Logo
Explore Help
Sign In
LOVE/love
1
0
Fork 0
You've already forked love
mirror of https://github.com/love2d/love.git synced 2026-08-15 15:51:12 +02:00
Code Issues Packages Projects Releases Wiki Activity
675 Commits 3 Branches 19 Tags
6ea187b2f186894de6b2653479d35e02373a3549
Commit Graph

10 Commits

Author SHA1 Message Date
rude d084deeebf Added project files for love.thread on Windows. Also a minor fix to make love.thread builable as a standalone DLL. 2010-02-12 20:59:32 +01:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
rude 579f9c75db Embedded nogame screen into binary and exposed version info. 2009-08-15 12:48:32 +02:00
rude d164a305c5 Fixed broken love.cpp. 2009-08-13 21:38:55 +02:00
rude dd420d68a3 Ok, project generation didn't really work out. Reverted. 2009-08-10 21:33:07 +02:00
rude f2adfd53f2 Fixed MSVC project files again. 2009-08-08 12:15:47 +02:00
rude b04b278cd0 Added project generator. 2009-08-06 21:19:01 +02:00
rude 73b37f626d Added Lua interpreter for debugging. 2009-08-04 20:26:48 +02:00
rude 8e681b4204 It's now possible to build each module individually (as a DLL). 2009-08-04 19:57:14 +02:00
rude dcb3dfd83d Initial Mercurial commit. 2009-07-26 15:46:49 +02:00
Powered by Gitea Version: 1.26.1 Page: 32ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API