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mirror of https://github.com/love2d/love.git synced 2026-08-17 11:00:31 +02:00
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430 Commits 3 Branches 19 Tags
8a7e2a0629b2edf879e2c69d387977cb5d561938
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10 Commits

Author SHA1 Message Date
rude d084deeebf Added project files for love.thread on Windows. Also a minor fix to make love.thread builable as a standalone DLL. 2010-02-12 20:59:32 +01:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
rude 579f9c75db Embedded nogame screen into binary and exposed version info. 2009-08-15 12:48:32 +02:00
rude d164a305c5 Fixed broken love.cpp. 2009-08-13 21:38:55 +02:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude f2adfd53f2 Fixed MSVC project files again. 2009-08-08 12:15:47 +02:00
rude b04b278cd0 Added project generator. 2009-08-06 21:19:01 +02:00
rude 73b37f626d Added Lua interpreter for debugging. 2009-08-04 20:26:48 +02:00
rude 8e681b4204 It's now possible to build each module individually (as a DLL). 2009-08-04 19:57:14 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00
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