This supersedes the existing optional hinting and dpi scale parameters. The table's fields are:
{
hinting = "normal",
dpiscale = 1, -- nil will default to the current window DPI scale.
}
Fixes#1556.
* Add ImageData/CompressedImageData:setLinear and ImageData/CompressedImageData:isLinear.
The flag is used as a hint when loading a texture from the data to determine if the format should not be treated as sRGB-encoded. The 'linear' flag in newImage overrides this.
* love.graphics.readbackTexture automatically sets the linear flag on ImageData it returns when the texture's format is linear.
This allows an ImageData generated via readback to be fed back into a new Texture and the format will match the original Canvas.
* Also clean up some image decoding code.
#1130
- Shapes are now directly attached to Bodies when they're created (similar to love 0.7 and older).
- Fixtures are removed.
- All methods that were in Fixtures now exist in Shapes.
- All APIs that used or returned a Fixture now do the same with a Shape.
- Add new love.physics.new*Shape variants that take a Body as the first parameter.
- Deprecate the new*Shape APIs that don't take a Body.
- Deprecate love.physics.newFixture (the deprecated function now returns a Shape).
- Replace Body:getFixture and Body:getFixtures with Body:getShape and Body:getShapes (Body:getFixtures is deprecated).
- Replace World:queryFixturesInArea and World:getFixturesInArea with World:queryShapesInArea and World:getShapesInArea (queryFixturesInArea is deprecated).
- Replace Contact:getFixtures with Contact:getShapes (Contact:getFixtures is deprecated).
- Replace all love.physics callback Fixture parameters with Shape parameters.
- Deprecate ChainShape:getChildEdge.
On 32-bit platforms, full-lightuserdata is always supported since their pointer fits entirely in 2^48 limitation that LuaJIT had in older version.
Also suppress warning about key > 0x20000000000000ULL is always false on enet.cpp when compiling on 32-bit platforms.
Apparently geting alignment right pre-C++17 is not easy.
Well, 2^32 fits entirely in Lua "double" 2^53 so it's fine
to assume alignment of 1.
Fixes#1916.
To send file to the filedropped callback, share the files to the game.
Note that for non-fused binary, if there's no game running, LOVE treat it as
*.love game to run.