Commit Graph

111 Commits

Author SHA1 Message Date
Sasha Szpakowski 64a30f177f Merge branch 'main' into 12.0-development 2024-02-10 12:24:48 -04:00
Sasha Szpakowski 94d5864144 update year for copyright notice 2024-02-10 12:13:22 -04:00
Sasha Szpakowski 6aaf0b22bf Address some compiler warnings 2023-10-21 13:55:43 -03:00
Sasha Szpakowski 8c13943f64 ImageData can track whether they're meant to be loaded into a Texture with a non-sRGB format when gamma correct rendering is enabled.
Fixes #1556.

* Add ImageData/CompressedImageData:setLinear and ImageData/CompressedImageData:isLinear.
  The flag is used as a hint when loading a texture from the data to determine if the format should not be treated as sRGB-encoded. The 'linear' flag in newImage overrides this.

* love.graphics.readbackTexture automatically sets the linear flag on ImageData it returns when the texture's format is linear.
  This allows an ImageData generated via readback to be fed back into a new Texture and the format will match the original Canvas.

* Also clean up some image decoding code.
2023-10-14 20:48:21 -03:00
Sasha Szpakowski 343d192f10 Compressed texture formats have explicit sRGB variants 2023-10-14 15:01:01 -03:00
Sasha Szpakowski f6cdbdc868 Merge branch 'main' into 12.0-development 2022-12-31 22:46:34 -04:00
Sasha Szpakowski c823dbca96 Update copyright year for 2023 2022-12-31 22:25:49 -04:00
slime 9c46b75138 ImageData:encode now supports saving exr image files.
Also add support for loading uint exr image files, and fix a memory leak in the exr loading code.

Resolves #1813.
2022-09-10 23:17:42 -03:00
Alex Szpakowski a9cca65a14 Clean up some compressed texture loading code. 2022-04-22 22:55:48 -03:00
Alex Szpakowski 7f3538d2ba Merge branch 'main' into 12.0-development 2022-01-05 21:10:27 -04:00
Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 2021-12-31 18:33:40 -04:00
Alex Szpakowski 433190d1df Merge branch 'master' into 12.0-development 2021-06-06 11:43:54 -03:00
Alex Szpakowski d419795a28 Expand stb_image thread-local workaround to apply to iOS devices 2021-05-30 21:12:45 -03:00
Alex Szpakowski 042b0ffe31 Fix previous workaround commit... 2021-05-30 16:06:11 -03:00
Alex Szpakowski f20c637dd6 iOS: Fix simulator build 2021-05-30 16:04:37 -03:00
Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 2021-04-07 20:33:44 -03:00
Alex Szpakowski f89aabb0bb Update copyright year for 2021 2021-04-04 16:14:45 -03:00
Alex Szpakowski 5db1e835ce Prevent stb_image from exporting public symbols in the love dll 2020-03-07 16:09:40 -04:00
Alex Szpakowski 12c90b3dca Merge Image and Canvas GL backend classes into new common Texture class. 2020-02-07 20:29:21 -04:00
Alex Szpakowski 5f9b5a21d0 Merge default into minor
--HG--
branch : minor
2020-01-03 22:45:36 -04:00
Alex Szpakowski fc4847c69d Update copyright for the new year 2020-01-03 22:40:36 -04:00
Alex Szpakowski f3b52f66fe Update the internal naming convention for pixel formats.
--HG--
branch : minor
2019-12-23 23:38:04 -04:00
Alex Szpakowski 4f093a0b6b Support loading BGRA8 dds files into RGBA8 images. 2019-09-22 12:47:49 -03:00
Alex Szpakowski c4fac73dc4 ImageData and Images now support the rg11b10f format. 2019-09-21 14:46:45 -03:00
Alex Szpakowski d6e37ec4aa Add support for loading DDS files that contain raw/uncompressed pixel data. Resolves issue #1097. 2019-09-17 22:40:11 -03:00
Alex Szpakowski a6f8e7dac6 Improve detection of sRGB texture formats in dds files (doesn't currently affect any exposed API). 2019-09-15 19:08:25 -03:00
Alex Szpakowski 9ab2a94037 Rename internal C++ Color struct to Color32 to help differentiate it from Colorf. 2019-09-14 23:13:40 -03:00
Alex Szpakowski 44fd8b4e19 Update TinyEXR 2019-06-02 11:35:52 -03:00
Alex Szpakowski 0752f27bdf Update copyright year for 2019 2019-01-03 21:09:05 -04:00
Bart van Strien e80247c191 Happy new year! 2018-01-03 19:47:35 +01:00
Alex Szpakowski f69affebc9 Update tinyexr. 2017-12-17 21:42:04 -04:00
Alex Szpakowski a41f78dfe4 Simplified some compressed image parsing code.
--HG--
branch : minor
2017-08-30 22:25:26 -03:00
Alex Szpakowski 2dd6408d00 Images/[Compressed]ImageData can be created using any Data, instead of just files or FileData.
--HG--
branch : minor
2017-08-05 23:55:20 -03:00
Alex Szpakowski b129d49a6c Move Color.h from modules/graphics/ to common/
--HG--
branch : minor
2017-08-01 23:53:44 -03:00
Alex Szpakowski 84d5d8b636 Move decoder-agnostic love.image code out of the magpie backend folder.
--HG--
branch : minor
2017-08-01 23:22:24 -03:00
Alex Szpakowski 5ef6730497 Added a variant of love.graphics.captureScreenshot which takes a single filename parameter. Resolves issue #1293.
--HG--
branch : minor
2017-07-29 12:54:53 -03:00
Alex Szpakowski b568e267eb Reorganized the ImageData decoding/encoding implementation slightly.
--HG--
branch : minor
2017-07-21 21:37:48 -03:00
Alex Szpakowski 60f898af67 Fix a crash when loading .pvr compressed texture.
--HG--
branch : minor
2017-04-01 21:20:08 -03:00
Alex Szpakowski 73fd45558b Implement Array, Cubemap, and Volume texture types (issue #1111).
- Add love.graphics.newArrayImage, newCubeImage, and newVolumeImage.
- Add love.graphics.newCanvas(w, h, layers) and newCanvas(w, h, layers, settings). Add ‘type’ field to the settings table of newCanvas.

