/** * Copyright (c) 2006-2013 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_IMAGE_COMPRESSED_DATA_H #define LOVE_IMAGE_COMPRESSED_DATA_H // LOVE #include "common/Data.h" #include "common/StringMap.h" #include "common/int.h" // STL #include namespace love { namespace image { /** * CompressedData represents image data which is designed to be uploaded to the * GPU and rendered in its compressed form, without being un-compressed. * http://renderingpipeline.com/2012/07/texture-compression/ **/ class CompressedData : public Data { public: // Types of compressed image data. enum TextureType { TYPE_UNKNOWN, TYPE_DXT1, TYPE_DXT3, TYPE_DXT5, TYPE_BC5, TYPE_BC5s, TYPE_MAX_ENUM }; // Compressed image data can have multiple mipmap levels, each represented // by a sub-image. struct SubImage { int width, height; size_t size; uint8 *data; }; CompressedData(); virtual ~CompressedData(); // Implements Data. Note that data for different mipmap levels is not always // stored contiguously in memory, so getData() and getSize() don't make // much sense. Use getData(miplevel) and getSize(mipleveL) instead. virtual void *getData() const; virtual int getSize() const; /** * Gets the number of mipmaps in this Compressed Image Data. * Includes the base image level. **/ int getMipmapCount() const; /** * Gets the size in bytes of a sub-image at the specified mipmap level. **/ int getSize(int miplevel) const; /** * Gets the byte data of a sub-image at the specified mipmap level. **/ void *getData(int miplevel) const; /** * Gets the width of a sub-image at the specified mipmap level. **/ int getWidth(int miplevel) const; /** * Gets the height of a sub-image at the specified mipmap level. **/ int getHeight(int miplevel) const; /** * Gets the type of the compressed data. **/ TextureType getType() const; static bool getConstant(const char *in, TextureType &out); static bool getConstant(TextureType in, const char *&out); protected: TextureType type; // Texture info for each mipmap level. std::vector dataImages; void checkMipmapLevelExists(int miplevel) const; private: static StringMap::Entry typeEntries[]; static StringMap types; }; // CompressedData } // image } // love #endif // LOVE_IMAGE_COMPRESSED_DATA_H