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mirror of https://github.com/love2d/love.git synced 2026-08-15 07:41:11 +02:00
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169 Commits 3 Branches 19 Tags
b57f48eb73db5ab8591ccbe57e8347d491876cbe
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10 Commits

Author SHA1 Message Date
bill@Ixion b57f48eb73 last commit broke the build by accident - apparently redeclared a variable. fixed. 2009-12-03 19:20:45 -06:00
bill@Ixion c120a1570c love.physics.newWorld now acts like it's supposed to and adheres to the documentation 2009-12-03 19:13:35 -06:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
tenoch@tenoch-laptop ca15eb1922 Changed default mass and rot. inertia values for new body to Box2D's
ones.
2009-09-05 15:31:05 +03:00
rude 623e701549 Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
2009-09-02 21:18:13 +02:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude ba1a75e547 Added many comments, and changed function names for wrapper functions. 2009-08-09 21:08:55 +02:00
rude 8e681b4204 It's now possible to build each module individually (as a DLL). 2009-08-04 19:57:14 +02:00
rude 0c241a14fb Added resources, and changed slightly how wrappers expose functions. 2009-07-30 00:37:43 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00
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