Alex Szpakowski
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4159b15ef2
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Updated Xcode project for math module changes
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2013-03-13 19:12:48 -03:00 |
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Alex Szpakowski
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cd21eaaf33
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Re-enable GME support in OS X
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2013-03-04 22:16:54 -04:00 |
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Alex Szpakowski
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d5245483ef
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Updated version to 0.9.0 (codename TBD)
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2013-03-03 19:55:37 -04:00 |
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Alex Szpakowski
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0efdc732e0
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Updated Xcode project for new thread module files
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2013-03-03 14:58:59 -04:00 |
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Alex Szpakowski
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0be26b7678
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Added new math module files to the Xcode project
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2013-02-26 06:35:50 -04:00 |
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Alex Szpakowski
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e05e8e6e6a
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Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
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2013-02-13 04:01:02 -04:00 |
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Alex Szpakowski
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ceb0ee6c7e
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Added SpriteBatch:remove(id)
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2013-02-11 18:27:57 -04:00 |
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Alex Szpakowski
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842c01b4e5
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liblove now builds as a framework on OS X
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2013-02-10 02:37:54 -04:00 |
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Alex Szpakowski
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c6da6ffab9
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XCode project now builds liblove and uses it with love.app
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2013-02-09 21:11:23 -04:00 |
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Alex Szpakowski
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96161c66f6
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Updated copyright text for the new year
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2013-02-05 05:32:49 -04:00 |
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Alex Szpakowski
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02d2a872ab
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Improved shader member variable names, fixed up XCode project file
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2013-01-29 04:34:36 -04:00 |
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Alexander Szpakowski
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e24d721381
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Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.
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2013-01-16 07:21:41 -04:00 |
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Alexander Szpakowski
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0611234067
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changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
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2012-12-20 21:51:31 -04:00 |
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Jay Roberts
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7364e52ebc
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Add math.cpp to Xcode project and fix GME framework path.
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2012-10-09 13:05:13 -04:00 |
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Bill Meltsner
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b24e7ab64f
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Update the Xcode project and enable GME support on OS X.
Requires Game_Music_Emu.framework, which is included in the updated OS X SDK.
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2012-08-18 11:56:42 -05:00 |
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Bill Meltsner
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eaa4af7a6e
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Make things build on Mac.
My Mac, anyway. No promises.
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2012-07-03 03:52:53 -05:00 |
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Bill Meltsner
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ae79ed061a
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Update to recommended Xcode build settings.
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2012-03-03 20:24:11 -05:00 |
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Bill Meltsner
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d5b89886b6
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Switch back to Clang for Mac OS X compilation, and add a new legendary hack to ensure it still runs on Leopard.
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2012-03-02 19:00:03 -05:00 |
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Bill Meltsner
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7a43721335
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Make Xcode use GCC to build LÖVE instead of Clang, to avoid some annoying linker error.
