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mirror of https://github.com/love2d/love.git synced 2026-08-16 16:20:42 +02:00
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3,800 Commits 3 Branches 19 Tags
bd6d50e2a980e010ec69e13c7c8ab28dacdd4eac
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160 Commits

Author SHA1 Message Date
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
bill@localhost 6853f8374e made building from source on OS X a hell of a lot easier - no more .dylibs, and all the header files are contained in the frameworks (as they should be!) 2009-11-01 22:09:23 -06:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
rude 623e701549 Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
2009-09-02 21:18:13 +02:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude ba1a75e547 Added many comments, and changed function names for wrapper functions. 2009-08-09 21:08:55 +02:00
rude 8e681b4204 It's now possible to build each module individually (as a DLL). 2009-08-04 19:57:14 +02:00
rude 477d5a05b8 Updated love.font, and added Glyph object in love.graphics. 2009-07-30 21:43:00 +02:00
rude 0c241a14fb Added resources, and changed slightly how wrappers expose functions. 2009-07-30 00:37:43 +02:00
michaee 74190255ed Added basic (unfinished and untested) font module. 2009-07-28 20:22:48 +02:00
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