Commit Graph

26 Commits

Author SHA1 Message Date
rude 81c38e22d0 Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner be55579a22 Happy New Year, have an enormous diff 2012-01-09 02:41:11 -06:00
Jonathan Giroux 36a93e46c7 Add control to the sound attenuation by distance. 2011-12-14 00:32:18 +01:00
Bart van Strien 0aae9684b3 Automated formatting fix 2011-11-16 11:32:41 +01:00
Przemysław Grzywacz 1d5fca6f46 Multiple thread backends. 2011-06-08 16:54:35 +02:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
Bill Meltsner 9c4f04cc5c missed a line of audio capture code (fixes #96) 2010-10-23 14:09:17 -04:00
Bill Meltsner b95c7215e9 commented out the audio capture initialization stuff so that lovers don't get concerned by warnings about being unable to open a capture device 2010-10-12 19:39:16 -05:00
Bill Meltsner 3f4cd68287 Switched to 8000Hz for recording, because 44.1KHz is way overkill 2010-04-13 10:42:30 -04:00
Bill Meltsner e96e6e0574 love.audio is now smarter about finding a microphone for input; this should hopefully unbreak ALSA. 2010-04-12 16:20:11 -04:00
Bill Meltsner 5f2197158d We now return nil instead of a null SoundData when getting recorded data fails. 2010-04-11 16:43:18 -04:00
Bill Meltsner 585e3ec3ee Added sound input and recording functionality. 2010-04-11 12:22:40 -04:00
rude e7a6323635 Made sure the state of the Source is applied to the AL source when it's played. Also increased the max number if sources allowed at the same time. 2010-02-02 21:22:57 +01:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
rude 5b30c7fcfe Major developments to love.audio/love.sound. Music and Sound are gone. There are only Sources now, which is much cleaner.
The audio module was not really stable in 0.6.0, it takes very little messing around to cause OpenAL to do horrible things. It should now be much more stable,
and you *should* be able to play/stop/pause/resume/rewind/loop like a madman without disasters. Seek and tell, however, are still not tested and verified for
all decoders, but that's less important. Also, all objects now have object:type() and object:typeOf(), which returns the type name of the object,
and checks whether an object is of a certain type, respectively.
2010-01-31 11:52:54 +01:00
rude 8e74574544 Fixed playing multiple instances of the same Music. 2009-12-27 17:38:51 +01:00
rude 0d897b0b0f Sound should now work again. Music looping does probably not work, however (at least now with mp3). 2009-10-24 23:48:06 +02:00
bart@bart e30e28eb6c Added a forgotten GC release 2009-09-13 21:37:05 +02:00
bill@Ixion 2abd9c1141 added rude's better SDL thread fix 2009-08-26 17:48:29 -05:00
rude 37745bf745 Added potential fix for MacOSX thread problem. 2009-08-27 00:21:29 +02:00
bill@Ixion 8724053613 fixed up info.plist and the xcodeproj 2009-08-26 17:20:29 -05:00
bill@Ixion ff270dcfe8 fixed hanging-on-quit bug 2009-08-26 15:43:41 -05:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude cc9a142a98 Added position audio. 2009-08-04 21:13:32 +02:00
rude 3d76667ca3 Sources are now NOT useless. 2009-07-31 16:08:30 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00