/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_GRAPHICS_DRAWABLE_H #define LOVE_GRAPHICS_DRAWABLE_H // LOVE #include namespace love { namespace graphics { /** * A Drawable is anything that can be drawn on screen with a * position, scale and orientation. **/ class Drawable : public Object { public: /** * Destructor. **/ virtual ~Drawable(); /** * Draws the object with the specified transformation. * * @param x The position of the object along the x-axis. * @param y The position of the object along the y-axis. * @param angle The angle of the object (in radians). * @param sx The scale factor along the x-axis. * @param sy The scale factor along the y-axis. * @param ox The origin offset along the x-axis. * @param oy The origin offset along the y-axis. **/ virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy) const = 0; }; } // graphics } // love #endif // LOVE_GRAPHICS_DRAWABLE_H