Alex Szpakowski
98b258b75f
Fixed font textures in OpenGL returning black RGB values when a shader is active (reverts changeset 69b0b4e)
2013-12-31 22:09:04 -04:00
Alex Szpakowski
90f4dea4ab
The TrueType rasterizer now properly recognizes the monochrome bitmap pixel mode for glyphs (resolves issue #818 )
2013-12-31 21:32:58 -04:00
Alex Szpakowski
f3bd944cf5
Reduced the RAM and VRAM space taken up by TrueType font glyphs by 1/2.
2013-12-31 20:15:55 -04:00
Alex Szpakowski
eb4fdf3bbe
Use a separate preprocessor define for using Framework #includes in OS X (resolves issue #796 )
2013-12-13 02:37:06 -04:00
Bart van Strien
3d82eecc08
Apply the love-experiment moduleselect branch
...
You can now:
- Enable and disable love's modules, implementations and libraries using configure switches
- Use pkg-config for a couple of love's requirements
- Build on OSX
- Use newer versions of FreeType2
- Get a slightly better error message using automagic
2013-12-08 19:32:32 +01:00
Alex Szpakowski
4e321697d3
Renamed Font:hasGlyph to Font:hasGlyphs, and expanded it to accept multiple arguments and full strings. Resolves issue #762 .
2013-10-25 21:56:32 -03:00
Alex Szpakowski
74f26160da
Fixed a couple bugs caught by clang's static analyzer
2013-09-18 18:30:12 -03:00
Alex Szpakowski
06f80d5c08
Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729 )
2013-09-05 23:17:29 -03:00
Alex Szpakowski
c15fc4453b
Re-added Data:getPointer (can be used with LuaJIT's FFI)
2013-08-29 17:16:21 -03:00
Alex Szpakowski
ec9dec6b80
Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.)
...
luax_pushtype keeps the object in a weak table and checks the table before creating a new userdata, so it re-uses the object's existing wrapper userdata if it can, whenever the object is pushed to Lua.
This fixes some subtle issues with love objects, where using them as keys in tables would not always work as expected (https://love2d.org/forums/viewtopic.php?f=4&t=39398&p=112388#p112415 ). It also decreases the amount of new Lua objects created, saving the garbage collector some work.
2013-08-29 00:40:06 -03:00
Alex Szpakowski
6e3a7288dd
Improved performance of ImageData:mapPixel (now up to 2x as fast as in 0.8.0!); love.graphics.newImage, Image:refresh, love.window.setIcon, and ImageRasterizers now prevent other threads from modifying the ImageData used in those functions until they're done accessing it
2013-06-25 05:28:20 -03:00
Alex Szpakowski
6281d60b8c
Fixed compilation in visual studio
2013-06-18 17:31:47 -03:00
Alex Szpakowski
76618f0328
Cleaned up font code to always use uint32 instead of the slightly more ambiguous "unsigned int" for codepoints
2013-06-16 19:48:53 -03:00
Alex Szpakowski
d48d1fd441
Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph.
2013-06-16 07:36:18 -03:00
Alex Szpakowski
dd9cca1a55
Added Data:getString to GlyphData
2013-06-16 04:10:09 -03:00
Alex Szpakowski
9fc2a085cd
Updated love.timer.getTime to be microsecond-precise and monotonic (thanks Boolsheet), removed the now-obsolete love.timer.getMicroTime (issue #492 )
2013-05-09 23:12:50 -03:00
Alex Szpakowski
4c616e409b
Renamed ParticleSystem:count, Channel:count, and all getNum* functions to get*Count (issue #602 )
2013-05-03 04:04:44 -03:00
Alex Szpakowski
16f3a93f28
Removed vestigial internal code for Data:getPointer
2013-04-26 22:05:58 -07:00
Alex Szpakowski
7403245715
Cosmetic code improvements
...
--HG--
branch : image-CompressedData
2013-04-07 22:58:08 -03:00
Alex Szpakowski
668a1bfa6d
Silenced some compiler warnings
2013-02-09 21:24:41 -04:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Alex Szpakowski
09ee533cea
Cleaned up TrueType Rasterizer code
2013-01-27 17:18:11 -04:00
Alex Szpakowski
383bed8098
Use const references for string function arguments
2013-01-23 15:28:11 -04:00
Alex Szpakowski
191af5cd5b
Minor cosmetics
2013-01-23 06:26:17 -04:00
Alex Szpakowski
76b0537eff
ImageFonts now replace the spacer color with transparency when generating a glyph instead of when first parsing ImageData (source ImageData used to generate an ImageFont is now unmolested.)
