rude
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3c2bd1bd9c
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Fixed epic bug in runtime.cpp causing non-Lua-owned objects to be released by Lua GC.
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2009-09-05 16:14:52 +02:00 |
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bill@Ixion
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3655c9caae
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Lots changed: ImageData can now encode itself to any format you like as long as it's tga, love.filesystem can now write data to files, added EncodedImageData class.
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2009-09-04 00:34:13 -05:00 |
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rude
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623e701549
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Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
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2009-09-02 21:18:13 +02:00 |
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bill@Ixion
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cece5fe625
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readded support for screenshots - love.graphics.newScreenshot() returns ImageData that can be manipulated as one pleases
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2009-09-01 03:56:00 -05:00 |
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rude
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579f9c75db
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Embedded nogame screen into binary and exposed version info.
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2009-08-15 12:48:32 +02:00 |
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rude
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477d5a05b8
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Updated love.font, and added Glyph object in love.graphics.
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2009-07-30 21:43:00 +02:00 |
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rude
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dcb3dfd83d
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Initial Mercurial commit.
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2009-07-26 15:46:49 +02:00 |
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