas->getMSAA()); return 1; } static const luaL_Reg functions[] = { // From wrap_Texture. { "getWidth", w_Texture_getWidth }, { "getHeight", w_Texture_getHeight }, { "getDimensions", w_Texture_getDimensions }, { "setFilter", w_Texture_setFilter }, { "getFilter", w_Texture_getFilter }, { "setWrap", w_Texture_setWrap }, { "getWrap", w_Texture_getWrap }, { "renderTo", w_Canvas_renderTo }, { "getImageData", w_Canvas_getImageData }, { "getPixel", w_Canvas_getPixel }, { "clear", w_Canvas_clear }, { "getFormat", w_Canvas_getFormat }, { "getMSAA", w_Canvas_getMSAA }, { "getFSAA", w_Canvas_getMSAA }, // For backward-compatibility. TODO: remove! // Deprecated since 0.9.1. { "getType", w_Canvas_getFormat }, { 0, 0 } }; extern "C" int luaopen_canvas(lua_State *L) { return luax_register_type(L, "Canvas", functions); } } // opengl } // graphics } // love