Commit Graph

14 Commits

Author SHA1 Message Date
Alex Szpakowski 7ab3809165 Fixed Object:typeOf for love.physics objects new to 0.8.0, removed vestigial ColorMode code 2013-05-07 15:23:26 -03:00
Alex Szpakowski b44c083894 Added Shader:sendInt 2013-04-27 19:26:32 -07:00
Alex Szpakowski 97f7ad1a54 Fixed extern matrices 2013-04-25 11:16:43 -07:00
Alex Szpakowski 0130b726de Improved error messages when sending bad values to a shader (also issue #587) 2013-04-24 23:19:37 -07:00
Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 2013-04-17 01:06:33 -03:00
Alex Szpakowski 1c720afaf8 Cleaned up some shader code internals 2013-04-06 14:14:11 -03:00
Alex Szpakowski cfe6014b68 Improved shader:getWarnings() to return shader compiler warnings as well as shader program linker and usage warnings 2013-04-06 14:02:24 -03:00
Alex Szpakowski d5aa807747 More internal code cleanup 2013-03-31 19:02:27 -03:00
Alex Szpakowski 07ba81f060 Renamed all cases of "fragment shader" to "pixel shader" 2013-03-17 18:11:41 -03:00
Alex Szpakowski 96161c66f6 Updated copyright text for the new year 2013-02-05 05:32:49 -04:00
Alex Szpakowski 7a16e4cb49 Made Visual Studio play nice with the C++ STL min/max functions in the new shader code 2013-01-29 13:01:34 -04:00
Alex Szpakowski 02d2a872ab Improved shader member variable names, fixed up XCode project file 2013-01-29 04:34:36 -04:00
Alex Szpakowski 5cae5ea37e Removed code for tesselation and geometry shader detection 2013-01-24 18:26:40 -04:00
Alexander Szpakowski e24d721381 Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'. 2013-01-16 07:21:41 -04:00