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2012-02-29 18:52:52 -05:00 |
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Bill Meltsner
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9e884c6b0f
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Remove a stray .orig reference from the Xcode project
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2012-02-05 08:22:00 -05:00 |
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Bill Meltsner
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ecb2e566f3
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Add the new OpenGL.{cpp,h} files to the Xcode project so it builds again
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2012-01-26 10:20:11 -05:00 |
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Bill Meltsner
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be55579a22
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Happy New Year, have an enormous diff
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2012-01-09 02:41:11 -06:00 |
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Bill Meltsner
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2077408351
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Add Audio.cpp to Xcode project
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2012-01-08 20:18:45 -06:00 |
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Bill Meltsner
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25c5bbea67
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Add int.h to the Xcode project
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2011-12-22 01:54:17 -06:00 |
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Bill Meltsner
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c9ed6d3c83
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update Xcode project to include love.window and Variant
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2011-12-19 00:17:17 -06:00 |
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Bill Meltsner
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7eb1cef99c
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Update Xcode project for newly abstractified modules
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2011-11-01 11:48:28 -04:00 |
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Bill Meltsner
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b3e80e389b
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Update Xcode project for 4.2 (still 3.2-compatible)
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2011-10-13 12:15:35 -05:00 |
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Bill Meltsner
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d40b25c1e6
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Hindenmerge
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2011-10-12 13:40:56 -05:00 |
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Bill Meltsner
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14348f6146
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Create DrawQable class, make Image and Canvas DrawQable, and make love.graphics.drawq take a DrawQable as its first argument
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2011-10-04 12:33:34 -04:00 |
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Bill Meltsner
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2949d2ea4a
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Update Xcode project to support 64-bit builds, and clean up some old project cruft
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2011-10-03 01:38:13 -04:00 |
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Bill Meltsner
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e984bc084d
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Move Box2D from modules/physics/box2d to libraries
--HG--
branch : box2d-update
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2011-09-24 15:34:28 -04:00 |
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Bill Meltsner
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2e1b941bd6
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Add Memoizer class
--HG--
branch : box2d-update
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2011-09-24 11:51:06 -04:00 |
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Bill Meltsner
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08f894a98e
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Box2D implemented its own convex hull algorithm, Graham just messes things up
--HG--
branch : box2d-update
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2011-09-24 03:10:19 -04:00 |
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Bill Meltsner
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dc5cfc928c
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Make Xcode even more less stupid.
--HG--
branch : box2d-update
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2011-09-23 23:40:04 -04:00 |
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Bill Meltsner
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0ee4bbc0bd
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Make Xcode less stupid and use the right files for b2RopeJoint and b2WheelJoint.
This is the first time this branch has successfully compiled since it started. Holy shit.
--HG--
branch : box2d-update
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2011-09-23 23:05:08 -04:00 |
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Bill Meltsner
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367dbc2ecc
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Update Body API.
--HG--
branch : box2d-update
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2011-09-23 22:21:14 -04:00 |
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Bill Meltsner
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71abae06c7
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Implement Fixture class properly.
--HG--
branch : box2d-update
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2011-09-23 18:01:40 -04:00 |
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Bill Meltsner
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a565668183
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Add ChainShape
--HG--
branch : box2d-update
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2011-09-15 17:17:28 -04:00 |
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Bill Meltsner
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99660f39ab
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Added RopeJoint
--HG--
branch : box2d-update
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2011-09-15 12:40:16 -04:00 |
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Bill Meltsner
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7ec64bf912
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Add basic EdgeShape (todo: all edge-related functionality) and further integrated the new Joints
--HG--
branch : box2d-update
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2011-09-04 13:21:57 -04:00 |
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Bill Meltsner
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77f2f856e1
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Reset OS X deployment target to 10.5, we're not abandoning Leopard or anything
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2011-09-03 16:25:10 -04:00 |
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Bill Meltsner
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884b0bdccd
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Modernize and update Xcode project to handle love.graphics changes
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2011-09-03 16:15:16 -04:00 |
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Bill Meltsner
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915e3e9d86
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Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
--HG--
branch : box2d-update
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2011-09-03 15:39:32 -04:00 |
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Bill Meltsner
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1cf6a6fee1
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update the project for OS X and make pthreads work properly
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2011-06-28 22:02:53 -05:00 |
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Bill Meltsner
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2acc6279fe
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update Info.plist for proper UTI compliance and a few aesthetic changes
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2011-05-08 19:23:25 -04:00 |
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Bart van Strien
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4fd9888a16
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Merge in minor branch, now minor is our next development target
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2011-05-07 14:12:41 +02:00 |
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Bill Meltsner
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7e5e60c0a2
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fix the Xcode project
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2011-04-06 11:20:25 -04:00 |
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Bill Meltsner
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eadcca21e1
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removed dead files from Xcode project
--HG--
branch : minor
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2011-03-28 11:02:19 -04:00 |
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Bill Meltsner
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61af1dfe27
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Nuke MemoryData, as it's been superseded by base64
--HG--
branch : minor
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2011-03-28 10:28:45 -04:00 |
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Bill Meltsner
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01fdbac92d
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update OS X version to 0.7.2
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2011-03-19 23:58:14 -05:00 |
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