Alexander Szpakowski
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28e3b105e9
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added C++side support for combinations of vertex and fragment shaders in pixeleffects
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2012-12-20 03:42:48 -04:00 |
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Bart van Strien
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31fbf98ed8
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Update hgignore
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2012-06-02 22:01:55 +02:00 |
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Bill Meltsner
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d44322edcc
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updated Xcode project to work with Xcode 4
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2011-03-11 13:56:51 -05:00 |
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rude
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25aa6aa766
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Added ignore stuff for msvc2010.
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2010-09-19 13:31:07 +02:00 |
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Bill Meltsner
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6492888c31
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updated no game screen
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2010-09-18 14:40:17 -04:00 |
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vrld
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35093a5c45
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Change bind/unbind to grab/stop
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2010-08-13 18:50:00 +02:00 |
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Bill Meltsner
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1e2c97167c
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Building the Mac OS X build now includes the demos folder in the disk image (but the demos folder is not in the repo, you need to put it in the base folder if it's not already there)
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2010-01-06 09:34:45 -06:00 |
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bill@Ixion
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e969879d5a
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Added DMG automation to Xcode project
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2009-08-27 13:55:19 -05:00 |
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bill@Ixion
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8a6f16a4f6
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brought up-to-date with latest changes from main repo
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2009-08-26 11:07:44 -05:00 |
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rude
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8e681b4204
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It's now possible to build each module individually (as a DLL).
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2009-08-04 19:57:14 +02:00 |
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rude
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0c241a14fb
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Added resources, and changed slightly how wrappers expose functions.
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2009-07-30 00:37:43 +02:00 |
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