Sasha Szpakowski
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c70b0a0b03
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Add Buffer:clear, to reset all or part of a Buffer's contents to 0.
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2023-02-19 19:36:03 -04:00 |
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Sasha Szpakowski
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f6cdbdc868
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Merge branch 'main' into 12.0-development
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2022-12-31 22:46:34 -04:00 |
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slime
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bba1717130
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metal: fix love.graphics.captureScreenshot
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2022-09-02 10:53:52 -03:00 |
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Alex Szpakowski
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a533982cb4
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Replace internal 'staging' buffer data type with new 'readback' type.
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2022-05-30 21:43:25 -03:00 |
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Alex Szpakowski
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c28731ea80
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opengl: fix love's internal quad index buffer failing to populate
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2022-02-12 09:37:30 -04:00 |
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Alex Szpakowski
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3ecae61189
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metal: improve texture initialization.
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2022-01-16 14:18:34 -04:00 |
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Alex Szpakowski
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cf57c3eedf
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update copyright year for metal files
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2022-01-05 21:13:53 -04:00 |
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Alex Szpakowski
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4ddb7e2cf7
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metal: initialize empty Buffer contents.
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2021-04-03 13:46:56 -03:00 |
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Alex Szpakowski
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ceaa8f95ff
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metal: fix texel buffer size
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2021-03-31 23:04:27 -03:00 |
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Alex Szpakowski
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5fa570b9a6
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metal: initial texel buffer Shader:send implementation
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2021-03-31 23:02:36 -03:00 |
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Alex Szpakowski
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1e85e1b414
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metal: fix Buffers, fix shader cleanup
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2021-03-27 22:21:00 -03:00 |
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Alex Szpakowski
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2d2918a254
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Merge branch '12.0-development' into metal
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2021-03-26 21:42:08 -03:00 |
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Alex Szpakowski
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20a92a4106
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Merge branch '12.0-development' into metal
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2020-12-22 22:37:17 -04:00 |
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Alex Szpakowski
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4b9c648c8b
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metal: work towards shader uniform implementation.
Misc cleanup.
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2020-10-24 00:33:02 -03:00 |
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Alex Szpakowski
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a8c879f3bf
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metal: initial texel buffer implementation
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2020-07-29 19:35:45 -03:00 |
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Alex Szpakowski
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3ae4a0f76b
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metal: post merge compilation fixes
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2020-07-29 18:51:21 -03:00 |
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Alex Szpakowski
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74cf9b8236
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The bones of what will become a Metal backend.
This isn't anywhere close to usable (not even a blank screen will work), let alone complete. It's about 20% done.
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2020-01-26 15:46:33 -04:00 |
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