rude
3fe9b2ff16
Reverted module selection feature. This is not really desired.
...
Users (or lovers) do not get to choose which implementation of
a module they would like to use.
The abstraction is for dealing with portability issues, not
for giving people the ability to choose an alternative
(inferior) backend. The best choice for any platform/situation
should at all times be the *default* for that platform/situation.
If this is not the case; it's a bug (that is easily fixed).
Any module should provide the functionality promised in the docs.
The lover (or user) should not care how, and if [s]he does, [s]he
does still not get to choose.
Also, a related note: duplication of wrapper code is something I
especially wanted to avoid when I first (or should I say ...
"eventually") formed the current architecture.
--HG--
branch : minor
2011-03-26 17:06:05 +01:00
Bart van Strien
254bd29244
Move luaopen_love_audio to love.audio.openal
...
--HG--
branch : minor
2011-03-13 20:17:31 +01:00
Bart van Strien
dc61911a25
Move luaopen_love_sound to love.sound.lullaby
...
--HG--
branch : minor
2011-03-13 20:02:56 +01:00
Bart van Strien
ff387790ce
Move luaopen_love_image from love.image to love.image.devil
...
--HG--
branch : minor
2011-03-13 19:51:08 +01:00
Bart van Strien
22e75f72f1
Allow selection of modules
...
--HG--
branch : minor
2011-03-06 15:11:47 +01:00
Bill Meltsner
ee282759e6
merge default into minor
...
--HG--
branch : minor
2011-03-05 22:13:48 -05:00
Bart van Strien
761c11427c
Finally fixed fused games (thanks Boolsheet)
2011-03-05 15:43:47 +01:00
Bart van Strien
bac51446a7
Only remove trailing /. in paths (bug #194 )
2011-03-03 09:46:52 +01:00
vrld
a13b792a5c
Revert to last commit, as msvc is stuck in the last millenium
2011-02-22 11:15:27 +01:00
vrld
08259a4a0e
Change auto.lua to create plaintext instead of hex code.
2011-02-20 23:34:48 +01:00
vrld
8581efae07
Change auto.lua to remove comments and unneeded whitespaces before converting to hex
2011-02-20 22:03:14 +01:00
Bart van Strien
18ca165718
Fix fused games
2011-02-20 00:58:15 +01:00
Bart van Strien
65c464fc7c
Allow width and height 0 in love.conf (issue #175 )
2011-01-27 22:14:27 +01:00
Bart van Strien
677df8d4f0
Merge 'default' into 'minor'
...
--HG--
branch : minor
2011-01-17 11:08:58 +01:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
Bart van Strien
ce05194c58
Prevent 'love .' from adding the top save dir to the search path
2011-01-02 21:36:51 +01:00
Bart van Strien
2f538b8c29
First draft of release error screen.
...
Probably needs some refinement
--HG--
branch : minor
2010-12-31 12:03:05 +01:00
Bart van Strien
618d48ce39
Error when checkMode during screen initialization fails (bug #119 )
2010-12-31 11:46:32 +01:00
Bart van Strien
1896921f8d
Make 'fused game checker' check if it's actually a the program it's trying to load, not a directory with the same name (bug #126 )
2010-12-07 19:43:20 +01:00
Bart van Strien
b35be57a6b
Fix bug #82 (blend mode in error handler)
2010-10-06 22:22:35 +02:00
rude
8515ee675d
Too careless while resolving conflicts in boot.lua.
2010-09-19 13:51:29 +02:00
Bill Meltsner
6492888c31
updated no game screen
2010-09-18 14:40:17 -04:00
vrld
08c06f0fe0
Allow zero arguments in love.graphics.setRenderTarget(), update boot.lua.h
...
Calling love.graphics.setRenderTarget() as opposed to
love.graphics.setRenderTarget( nil ) was an error before. fixed.
