/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_LuaThread.h" namespace love { namespace thread { LuaThread *luax_checkthread(lua_State *L, int idx) { return luax_checktype(L, idx, "Thread", THREAD_THREAD_T); } int w_Thread_start(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); luax_pushboolean(L, t->start()); return 1; } int w_Thread_wait(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); t->wait(); return 0; } int w_Thread_getError(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); std::string err = t->getError(); if (err.length() == 0) lua_pushnil(L); else luax_pushstring(L, err); return 1; } static const luaL_Reg type_functions[] = { { "start", w_Thread_start }, { "wait", w_Thread_wait }, { "getError", w_Thread_getError }, { 0, 0 } }; extern "C" int luaopen_thread(lua_State *L) { return luax_register_type(L, "Thread", type_functions); } } // thread } // love