Commit Graph

3173 Commits

Author SHA1 Message Date
ImagicTheCat f1a5e47aae Fix/improve MD5 hashing. 2023-05-24 16:08:27 +02:00
Miku AuahDark c8e7d4e28a Change the usage of constexpr to const.
VS2013 doesn't support them.
2023-05-03 19:05:01 +08:00
Miku AuahDark 0768583aaa Merge branch 'workaround_32bitalign' 2023-05-03 18:42:16 +08:00
Sasha Szpakowski 7828d1e0fb Fix macOS colorspace backport 2023-04-23 21:19:32 -03:00
Miku AuahDark 4ab9a1ce8c Workaround alignment issue in Linux 32-bit platforms.
Apparently geting alignment right pre-C++17 is not easy.
Well, 2^32 fits entirely in Lua "double" 2^53 so it's fine
to assume alignment of 1.

Fixes #1916.
2023-04-19 16:26:06 +08:00
Sasha Szpakowski 78e7c44424 update version 2023-04-15 09:37:22 -03:00
scurest f5b8117c19 graphics: fix typo in comment 2023-04-13 22:12:28 -03:00
scurest 106daedf75 graphics: fix for anti-parallel line segments (#1894)
Handle the case when a line doubles back on itself, eg

  love.graphics.setLineJoin("bevel")
  love.graphics.line({
    180, 400,
    200, 400,
    100, 400
  })
2023-04-13 22:12:22 -03:00
Sasha Szpakowski a71cfdcb50 Fix typo 2023-04-13 22:12:11 -03:00
Sasha Szpakowski 1080507c7d Improve variable name readability in line rendering code. 2023-04-13 22:12:05 -03:00
slime c245397178 Remove NaN-check C assert calls in line drawing code.
Users can pass NaN point values into line drawing code. love shouldn't abort the entire program if that happens.
2023-04-13 22:11:46 -03:00
Klonan 7e0f8ca791 FIx polyline adding NaN normals, which breaks the line rendering 2023-04-13 22:11:35 -03:00
slime f6e9277a6d macOS: fix colors appearing oversaturated on P3 displays.
The fix only applies to macOS 11+ when using OpenGL.
2023-04-13 22:03:23 -03:00
Sasha Szpakowski 02d2dc9427 Fix race condition when a thread is destroyed right after thread:start 2023-01-18 17:27:06 -04:00
Sasha Szpakowski 0f4304edd1 Pump events a couple times during bootup.
Fixes unexpectedly slow first frames on macOS.
Fixes #1859
2023-01-15 12:36:15 -04:00
Sasha Szpakowski 592c306276 Fix images with mipmaps when ANGLE is used with an AMD gpu. 2023-01-14 22:35:00 -04:00
Sasha Szpakowski 22b6388a96 Merge pull request #1888 from steveRoll-git/main
Allow Canvas:renderTo to accept varargs
2023-01-01 10:59:42 -04:00
Sasha Szpakowski 0b75f6cfa5 Missed some files... 2022-12-31 22:36:48 -04:00
Sasha Szpakowski c823dbca96 Update copyright year for 2023 2022-12-31 22:25:49 -04:00
Ron Tseytlin c5d72846c4 Allow Canvas:renderTo to accept varargs
The varargs will be forwarded to the function.
2022-12-31 02:32:54 +02:00
Sasha Szpakowski fc5b53a456 macOS: work around linking issues when building the app executable. 2022-12-30 00:01:10 -04:00
Sasha Szpakowski b4e9731dfb Add LOVE_EXPORT to a couple macOS functions called from the exe. 2022-12-29 10:27:52 -04:00
Miku AuahDark c342339fee Define LOVE_EXPORT on non-Windows.
With GCC or Clang, LOVE_EXPORT is defined as __attribute__((visibility("default"))).
2022-12-28 13:51:08 +08:00
Sasha Szpakowski a51d45b1a3 Reduce source:tell drift after a streaming Source loops.
Fixes #1810
2022-12-04 19:36:38 -04:00
Miku AuahDark 822d363dfa Remove test #undef from previous commit. 2022-08-26 11:48:46 +08:00
Miku AuahDark 3c2b1b888e Properly pause all audio processing in Android when minimized.
This uses ALC_SOFT_pause_device extension which is available since
OpenAL-soft 1.16. We guarantee almost 100% availability of this extension
since we've been using OpenAL-soft in Android since beginning.

