Bill Meltsner
ae02ee573c
Update MSVC project
2011-10-13 12:16:20 -05:00
Bill Meltsner
668b4cbcbd
Update MSVC project with new files
2011-10-07 19:52:14 -04:00
rude
480f936815
Added 'VertexBuffer' abstraction. SpriteBatches are now always supported.
...
Also improved memory usage in SpriteBatch. (No need to retain full copy of
sprites in memory. Can read that data back later to save data from OpenGL
context destruction).
2011-08-12 11:35:14 +02:00
rude
3353180abc
Update MSVC 2010 project files. (PixelEffect).
2011-07-24 18:32:52 +02:00
Bart van Strien
20dc44b7d5
Update msvc2010 build files (issue #242 )
2011-06-23 11:19:12 +02:00
rude
e65f79e8e9
Updated MSVC2010 project file.
2011-05-16 14:10:07 +02:00
Bart van Strien
4fd9888a16
Merge in minor branch, now minor is our next development target
2011-05-07 14:12:41 +02:00
rude
a63a6a4f2e
Updating MSVC2010 project files (removed EncodedImageData).
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--HG--
branch : minor
2011-03-26 17:09:42 +01:00
rude
3024597f9d
Updating freetype242MT.lib -> freetype244MT.lib.
2011-03-13 13:21:18 +01:00
rude
caca6243a2
No SSE2 on Windows.
2011-03-13 13:13:37 +01:00
rude
2546f27b07
Merge default into minor.
...
--HG--
branch : minor
2011-03-09 12:39:21 +01:00
rude
a2dadbf049
Updated MSVC2010 project files with changes from 'newfont' branch.
...
--HG--
branch : minor
2011-03-09 12:37:51 +01:00
rude
3c7353be9d
Silence warnings in luasocket/GLee.
2011-03-09 12:34:34 +01:00
rude
645433b19a
Added love.ico to msvc2010 project.
2011-01-09 16:12:02 +01:00
rude
d27dd8b5dd
Added base64 support for FileData, and inlined all resources in boot.lua/graphics.lua as base64. Also removed old reshax stuff.
2010-09-19 13:22:10 +02:00
rude
712bab2b34
Added MSVC2010 project files.
2010-09-05 16:38:49 +02:00