2013-01-23 06:00:28 -04:00
Alex Szpakowski
6247e7b60b
Removed silly exception case
2013-01-23 03:15:49 -04:00
Alex Szpakowski
e51a9eb25d
Added support for UTF-8 ImageFont glyphs and ImageFonts with more than 256 characters
2013-01-23 03:02:46 -04:00
Alex Szpakowski
022f549554
Use unsigned ints instead of unsigned shorts to represent UTF8 font glyphs
2013-01-22 23:43:35 -04:00
Bart van Strien
68a895e7c6
Catch errors in love.font.newRasterizer, add luax_pconvobj which pcalls, allowing love.graphics.newFont to clean up before re-erroring
2012-12-15 14:26:46 +01:00
Bart van Strien
63daffb22f
Correctly set the spacing for the last character in an ImageFont as well
2012-08-21 15:18:12 +02:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
81c38e22d0
Applied the new style guidelines.
...
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner
be55579a22
Happy New Year, have an enormous diff
2012-01-09 02:41:11 -06:00
Bart van Strien
c707a4ca45
Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations)
2011-12-24 01:10:40 +01:00
Bart van Strien
0aae9684b3
Automated formatting fix
2011-11-16 11:32:41 +01:00
Bart van Strien
49ec65dbf3
Oops, didn't have a clean tree
2011-11-05 23:17:32 +01:00
Bart van Strien
d8666202cd
Improve compatibility check (I still can't believe robin was right)
2011-11-05 22:07:15 +01:00
Bill Meltsner
a763fc8863
some more cleanup
2011-05-08 18:50:01 -04:00
rude
3fe9b2ff16
Reverted module selection feature. This is not really desired.
...
Users (or lovers) do not get to choose which implementation of
a module they would like to use.
The abstraction is for dealing with portability issues, not
for giving people the ability to choose an alternative
(inferior) backend. The best choice for any platform/situation
should at all times be the *default* for that platform/situation.
If this is not the case; it's a bug (that is easily fixed).
Any module should provide the functionality promised in the docs.
The lover (or user) should not care how, and if [s]he does, [s]he
does still not get to choose.
Also, a related note: duplication of wrapper code is something I
especially wanted to avoid when I first (or should I say ...
"eventually") formed the current architecture.
--HG--
branch : minor
2011-03-26 17:06:05 +01:00
Bart van Strien
b4139ffab5
Rename loaders to fit their locations
...
--HG--
branch : minor
2011-03-13 20:25:35 +01:00
Bill Meltsner
9d38cba626
brutally murdered padding and predefined glyph loading
...
--HG--
branch : newfont
2011-03-05 23:37:36 -05:00
Bill Meltsner
94b4319878
trashed old unnecessary font stuff - compiles, but obviously will not work yet
...
--HG--
branch : newfont
2011-03-05 23:17:36 -05:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
Bill Meltsner
938f395a51
Fixed a bug with ImageFonts and chars > 127
2011-01-08 20:56:30 -06:00
Bill Meltsner
417c20e6fa
upgraded Mac freetype to 2.4.3, now using a custom freetype framework that's set up much more nicely (and is actually slightly smaller!)
2010-11-10 22:27:57 -05:00
Bill Meltsner
54f7a83662
made truetype fonts use luminance-alpha format for their data instead of rgba (thus halving their memory requirements)
2010-11-09 19:10:04 -05:00
Bill Meltsner
37baf32374
changed LUMINOSITY_ALPHA to LUMINANCE_ALPHA (more consistent with opengl's phrasing)
2010-11-09 19:07:51 -05:00
Bart van Strien
7e318cc9b2
Let's hope I finally smashed those mem leaks
2010-09-18 20:22:29 +02:00
Bart van Strien
2b273c0081
Hopefully fixed more memory leakage in fonts
2010-09-18 10:07:52 +02:00
rude
8c721ceb6a
Some small fixes to make LOVE compilable in MSVC2010.
2010-09-05 12:05:05 +02:00