- added some additional checks to check for lua version/jit enabled for use with other repos (namely love potion)
- updated HTML report CSS to group each image compare and fix pixel rendering
- fixed not showing image checks for the 4th compareImg or more in a given test method
- fixed pixel tolerance usage crashing when looking at images on the boundary
- fixed compare img not checking the first 2 rows of pixels on the x + y
-graphic tests that fail will now show a third "difference" image to help identify what isn't matching up
- added mostly all graphics draw tests
- added a basic set of "expected" images (generated from successful tests)
- HTML output now shows the expected vs actual generated images for each of the graphics tests applicable
When setting up the development in visual studio code, it requires
a bunch of system specific settings that cannot be used by other
developers, such as the include files.
Maybe this should be reevaluated in the future but I think
for now it makes sense to just ignore all the vscode files.