2010-09-03 14:53:37 +02:00
Bart van Strien
5235ceac53
Added love.focus callback
2010-08-03 13:51:19 +02:00
Bart van Strien
55ec59810d
Added love.quit callback
2010-07-31 16:22:12 +02:00
bart@bartbes.ath.cx
aa0cc8ca7e
Added identity field to love.conf
2010-06-21 00:27:07 +02:00
bart@bartbes.ath.cx
5f780de061
Fixed bug where 'result' was stored in global namespace (boot.lua)
2010-06-17 18:22:12 +02:00
bart@bartbes.ath.cx
bb2f58c25c
Fixed unnecessary global namespace polution in the error handler
2010-06-03 15:58:46 +02:00
Bill Meltsner
87ff8b361a
merged in bartbes' error-handling changes
2010-04-17 16:11:48 -04:00
bart@bartbes.ath.cx
c382fa3650
Accidental commit before, this one works, and produces correct output on a direct call to error_printer
2010-04-17 22:03:33 +02:00
bart@bartbes.ath.cx
43125c3fb4
Modified output of error_printer to no longer show the error handlers or the 'main chunk'
2010-04-17 21:59:13 +02:00
bart@bartbes.ath.cx
c564dd3ffb
Changed message of error_printer and made it local, also made the debug table an upvalue, so people can use the debug variable in their programs
2010-04-17 21:32:45 +02:00
Bill Meltsner
76dc50a419
Made font module officially properly exposed to Lua
2010-04-15 10:17:42 -04:00
rude
760daec9b7
Welcome back, love.thread.
2010-03-07 13:35:25 +01:00
rude
02aaeba599
That print() was not supposed to be there.
2010-03-01 22:02:44 +01:00
rude
a78c77473c
Updated version number on no-game screen. Should be automatic from now on.
2010-03-01 21:59:13 +01:00
rude
abe37d188f
Disabled love.thread. Upped version to 0.6.2.
2010-03-01 21:07:46 +01:00
bart@bartbes.ath.cx
bc0c8ad1a1
Forgot to run boot.lua through auto.lua
2010-02-16 16:45:02 +01:00
bart@bartbes.ath.cx
ae4e8ff0ea
Added love.thread to the require list in boot.lua
2010-02-16 16:05:24 +01:00
rude
b71a87f670
Reverted auto.lua: use the source, not bytecode.
2010-02-07 15:45:11 +01:00
bart@bartbes.ath.cx
662406efbe
Fixed the command line order bug & changed love.load() to love.load(arg)
2010-02-02 21:22:00 +01:00
rude
aa01c984b9
Updated all dates to 2010.
2010-01-31 16:54:47 +01:00
bart@bartbes.ath.cx
3c79a33931
You now get an error when there is no code to run
2010-01-08 20:49:47 +01:00
Bill Meltsner
e44e9266fc
The default love.run now checks for the presence of love.graphics, love.event, and love.timer before calling those modules' functions.
2010-01-06 08:50:41 -06:00
bart@bartbes.ath.cx
2f5d676efb
yes, yes, merge..
2010-01-06 15:16:48 +01:00
bart@bartbes.ath.cx
09ca3053e1
Added redraw in error screen (thanks ToxicFrog)
2010-01-06 15:16:17 +01:00
Bill Meltsner
8d63c73bc4
new boot.lua run through auto.lua, because I can never remember to do that in one commit.
2010-01-05 13:44:34 -06:00
rude
cd24dbcb8e
Added get/setGroupIndex ( #129 ) and get/setFixedRotation ( #113 ). Also fixed 3000 auto.lua-related warnings in MSVC.
2010-01-04 20:02:36 +01:00
bart@bartbes.ath.cx
4c06ca3284
Error handler now checks if there's a screen created, if not fall back to text erroring
2010-01-03 13:20:32 +01:00
bart@bartbes.ath.cx
b2972d6fd6
auto.lua now exports bytecode headers & added assert to setMode in boot.lua
2010-01-01 19:34:56 +01:00