- Add new love.graphics.setCanvas variants: setCanvas(canvas, slice), and setCanvas(canvastable) where canvastable is in the format: {{canvas1, layer=2}, {canvas2, face=5}}

- Add Texture:getTextureType, getDepth, getLayerCount, getMipmapCount, and getFormat.

- Remove Image:getData and Image:refresh.
- Add Image:replacePixels(imagedata [, slice] [, mipmap]).

- Update Canvas:newImageData to accept a slice argument.

- Add love.image.newCubeFaces(imagedata).

--HG--
branch : minor
2017-02-20 14:58:13 -04:00
Raidho 8572a33880 Prettifyed the code exploiting inheritance rules
added missing comma, added missing `override`

--HG--
branch : minor
2017-02-10 18:36:47 +03:00
Raidho 6ea1ebde9c Data:clone ported to minor
minor tweaks

--HG--
branch : minor
2017-02-10 06:19:53 +03:00
Alex Szpakowski abb72cb813 Happy new year! 🥂
--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski 0a3adc0839 Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum.
Replace love.graphics.getRawImageFormats and love.graphics.getCompressedImageFormats with love.graphics.getImageFormats.

--HG--
branch : minor
2016-11-27 22:53:23 -04:00
Alex Szpakowski 60d90ca4a8 Merge default into minor
--HG--
branch : minor
2016-10-30 01:07:39 -03:00
Alex Szpakowski 5ba449d1ff Add support for BC4-7 compressed texture formats in KTX files. Updated the changelog. 2016-10-29 23:42:40 -03:00
Alex Szpakowski c6f8a1535d Fixed loading and saving 16 bit per component PNGs.
--HG--
branch : minor
2016-10-28 00:13:36 -03:00
Alex Szpakowski 3de1aa863a Fix encoding ImageData to 16 bit per color channel PNG.
--HG--
branch : minor
2016-10-27 22:23:24 -03:00
Alex Szpakowski 27044e6eb8 Update tinyexr.
--HG--
branch : minor
2016-10-18 23:30:52 -03:00
Alex Szpakowski e71f95595c ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048.
Currently exposed formats are rgba8 and rgba16 (normalized), and rgba16f and rgba32f (floating-point). Some systems, especially mobile ones, won't support every format when creating a love.graphics Image. Use love.graphics.getRawImageFormats to check for support.

love.image.newImageData now takes an optional format parameter as its third argument when creating an empty sized ImageData. It defaults to rgba8.

16-bit PNGs, .hdr images, and floating-point OpenEXR images can now be loaded via love.image.newImageData and love.graphics.newImage.

--HG--
branch : minor
2016-05-22 15:28:20 -03:00
Alex Szpakowski 8d7481c3b2 Improved the error message given when jpeg, TGA, and BMP images fail to decode. 2016-02-28 12:41:27 -04:00