Alex Szpakowski
cf57c3eedf
update copyright year for metal files
2022-01-05 21:13:53 -04:00
Alex Szpakowski
9709f95194
metal: fix structs in uniforms.
2022-01-01 17:41:23 -04:00
Alex Szpakowski
30fe00d767
metal: implement storage buffer bindings
2021-12-25 14:21:45 -04:00
Alex Szpakowski
c6e4cfdc64
metal: initial love.graphics.dispatchThreadgroups implementation
2021-12-24 23:04:44 -04:00
Alex Szpakowski
7a910484c3
Fix compilation
2021-12-24 16:45:23 -04:00
Alex Szpakowski
0bc574ef4e
metal: fix Shader:send not flushing the active auto-batch.
2021-04-04 23:49:23 -03:00
Alex Szpakowski
8c88d645a3
metal: avoid redundant resource binding calls.
2021-04-03 13:49:29 -03:00
Alex Szpakowski
5fa570b9a6
metal: initial texel buffer Shader:send implementation
2021-03-31 23:02:36 -03:00
Alex Szpakowski
52d4a5c679
metal: initial shader texture binding implementation.
...
rework metal shader compilation/parsing.
2021-03-31 18:35:57 -03:00
Alex Szpakowski
da6fd95a64
metal: more work on shader uniforms
2021-03-27 17:37:53 -03:00
Alex Szpakowski
4b9c648c8b
metal: work towards shader uniform implementation.
...
Misc cleanup.
2020-10-24 00:33:02 -03:00
Alex Szpakowski
3ae4a0f76b
metal: post merge compilation fixes
2020-07-29 18:51:21 -03:00
Alex Szpakowski
eea78884d3
metal: initial barebones texture reflection in shaders
2020-07-29 18:11:20 -03:00
Alex Szpakowski
9d2dca5740
metal: nogame and error screens work.
...
- implement love.graphics.setColor
- implement default textures
- hacky implementation of default uniform data
- use texture swizzles to set up LA8 (text) texture data
- shader reflection work
2020-06-13 20:29:23 -03:00
Alex Szpakowski
9765485222
metal: partial implementation of pipeline states.
...
Add BGRA8 pixel format.
2020-05-03 12:48:43 -03:00
Alex Szpakowski
acc4064a6c
metal: implement stubs for missing methods
2020-04-22 23:18:00 -03:00
Alex Szpakowski
64b38459cf
Update metal backend for Image+Canvas->Texture changes
2020-02-15 15:44:23 -04:00
Alex Szpakowski
74cf9b8236
The bones of what will become a Metal backend.
...
This isn't anywhere close to usable (not even a blank screen will work), let alone complete. It's about 20% done.
2020-01-26 15:46:33 -04:00