Bart van Strien
c707a4ca45
Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations)
2011-12-24 01:10:40 +01:00
Bart van Strien
0aae9684b3
Automated formatting fix
2011-11-16 11:32:41 +01:00
vrld
48137cd2e1
Fix Issue #278 : Set default filter mode for new images.
...
Add the somewhat lengthy named love.graphics.getDefaultImageFilter() and
love.graphics.getDefaultImageFilter(). The verbose name should point to the
fact that changing the default filter midway through the game will not affect
the images already loaded using love.graphics.newImage().
2011-10-07 14:44:17 +02:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
Bill Meltsner
0e6e7c6c03
Cleaned up getting wrap and filter modes for Images.
2010-04-11 23:09:53 -04:00
Bill Meltsner
db117de2c8
Switched Image wrap modes to the new string syntax too.
2010-02-09 15:18:27 -05:00
Bill Meltsner
e661459103
Switched Image filter modes to use the new string constant system
2010-02-09 14:30:41 -05:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
rude
dd420d68a3
Ok, project generation didn't really work out. Reverted.
2009-08-10 21:33:07 +02:00
rude
ba1a75e547
Added many comments, and changed function names for wrapper functions.
2009-08-09 21:08:55 +02:00
rude
410dfc0627
Exposed new functions in Image.
2009-07-26 23:25:11 +02:00
rude
e0115a384e
Moved most constants into relevant classes.
2009-07-26 23:05:26 +02:00
rude
dcb3dfd83d
Initial Mercurial commit.
2009-07-26 15:46:49 +02:00