Commit Graph

19 Commits

Author SHA1 Message Date
Alex Szpakowski abb72cb813 Happy new year! 🥂
--HG--
branch : minor
2017-01-02 01:28:29 -04:00
Alex Szpakowski 46a2e7b85c Happy new year! 🎉 2016-01-01 00:05:06 -04:00
Alex Szpakowski 2c4e713114 Imported some of the dynamiccore branch from love-experiments:
- Type names for love's Lua objects are specified as an argument to luax_register_type, rather than being statically defined in an array.

- luax_register_type takes a variable number of method array arguments, for registering superclass methods without copying them into the subclass' method array.

Also removed most of the header declarations for wrapper functions.
2015-11-29 20:38:12 -04:00
Alex Szpakowski c3fd7a25a3 Fixed some misc. compiler warnings. 2015-05-23 12:45:58 -03:00
Alex Szpakowski 44d10be928 Added a love.keyboard.setTextInput variant (setTextInput(enable, x, y, width, height)) to specify a rectangle where text is expected to be displayed on the screen. This is used as a hint so on-screen keyboards won't cover the text area.
Added love.keyboard.hasScreenKeyboard.

--HG--
branch : minor
2015-02-17 00:35:01 -04:00
Alex Szpakowski 5c1e6014cc Changed the love.keypressed and love.keyreleased event callbacks to be love.keypressed(key, scancode, isrepeat) and love.keyreleased(key, scancode). Added love.keyboard.isScancodeDown. Resolves issue #993.
--HG--
branch : minor
2015-02-16 17:10:03 -04:00
Alex Szpakowski a314b18515 Added love.keyboard.getKeyFromScancode and love.keyboard.getScancodeFromKey. Resolves issue #982.
Scancodes represent a physical key independent of the keyboard's current layout. For example, pressing the key located where 'q' is on a U.S. keyboard will produce the key 'q' and the scancode 'q' when using a U.S. keyboard layout, but when using a French keyboard layout it will produce the key 'a' and the scancode 'q'.

Scancodes are useful for creating default controls that have the same physical locations on on all keyboards.
2015-02-01 03:13:14 -04:00
Alex Szpakowski c7b45b3505 Updated copyright for the new year 2014-12-31 19:32:43 -04:00
Alex Szpakowski fda005c5ff love.graphics.getScissor now has a proper C++ module method 2014-01-09 22:49:00 -04:00
Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 2014-01-03 17:28:58 -04:00
Alex Szpakowski 389e99bf2c Added love.keyboard.setTextInput to enable/disable text input events (enabled by default.)
This fixes the issue of receiving an unwanted text input event if a key is used to bring a game's textbox into focus, since textinput events can be triggered after keypress events if the keypress generates text.
2013-09-05 18:55:44 -03:00
Alex Szpakowski eb052d99e8 Added love.keyboard.setKeyRepeat and love.keyboard.hasKeyRepeat (resolves issue #717) 2013-08-29 03:20:27 -03:00
Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default.
- Added love.system module, including clipboard functions.

- Added custom hardware cursors (love.mouse.newCursor, love.mouse.setCursor.)

- Revamped love.joystick:
-- added Joystick objects and moved love.joystick functions which operated on individual joysticks to methods on the Joystick objects.
-- Added love.joystick.getJoystick and love.joystick.getJoystickCount.
-- Added events for when joysticks are connected and disconnected.
-- Added 'Gamepad' methods to Joystick objects: Joystick:isGamepad, Joystick:getGamepadAxis, and Joystick:isGamepadDown. They're a common abstraction for xbox controller-like joystick across operating systems.

- Added monitor choosing support and "fullscreen desktop" mode to love.window.

- Moved unicode text input events to their own callback function (love.textinput), removed the key repeat functions from love.keyboard and made the second argument of love.keypressed a boolean saying whether the keypress was a repeat.

- liblove now works with love.window and love.graphics in OS X
2013-08-25 16:51:42 -03:00
Alex Szpakowski 96161c66f6 Updated copyright text for the new year 2013-02-05 05:32:49 -04:00
Bart van Strien 7793e7f02f CRLF to LF 2012-07-04 14:40:24 +02:00
rude 81c38e22d0 Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner be55579a22 Happy New Year, have an enormous diff 2012-01-09 02:41:11 -06:00
Bart van Strien 0aae9684b3 Automated formatting fix 2011-11-16 11:32:41 +01:00
rude 2753c62985 Abstractify some modules completely: timer, keyboard and mouse.
If this commit breaks some project file(s), well ...
I AM RUDE AND I WILL BREAK EVERYTHING, AHAHAHAHAHAHAHHAHAHAHAHA!
2011-10-28 10:47:16 +02:00