Bart van Strien
bf5e3820bd
Remove unused stored extension in Decoder
...
As preparation for issue #1487
2019-05-04 10:44:41 +02:00
Alex Szpakowski
0752f27bdf
Update copyright year for 2019
2019-01-03 21:09:05 -04:00
Bart van Strien
e80247c191
Happy new year! ✨
2018-01-03 19:47:35 +01:00
Alex Szpakowski
bf6983beac
Rename Source/SoundData/Decoder:getChannels to getChannelCount (resolves issue #1307 ). Deprecate the old methods rather than completely removing them.
...
--HG--
branch : minor
2017-08-27 14:40:46 -03:00
Alex Szpakowski
abb72cb813
Happy new year! 🥂
...
--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski
ddc4b06eba
Moved the base Decoder implementation out of the lullaby subfolder.
...
--HG--
branch : minor
2016-10-23 21:32:20 -03:00
Alex Szpakowski
46a2e7b85c
Happy new year! 🎉
2016-01-01 00:05:06 -04:00
Alex Szpakowski
0558fcdbd4
Added Source:getDuration (thanks Boolsheet!)
...
For streaming sources, the duration may not always be sample-accurate and may return -1 if it cannot be determined at all.
2015-11-07 01:49:37 -04:00
Alex Szpakowski
24c7539182
Updated some Xcode project settings
...
--HG--
branch : minor
2015-02-18 23:04:01 -04:00
Alex Szpakowski
c7b45b3505
Updated copyright for the new year
2014-12-31 19:32:43 -04:00
Alex Szpakowski
3120a0e650
Goodbye 2013, hello 2014!
2014-01-03 17:28:58 -04:00
Alex Szpakowski
eb4fdf3bbe
Use a separate preprocessor define for using Framework #includes in OS X (resolves issue #796 )
2013-12-13 02:37:06 -04:00
Alex Szpakowski
66a773d2a7
Renamed Decoder:getBits to Decoder:getBitDepth (see issue #636 )
2013-08-11 04:15:42 -03:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Bill Meltsner
b24e7ab64f
Update the Xcode project and enable GME support on OS X.
...
Requires Game_Music_Emu.framework, which is included in the updated OS X SDK.
2012-08-18 11:56:42 -05:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
098ffb7336
Added support for GME (Game_Music_Emu).
...
This makes it possible for LÖVE to play music files for NES, SNES, MegaDrive,
and many more. It's pretty cool.
The feature is disabled until each platform is ready to link with GME. Packages
exist for Debian and Arch, and it compiled without any issues in MSVC++, so
I don't expect this to a problem for anyone.
2012-07-02 00:19:43 +02:00