Fixes #1828
2022-08-26 11:45:25 +08:00
slime 8495cefd3b opengl: fix creating compressed array textures with > 1 layer.
Fixes #1817.
2022-08-09 20:37:48 -03:00
slime 870021b8bd Potentially fix a crash when calling Text:add("").
#1824
2022-07-24 16:23:56 -03:00
Alex Szpakowski 5175b0d1b5 Windows: fix some cases of stuttering in windowed mode.
Use DwmFlush instead of OpenGL vsync, when specific conditions are met. Fixes #1628.
2022-04-17 11:26:06 -03:00
Alex Szpakowski b3b1317f61 linux: fix issues if certain codepaths are hit while signal handlers are temporarily off. 2022-04-15 23:43:30 -03:00
Alex Szpakowski e512eff37b Fix love.threaderror when the error message is empty.
Fixes #1775
2022-04-15 23:31:57 -03:00
Yan 09725dd3b9 Windows: Fix compile error: cast from 'HINSTANCE' to 'int' loses precision 2022-03-13 00:26:04 +08:00
Alex Szpakowski 878ad785bc Remove obsolete macOS window min size workaround.
Fixes #1444.

The reason for the SetWindowMinSize call after exiting fullscreen doesn't seem to be needed anymore, and it was breaking setFullscreen(false) in Linux.
2022-01-16 18:41:14 -04:00
Alex Szpakowski 65667c0f18 Fix sRGB texture internal formats in OpenGL ES 3. 2022-01-16 10:30:56 -04:00
Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 2021-12-31 18:33:40 -04:00
Miku AuahDark 78a915c8f4 Update dr_flac to 0.12.33 2021-12-31 10:09:36 +08:00
Alex Szpakowski cf0a45f601 Fix non-stream buffers uploading redundant data when a sub-range is modified.
https://love2d.org/forums/viewtopic.php?f=4&t=92458
2021-12-28 15:10:09 -04:00
Alex Szpakowski cee8f8ae48 Fix a compiler warning 2021-12-24 11:26:11 -04:00
Miku AuahDark ede0ad0a20 Fix ENet error on certain system with >48-bit pointers.
Fixes love2d/love-android#222
2021-12-19 09:47:45 +08:00
megagrump b359311832 accept Data objects in newFileData 2021-12-13 09:20:17 +01:00
Miku AuahDark 380cc1033e Change luax_runwrapper chunk name prefix. 2021-12-12 09:34:08 +08:00
Miku AuahDark fb815edc28 Change luaL_loadbuffer chunkname with prefixes. 2021-12-12 09:23:00 +08:00
Alex Szpakowski 7e271fc53e Use SDL's rumble APIs for Joystick:setVibration, when available.
Fixes #1756
2021-12-11 11:52:42 -04:00
Alex Szpakowski ebd5f13456 Fix missing ByteData:clone and DataView:clone implementations.
Fixes #1754
2021-12-07 19:51:40 -04:00
Alex Szpakowski 7310fde7b9 glslang: fix compilation on certain newer compilers
This is already fixed in the latest glslang source code, but updating may be too risky for love 11.x.
2021-12-04 13:11:01 -04:00
Alex Szpakowski b54aaf65ca Fix the default error handler drawing when love.graphics is inactive.
love.graphics.isActive() is false on mobile devices when the app isn't in the foreground. On iOS there can be a few frames between when the app is backgrounded and when the OS pauses it, where it's not valid to call OpenGL functions or present the screen.
2021-12-04 11:58:00 -04:00
Alex Szpakowski b87034404e newVideo: slightly more descriptive error when given an invalid file 2021-11-24 21:15:51 -04:00
Alex Szpakowski ff12dbbd69 Merge pull request #1729 from MikuAuahDark/fix1728
Break OggDemuxer::readPage loop on EOF.
2021-11-24 21:07:04 -04:00
Alex Szpakowski d0e22fb56e Merge pull request #1739 from s-walrus/fix/font-getwrap-final-newline
Fix #1707: Font:getWrap() removing final newline charancter
2021-11-20 16:43:56 -04:00
Alex Szpakowski bd741a8c78 Fix incorrect particle offsets when Quads are used without setOffset.
Fixes #1741.
2021-11-19 21:44:04 -04:00