niki
|
a93d153792
|
vulkan: adjust code styling
|
2022-09-10 17:40:46 +02:00 |
|
niki
|
c5a2e47714
|
vulkan: implement multi canvas rendering
|
2022-08-28 03:35:06 +02:00 |
|
niki
|
23666b1fde
|
vulkan: fix android build
It compiles now, but it's not working correctly yet
|
2022-08-20 19:38:59 +02:00 |
|
niki
|
7bbc042fce
|
vulkan: remove redundant tabs
this makes reading the source files easier
and is more in line with the rest of the löve codebase
|
2022-07-30 01:16:56 +02:00 |
|
niki
|
9d04ec0030
|
vulkan: fix all memory leaks
Now now errors regarding resource management appear in the debug output / validation layers.
|
2022-07-11 13:58:35 +02:00 |
|
niki
|
0759e8d513
|
vulkan: fix some memory leaks
|
2022-07-11 01:13:50 +02:00 |
|
niki
|
0cea07806f
|
use different uniform buffers for each draw call
|
2022-06-30 18:42:49 +02:00 |
|
niki
|
3a4058d750
|
allow drawing more than one texture
|
2022-06-12 02:00:30 +02:00 |
|
niki
|
e6f8b465bc
|
use vma for streambuffer implementation
|
2022-05-04 15:41:50 +02:00 |
|
niki
|
158052c52c
|
implement basic per frame uniform variables
|
2022-03-22 14:31:50 +01:00 |
|
niki
|
4692a0490c
|
basic functionality for indexed draw in vulkan
|
2022-02-06 02:11:20 +01:00 |
|
niki
|
4d7fe75001
|
add vulkan streambuffer implementation
|
2022-02-04 23:48:36 +01:00 |
|