bart@bartbes.ath.cx
76984bbb1f
Errors are propagated to stdout again
2010-02-16 16:42:33 +01:00
bart@bartbes.ath.cx
ae4e8ff0ea
Added love.thread to the require list in boot.lua
2010-02-16 16:05:24 +01:00
bart@bartbes.ath.cx
662406efbe
Fixed the command line order bug & changed love.load() to love.load(arg)
2010-02-02 21:22:00 +01:00
rude
5b30c7fcfe
Major developments to love.audio/love.sound. Music and Sound are gone. There are only Sources now, which is much cleaner.
...
The audio module was not really stable in 0.6.0, it takes very little messing around to cause OpenAL to do horrible things. It should now be much more stable,
and you *should* be able to play/stop/pause/resume/rewind/loop like a madman without disasters. Seek and tell, however, are still not tested and verified for
all decoders, but that's less important. Also, all objects now have object:type() and object:typeOf(), which returns the type name of the object,
and checks whether an object is of a certain type, respectively.
2010-01-31 11:52:54 +01:00
bart@bartbes.ath.cx
3c79a33931
You now get an error when there is no code to run
2010-01-08 20:49:47 +01:00
Bill Meltsner
e44e9266fc
The default love.run now checks for the presence of love.graphics, love.event, and love.timer before calling those modules' functions.
2010-01-06 08:50:41 -06:00
bart@bartbes.ath.cx
2f5d676efb
yes, yes, merge..
2010-01-06 15:16:48 +01:00
bart@bartbes.ath.cx
09ca3053e1
Added redraw in error screen (thanks ToxicFrog)
2010-01-06 15:16:17 +01:00
Bill Meltsner
22ab49d167
Fixed bug where disabling keyboard would prevent any handlers from being created.
2010-01-05 13:33:52 -06:00
bart@bartbes.ath.cx
4c06ca3284
Error handler now checks if there's a screen created, if not fall back to text erroring
2010-01-03 13:20:32 +01:00
bart@bartbes.ath.cx
b2972d6fd6
auto.lua now exports bytecode headers & added assert to setMode in boot.lua
2010-01-01 19:34:56 +01:00
rude
6aba6bad7e
Concatenating .love files on the binary works again.
2009-11-12 20:58:40 +01:00
rude
127c980ff8
Fixed non-protected call to love.conf.
2009-11-11 20:52:59 +01:00
rude
fa3b226edc
Added an option to attach a console in Windows.
2009-11-07 14:41:35 +01:00
rude
435fc43f68
Fixed love.keyboard.setKeyRepeat, fixed issues with Body:getWhatever, and made the save directory settable.
2009-10-29 22:34:54 +01:00
rude
0d897b0b0f
Sound should now work again. Music looping does probably not work, however (at least now with mp3).
2009-10-24 23:48:06 +02:00
rude
5fd6e7fbfb
Updated no-game screen. It now uses string constants.
2009-10-10 14:49:48 +02:00
rude
87e3c4131c
Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal.
2009-10-10 11:11:04 +02:00
bart@bart
4b4cf36579
Clears the scissor in the error screen
2009-09-19 14:46:33 +02:00
bill@Ixion
5850700c8e
creating a font with faulty data now throws an exception; error handler now wraps error text if it's too long
2009-08-28 20:45:20 -05:00
bart@bart
b39f353dbc
love.errhand checks if it can run and is also called if love.init errors
2009-08-27 17:24:12 +02:00
bart@bart
9434c7b7a1
When path is invalid no-game screen is shown
2009-08-27 15:03:00 +02:00
rude
a237008ce2
ParticleSystem works now. Error handler no longer loops forever. :)
2009-08-27 00:48:08 +02:00
rude
ab981ea982
Made error screen and reverted love.event.wait.
2009-08-24 21:38:35 +02:00
rude
ae8d660868
Fixed bug in love.event. Started on error screen.
2009-08-20 22:58:25 +02:00
rude
579f9c75db
Embedded nogame screen into binary and exposed version info.
2009-08-15 12:48:32 +02:00
rude
9c322e0de8
Hopefully fixed segfault in Linux.
2009-08-14 20:12:40 +02:00
rude
73b37f626d
Added Lua interpreter for debugging.
2009-08-04 20:26:48 +02:00
rude
524ef5e118
Added looping in love.audio (though needs implementation in love.sound).
2009-08-01 22:11:48 +02:00
rude
3d76667ca3
Sources are now NOT useless.
2009-07-31 16:08:30 +02:00
rude
477d5a05b8
Updated love.font, and added Glyph object in love.graphics.
2009-07-30 21:43:00 +02:00
rude
0c241a14fb
Added resources, and changed slightly how wrappers expose functions.
2009-07-30 00:37:43 +02:00
rude
5c068db487
Added locking to SpriteBatch, and conf.lua.
2009-07-27 15:17:54 +02:00
rude
dcb3dfd83d
Initial Mercurial commit.
2009-07-26 15:46:49 +02:00